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Ostranauts Version 0.14.0.15 Patch Notes – October 4, 2024

Ostranauts update 0.14.0.15 is now rolling out on PC (Steam). According to the official Ostranauts patch notes, the latest update 0.14.0.15 added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s Ostranauts patch 0.14.0.15 will fix a few of these issues.

Check out more details below.

Ostranauts Patch 0.14.0.15 Notes – October 4, 2024

General Changes

  • Fixed a bug that could cause game to hang if character was knocked out from gravity.
  • Added REDACTED for when player gets too close to REDACTED.
  • Fixed a bug that could cause NaN gas amounts when a room synced with void atmo.
  • Fixed a bug which spawned 1036 Ganymed (OKLG’s asteroid) at twice the correct size.
  • Fixed a bug which caused maintenance techs to be hirable.
  • Fixed a bug which caused maintenance techs to overpopulate some stations at the expense of others.
  • Fixed a bug that caused Caps Lock hotkey to cycle through entire police/pirate roster if one was selected.
  • Fixed a bug that prevented cycle crew hotkey from showing the player in cases where the player had no other crew, and was stuck on an off-screen ship.
  • Fixed a bug that allowed the player to long for a better love life while unconscious.
  • Fixed a bug that caused NPC collisions with the station if player was there and no ship was docked.
  • Fixed a bug that allowed NPC ships to keep flying even if crew was knocked out.
  • Changed the quick action button list to only show plot actions if both player and target are not currently replying to each other.
  • Fixed a bug that allowed NPC ship to message player ship when nobody on board was conscious.
  • Fixed some trader buy/sell lists including invalid items.
  • Fixed a bug which caused NPCs to spawn dragging ABL Wall Liners around.
  • Fixed several items producing wrong components when damaged or destroyed.
  • Fixed a bug which caused cargo pods and windows to become wrong variant when damaged.
  • Fixed missing log text color for removing very bad conditions.
  • Removed several placeholder and other unused items from the game data.
(Un)Docking Changes
  • Fixed a bug that could cause NPCs to fly around as if undocked, while another ship was docked to them.
  • Fixed a bug that could prevent AI ships from undocking if they were shallow loaded.
  • Fixed a bug that allowed NPCs to dock with player ship if they were knocked out, dead, or NAV was missing.
  • Fixed a bug that could cause NPCs to remain sitting at their NAV endlessly after docking.
  • Fixed a bug that could allow AIShip to dock with a target if self was already docked full.
Police Changes
  • Fixed a bug that could cause police to ignore player after docking with them for a police action.
  • Fixed a bug that caused OKLG arrest encounter to leave the player wanted if they chose to pay in installments.
  • Fixed a bug that could cause an officer to get stuck questioning the player if the player saw officer as friend, but it was not mutual.
  • Added code to help officer recognize wanted suspect during shakedown.
  • Added a way for police to end the interrogation peaceably if they have no accusations or beef with the player.
  • Fixed a bug that caused police to undock with player aboard after finishing questioning/fine.
  • Fixed a bug that caused police to forget their shakedown pledge after they complete it the first time.
  • Fixed a bug that caused player to become wanted when undocking from a police ship, even if police were dead or KO.
  • Fixed a bug that could cause police to fail in interrogating the player if save game was loaded while police was on player ship.
  • Fixed a bug that could cause LEO to get stuck ordering player to stop there, under arrest, if save was loaded during a shakedown when an arrest started.
  • Fixed a bug that would leave police officer on player’s ship after player went to jail or used ferry.
  • Fixed a bug that caused police to resume interrogating player if player teleported to jail then docked with that police ship again.
  • Fixed police ships to have more space between terminal and chair, to prevent NPCs from dismounting into the wall/terminal.
  • Fixed a bug that caused police to go into arrest mode again immediately after arresting player.
  • Added code to help police exit arresting mode during shakedown if target is no longer a criminal.
  • Fixed a bug that could cause crimes to be ignored if player was standing under certain appliances (e.g. air pumps) or walls were too close behind them.
  • Fixed a bug that could cause attacks to be ignored if player was standing under certain appliances (e.g. air pumps) or walls were too close behind them.

Download Ostranauts update 0.14.0.15 on PC.

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