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Monday, January 13, 2025

People Playground Update 1.24 Patch Notes

A new People Playground update 1.24 released on PC. According to the official People Playground patch notes, the latest update 1.24 addresses some bugs and crashes.

Since the last patch, players are experiencing problems with the game. Today’s People Playground patch 1.24will fix a few of these issues.

Check out more details below.

People Playground 1.24 Patch Notes

Added

  • Liquid canister. This is a high capacity container that is vulnerable to bullets and has a variable buoyancy.
  • Painkiller syringe
  • Humans will pass out when they experience too much g-force
  • Boat motor reverses on red signal
  • For modders: support for transparent liquids
  • For modders: Liquid.GetDisplayName()
  • For modders: BloodContainer.ForceCalculateComputedColor

Changed

  • Completely rewrote body shader (this may make humans from older contraptions look weird)
    • Blunt damage causes bruising (new look)
    • Bullets make bullet holes
    • Stabbing makes stab wounds
    • Touching hot objects & friction causes burn wounds
  • Stopping time is has a much shorter transition
  • Minor rendering optimisations
  • Other minor optimisations
  • Limbs don’t drain their liquid as fast when bone is exposed
  • Tritium glows when seen in transparent containers
  • Increased g-force resilience
  • Boiling bodies of water have no buoyancy
  • Changing weather settings like rain, snow, and fog will now happen smoothly instead of abruptly.
  • G-force damage no longer occurs when the organism was frozen
  • Improved distant large explosion sound
  • Improved Gorse collision
  • Made Ultra Strength Serum more potent
  • Gave liquids nicer names
  • Organisms rot slower
  • Increased minimum impact damage threshold for limbs
  • Heat capacity is now calculated using object mass in addition to size & material properties
  • Lowered object to air heat dissipation

Fixed

  • Android circuit layer transparency
  • Improved limb liquid circulation
  • Fireworks detail view radius visible for too long
  • Concrete debris suddenly disappearing
  • Made rescaled living entities a little more stable.
  • Boat motor saving issues
  • Slider disintegration issues
  • Workshop upload dialog box being weirdly sized
  • Fluorescent bulb glow overlay appearing in front of everything
  • Issues 🙁
  • Human flesh layer not covering all bones

Removed

  • Removed coagulation concentration calculation

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