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Friday, May 9, 2025

Perfect Heist 2 Update 13 Patch Notes – May 9, 2022

Perfect Heist 2 update 13 is now available to download on PC. According to the official Perfect Heist 2 patch notes, the latest update 13 addresses some bugs and crashes.

Previously, a major update 13 added new changes, fixes, and gameplay improvements.

Unfortunately, players are still experiencing several issues since the release. Today’s Perfect Heist 2 version 13 will fix a few of these issues.

Check out more details below.

Perfect Heist 2 13 Patch Notes – May 9, 2022

New:

  • added new “Bodyguard” cop class (electromagnetic shield bubble, spawns 1 VIP, rifle, taser)
  • added new VIP AI, spawns somewhere in the employee area, robbers have to kill all targets before being allowed to leave and gain 10,000$ per VIP kill
  • players can now ping while watching cameras
  • added new camera ping key to the keybinding settings
  • added “class selection time” server option
  • added background music to the game

Changes:

  • increased weapon pull out sound volume and audible range slightly
  • increased shotgun pull out time from 0.7s to 1s
  • vault doors that have been damaged now show sparks
  • reduced VIP HP regeneration from 2 HP/sec to 1 HP/sec
  • “VIP” and “Chairman” event notifications are now visible while spectating or driving a vehicle
  • VIP now takes 70% more damage from explosions and poison
  • VIP now sometimes walks to a random large window
  • VIP now gets spawned at a set location instead of a random employee spawn
  • improved rope barrier collision
  • players no longer create footprints for the first 3 seconds of a round (to prevent Detective to track their location from their spawn)
  • players picking up their placed ability while it’s not on cooldown (i.e. turrets) now gain an extra ability use instead of the ability going on cooldown after placing it again
  • Arms Dealer Robber AI changed from easy to medium AI
  • Arms Dealer Robber AI cost increased from 3,000$ to 6,000$

Map Changes:

  • changed roof area on “New York”
  • added additional CCTV to “New York”

Level Editor:

  • added potential VIP spawn (sets Bodyguards VIP spawn locations, if none exist, employee spawns points are used)
  • added extra VIP spawn (always spawns a VIP at this point, useful for assassination maps)
  • added level editor model to drill spawn
  • fixed level editor vent part not having any collision
  • fixed level editor fire truck icon being wrong
  • fixed level editor AI Block and AI Detour zones being swapped
  • fixed level editor AI Block and AI Detour zone not being clickable
  • fixed level editor map floor pieces not being aligned correctly
  • made level editor vent piece two-sided to be less confusing
  • fixed level editor power cables not being clickable
  • fixed level editor “Kitchen” and “No-Go” zones not being clickable
  • changed a few level editor icons
  • added “AI Detour Zone” to the level editor (NPCs will try to take a different path instead of walking through it, but they can still walk through if there is no better way)
  • added “AI Employee Interest Points” to the level editor
  • level editor variation name input now enters input when pressing “Enter” instead of starting a new line
  • updated multiple level editor object descriptions
  • added two new level editor item categories “Misc” and “Lights”
  • multiple smaller level editor HUD improvements
  • added search bar to the level editor object browser
  • added “Favourites” category to the level editor object browser
  • added 3 new destructible walls to the level editor that fit with the exterior wall variants
  • added floor with drill from below to the level editor
  • added five new roof pieces to the level editor
  • added missing level editor icons
  • level editor floor remover now can remove escape vans
  • added different camera speed settings to the level editor
  • level editor maps can now be assigned a size, size shows as tag in Steam Workshop and allows players to search for small, medium and large maps

Fixes:

  • potential fix for robber bots moonwalking/strafing sometimes
  • fixed slight discrepancy in player and NPC turn animations
  • fixed Alien mask player becoming invisible for all players when the host was using CCTVs
  • fixed robbers bots being able to pick up paint bags and still receive the original amount of money from them
  • fixed small gap inside the employee zone on “Classic Heist” map
  • fixed Mechanics barrel explosion zone blocking AI (sometimes resulted in floating NPCs)
  • fixed dead players sometimes still being visible (bug introduced in last beta update)
  • fixed being unable to set passwords on dedicated servers (fix will be applied in the next main branch update)
  • fixed turrets dropping scrap when being picked up
  • fixed dead bots not showing for Doctors/FED Chairmen

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