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Perfect Heist 2 Update 18 Patch Notes – July 4, 2022

A new Perfect Heist 2 update 18 released on PC. According to the official Perfect Heist 2 patch notes, the latest update 18 addresses some bugs and crashes.

Since the last patch, players are experiencing problems with the game. Today’s Perfect Heist 2 patch 18 will fix a few of these issues.

Check out more details below.

Perfect Heist 2 Patch 18 Notes – July 4, 2022

New:

  • added support for German, Spanish, Portuguese and Russian languages
  • added “disable custom lights” setting to drastically improve gpu performance on custom maps
  • added team colors to the killfeed
  • Chicken mask now makes a chicken sound when being equipped or when jumping with it

Changes:

  • fires now have a lot more smoke that players cant see through
  • Alien mask now has increased money pickup speed instead of dealing damage to its user
  • Mechanic secondary weapon changed from pistol to silenced pistol
  • Unicorn mask now gives +20% speed while carrying bodies
  • Pilots plane now reveals all robber drones
  • reduced Firefighters ladder size so it fits indoors
  • added AI reaction time system to the Firefighters ladder
  • reworked Firefighters fire ping so it consistently and permanently pings fires
  • Inventors turret no longer damages NPCs (which resulted in him getting fired)
  • changed Jokers visual impairment to a simple dark grey screen to reduce epilepsy risks
  • changed hotjoin team choosing algorithm to be more fair to the cop side
  • robbers can now uncuff NPCs
  • Sheriff passive changed to “Deputies”, now spawns in a Sheriff deputy (easy bot) for each robber killed by the Sheriff
  • increased vault door open sound range
  • classes of teammates now get displayed next to their name in the 3d UI
  • reduced Chicken mask gravity slightly

Fixes:

  • fixed drone UI missing image
  • fixed scrap exploit related to drones
  • fixed profanity check chat lag
  • killfeed showing older kills when player disconnected
  • Cowboy hat being visible behind Agents screen
  • potential fix for cuffs not working correctly sometimes
  • fixed bots being able to finish interactions after dying as long as they respawned already when the interaction ended
  • fixed madman bomb sometimes showing the wrong timer
  • fixed Joker card sometimes not being interactable
  • fixed NPCs/players being able to walk while cuffed after getting tasered
  • fixed multiple masks being visible behind Agents screen

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