A new Phoenix Point: Year One Edition update 1.14.3 released on PC. According to the official Phoenix Point: Year One Edition patch notes, the latest update 1.14.3 addresses some bugs and crashes.
Since the last patch, players are experiencing problems with the game. Today’s Phoenix Point: Year One Edition patch 1.14.3 will fix a few of these issues.
Check out more details below.
Phoenix Point: Year One Edition 1.14.3 Patch Notes
Important
We have resolved a critical issue with corrupted save files where entering or completing a tactical mission would result in lost Geoscape progress. When starting a tactical mission, if you receive the following error message about a failed save game:
“An error has occurred while overwriting the save file! Please make sure you have enough free memory on your device.”
These are the steps to resolve it:
- Make a manual save on Geoscape
- Exit the game
- Delete autosave file in Phoenix Point local saves folder.
- Restart the game
- If there is a conflict with cloud saves, download the cloud save.
Bug fixes
- Fixed a rare issue where the UI of the game gets stuck if the Gift Manticore team gets ambushed. (DLC3)
- Fixed a rare issue where the game gets stuck when a dazed fireworm explodes on the final DLC3 mission.
- Fixed a rare issue where the game gets stuck due to a problem with enemy deployment on the first mission of DLC4.
- Fixed an issue where the game gets stuck when a unit performing the hack ability is mind-controlled.
- Fixed an issue with the Fog of War on some DLC2 missions.
- Fixed an issue with controller input when selecting Phoenix Bases list on Geoscape.
- Fixed an issue where the game gets stuck when selecting a Phoenix Base as deployment location for vehicle or aircraft on Geoscape.
- Fixed an issue where Haven defenders steal XP points at the end of a mission.
- Fixed an issue where the Berserker Bloodlust ability is not activated when starting a mission while he is injured.
- Fixed an issue where Virophage Injection objective was not interrupted by Mind Control.
- Fixed an issue where some DLC3 enemies did not appear as Cause of Death in the Memorial.
- Fixed an issue where the end game screen didn’t include DLC statistics.
- Fixed several UI text and localization issues.