A new POPULATION ONE update released on PC. According to the official POPULATION ONE patch notes, the latest update addresses some bugs and crashes.
Since the last patch, players are experiencing problems with the game. Today’s POPULATION ONE patch will fix a few of these issues.
Check out more details below.
POPULATION ONE Patch Notes
New Map – Metropolis!
- Metropolis! The neon megacity has arrived. The future of Pop1 is here.
- Metropolis introduces a multitude of new combat locales including:
- Genesis Nightclub
- Fortress
- Slums
- Gun Store
- Apartments, and many more.
- Select Metropolis Royale as the Game Mode to play the new map!
New Mode – Metropolis Royale
- Compete with your squad in an 18 player Battle Royale set exclusively in the new map, Metropolis.
Jump Pads
- Jump into a new era of Vertical Combat.
- Exclusively around Metropolis, walk onto Jump Pads to quickly ascend skyscrapers.
Cyberblade
- Cut through the darkness and light up the night.
- Deals up to 75 damage directly to health.
- Bonus 25% to move speed while equipped.
Classic Map Changes
- Metropolis has been added east of Defiance as a bonus to the Classic Pop1 Map.
- Regions surrounding Metropolis have received an update.
- Numerous other collision fixes and level design adjustments.
Voice Communication
- Even more improvements to Vivox to help with Voice Chat connection loss issues.
- Voice chat no longer disconnects when a Player joins during an in-progress Team Deathmatch game with Voice Proximity set to ‘Open’.
- Fixed a bug where players could be stuck in squad voice chat while in the Training Park.
- Voice volume fix: Lowered the minimum voice volume.
- Voice Communications is very important to us and we are working to improve stability in this area with each update. Please file a support ticket if you have issues with voice communications.
Gameplay
- Battlezone Warning! As the zone gets closer, a number will appear that represents how far away the zone is.
- Instead of fall damage, users will now be slowed down momentarily upon impact.
- Players falling at high velocity will now emit a loud wind sound, similar to the current gliding sound cue.
- There is now audio falloff for footsteps based on verticality.
- Excalibur: Vaulted (still available in Custom Rooms).
Custom Rooms
- Added Metropolis as a selectable map for Battle Royale game types.
- Added a “Kill” button to the room host’s selected player options in Custom Rooms.
General
- All guns are now available in the pre-game lobby!
- Grenade trails and compass are now the correct color.
- Fixed an issue where the map cursor would become invisible when downed.
- Fixed an exploit where Matadors could shoot through build walls.
- Fixed a rare PCVR issue where killing a user with a sword then trying to hit them again upon revival would result in some hits not registering.
- Fixed a rare issue where Seeker Silver text would get stuck on screen while loading into a match.
- Fixed an issue where PCVR players would jitter when climbing.
- Fixed the infinite loading PJ issue by bundling assets on the PC builds.
- Players are now prevented from landing on their own grenades while falling.
- Improved player icon visibility on the minimap.
