Prehistoric Kingdom update 1.8.42 is now available to download on PC. According to the official Prehistoric Kingdom patch notes, the latest update 1.8.42 addresses some bugs and crashes.
Previously, a major update 1.8.42 added new changes, fixes, and gameplay improvements.
Unfortunately, players are still experiencing several issues since the release. Today’s Prehistoric Kingdom version 1.8.42 will fix a few of these issues.
Check out more details below.
Prehistoric Kingdom Patch 1.8.42 Notes – July 11, 2024
Features
- NEW SANDBOX OPTION: Logistics
Disabling this ensures all consumers (feeders, kiosks, etc.) are topped up and will never drain - NEW SANDBOX OPTION: Staff Welfare
Disabling this ensures staff never become unhappy or take breaks. Cashiers instantly teleport to kiosks, serving there forever
Additions
- Staff
- Selecting Staff will draw a line to show where they’re going while working
Changes
- Balance
- Upkeep for logistics, park service modules and guest facilities have been reduced to $50 now that staff wages, deliveries, excavations and research fulfill that role
- Upkeep for remaining modules have been reduced to $10 or $0 depending on their function
- Loans have significantly reduced interest, extended repayment durations, and the first loan option now has a 0% interest rate
- Drastically reduced the internal threshold at which insufficient fencing becomes a problem
- Animals
- Adjusted Tyrannosaurus facial integument
- Revised poop positioning so piles stick to the ground more accurately
- Staff
- Staff will now go on break even if they didn’t just finish an assignment
- Cashiers teleport to kiosks if staff welfare is off, also hires one less cashier because shifts and breaks aren’t needed
- Environment
- Adjusted tropical lighting
- All maps now have slightly brighter shadows at night to improve visibility
- UI
- Updated the new game previews and loading screens for the Tropical, Temperate and Scrubland maps
- Updated the main board and overview access toggles. Park Services and Park View can now both be found and accessed on the left sidebar
Bug Fixes
- Critical
- Fixed a bug causing duplicate enclosures
- Gameplay
- Fixed exhibit’s scores being badly affected by fencing
- Fixed donation boxes overflowing their monthly donation cap
- Staff
- Fixed staff not ending on their breaks on time
- Fixed laborers constantly trying to move stock out of warehouses
- Fixed export requests persisting after a new demand pressure was applied to warehouses
- Fixed potential kiosk deadlock if you fired or otherwise interrupted the cashier or the replacement
- Fixed staff wages not being properly calculated in the finances menu
- Buildings & Scenery
- Fixed production modules not stopping their production when they are full
- Fixed misaligned windows on the Fossil Depot to work better with modular walls
- Construction
- Fixed fences not being able to be placed in 2-segment circles
- Fixed an issue where fences coming out of the same point in the same direction could stop an enclosure from forming
- Fixed modules being able to be rotated to align with surfaces
- UI/UX
- Fixed Call Staff button showing green when a cashier is in a kiosk and no replacement is needed
- Fixed widget for producer modules to accurately represent their current production
Download Prehistoric Kingdom update 1.8.42 on PC.