Prehistoric Kingdom update 1.14.45 is now available to download on PC. According to the official Prehistoric Kingdom patch notes, the latest update 1.14.45 addresses some bugs and crashes.
Previously, a major update 1.14.45 added new changes, fixes, and gameplay improvements.
Unfortunately, players are still experiencing several issues since the release. Today’s Prehistoric Kingdom version 1.14.45 will fix a few of these issues.
Check out more details below.
Prehistoric Kingdom Patch 1.14.45 Notes – April 27, 2025
Changes
- Balance
- Changed refund logic for modular structures:
- Facilities/pieces now refund the entire placement cost
- Vegetation items don’t refund anything, but instead have a demolition cost
- Any modular items with a demolition cost now can’t be demolished if the park balance is negative
- Changed refund logic for modular structures:
- Animals
- Reduced osteoderm detail strength on baby Ankylosaurus
- Adjusted face shine for all Psittacosaurus
- Animals with a social group size of 0-0 will have their socialization need regularly set to full
- Socialization need will no longer drain while resting, sleeping, eating, or drinking
- UI/UX
- The park balance text at the bottom of the screen now turns red when the park balance is negative
Bug Fixes
- Crashes
- Potentially fixed a crash related to viewing animals in the nursery. We would appreciate continued reports if this persists!
- Critical
- Fixed month progress not loading correctly for saved games
- Fixed an undo/redo issue causing the balance to not restore correctly when undoing modular object placement
- Fixed a save/load issue that could cause legacy settings (such as Animal Aging) to be reset upon loading a save
- Gameplay
- Fixed animal exhibit preference calculations using the wrong crowding math, resolving an issue where the exhibit bar was stuck at 72%
- Animals
- Animals will now load in with the correct locomotion state for their maturity
- Staff
- Fixed staff walking straight towards their destination through obstacles if their path was interrupted by construction
- Construction
- Fixed another instance of grid desync when splitting grid-bound pieces from modular groups
- Fixed instability in Gates that could have created strange behavior
- UI/UX
- Fixed missing social bars for solitary animals in the Animal Info menu
- Fixed outline colors being reset to white
- Fixed path outlines not appearing on highlighted paths during demolition
- Fixed wrong portrait icon being assigned to Lambeosaurus
- Rendering
- Fixed modular piece glitchy rendering when the camera is close
Performance
- CPU Optimizations
Download Prehistoric Kingdom update 1.14.45 on PC.