Primal Carnage: Extinction update 3.0.8 is now rolling out on PC (Steam). According to the official Primal Carnage: Extinction patch notes, the latest update 3.0.8 added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s Primal Carnage: Extinction patch 3.0.8 will fix a few of these issues.
Check out more details below.
Primal Carnage: Extinction Patch 3.0.8 Notes – December 11, 2024
GAMEPLAY
- NEW: Bruiser Ground Slam
- taking fall damage as Carno or Cerato causes a radial “stomp” that deals moderate knockback
- damage has rapid falloff and increases with height, maximum of -90 HP
- heavy melee stagger is now separate from pounce stagger, with melee stagger being shorter
- reduced heavy melee stagger controls lock time from 1.5 seconds to 0.7 secs
- fixed T.Rex tail swipe not dealing proper knockback
- increased knockback on Spino claw swipe
- pouncing raptors are now staggered if they are interrupted when mauling someone
- toggle crouch option no longer makes Pachy slide endlessly over and over
- added spam prevention to Pachy sprint activation to mitigate charge exploits
- added a timeout for crush damage to prevent insta-kills when pinning humans next to walls
- assault rifle now has a faster damage falloff curve over distance
- increased flaregun crit damage multipluer from 1.25x to 1.4x
- Posion Dart Rifle tweaks:
- reduced clip size from 9 to 7 and reserve ammo from 45 to 35
- reduced fire rate from 0.55 to 0.7 with higher recoil and spread
- increased equip time from 0.5 to 0.85
- humans are now properly prevented from attacking while swimming
- added first person swim animations for humans
- fixed AI not respawning when stuck out of bounds for a long time in Survival mode
- fixed Bruisers being unable to return eggs to the nest in CTE mode
MAPS
- Airbase: fixed a crashed airplane that was missing collision on the perimeter
- GTTC Falls: lighting and foliage tweaks, additional optimizations
- Downpour + Ruthless: various collision fixes, lighting improvements and optimizations
- Downpour: added more cover to the helipad area
- Geothermal: gated off the weapon upgrade station since there were previously no unlockable areas
- Geothermal: possible fix for AI dinos not attacking when humans are backed up against rear wall
- purchasable gate consoles in Survival now have blinking lights that change when bought
- added extra details and lighting to help with navigation in Survival mode
- fixed spectators escaping the playable area on Airbase, Marsh, Docks, ForestChasm
VISUALS
- spitter drool mesh no longer shows for un-charged spit
- fixed molotov instakill not charring dino corpses
- added soft edges and near camera fade to force fields
- fixed spit overlay for Molten SMGs
- lowered momentum on sniper shots to reduce neck spaghettification
- fixed sandstorm spino skin having hue modification active by default
- fixed a couple more kill icons such as Carno swipe and DoT burn that were using generic skulls
- fixed Dominating text getting cut off at the top of the HUD
SOUND
- fixed player death sounds being audible to everyone_ except _their killer
- attempt to fix sounds that were often dropping out / ambience resetting in multiplayer
- fixed missing equip sounds for SMGs
- added new resupply sounds
Download Primal Carnage: Extinction update 3.0.8 on PC.