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Tuesday, October 13, 2026

Propnight Update 2.2.1 Patch Notes

Propnight update 2.2.1 is now available to download on PC. According to the official Propnight patch notes, the latest update 2.2.1 addresses some bugs and crashes.

Previously, a major update 2.2.1 added new changes, fixes, and gameplay improvements.

Unfortunately, players are still experiencing several issues since the release. Today’s Propnight version 2.2.1 will fix a few of these issues.

Check out more details below.

Propnight 2.2.1 Patch Notes

Changes:
• Propcoins – thanks to the community’s feedback, Propcoins for victories and kills have been returned, and they will work exactly like before, in addition to Propcoins for challenges
• Propcoins – the number of Propcoins for completing challenges was reduced from 15 and 30 to 10 and 20
• Challenges – removed challenges that required certain Survivors to complete. You may have these challenges when the game is updated, but they will no longer appear after being completed
• Killers – improved the new hitting system – now Killer will be better at getting to the props that are below or above them
• Props – the new jump system was merged with the old one: now the first jump will allow to adjust the jumping force as before again, and the second jump will have an increased jumping force
• Jun – updated the character’s animation in lobby (his smile should not be creepy anymore)
• Farm, House, School, and Castle – fixed places where props could endlessly run away from Killer
• Survivor Items Select – Items can now be selected with both keyboard and mouse
• Ancient Book – reduced the duration from 6/7/8 seconds to 5/6/7 seconds
• Whoopee Cushion – it can now be broken by any attack that deals damage, and not just regular hits
• Propmachine – reduced bonus for each of the 4 Reaction Check zones from 0/1/2/3 to 0/0/1/2 seconds

Fixes:
• Banshee – fixed an exploit that allowed Banshee to accelerate using Flight
• Granny – fixed that Mine could unexpectedly fly at a Survivor through an entire map
• Granny – fixed that Teacher skin could be worn by itself even if the player did not have the skin (Promotion is over!)
• Akasha – fixed Blade Dance not being able to damage small props
• Akasha – fixed Shadow becoming unusable
• Sheet-Man – fixed that when hitting a prop, Sheet-Man’s hook would fly to the place where the Survivor turned into that prop
• Sheet-Man – fixed that a Survivor could take damage if Sheet-Man used his gas attacks in the place where the Survivor turned into a prop
• Sheet-Man – fixed Gas wasting Poisoned Knife charges
• Sheet-Man – fixed Poop being invisible
• Jun – fixed Jun not having a first person sprint animation
• Jun – fixed Jun automatically saying ‘Thank you’ after being rescued from Hypnochair
• House – fixed too many coins spawning in the map
• Farm, House, School, and Castle – various fixes for collisions and places where props could not take damage
• Abbey – fixed Killer appearing out of the map’s bounds without being able to teleport back
• Abbey – reduced collision of cypresses
• Cryosphere – fixed that a frozen Survivor or a frozen prop were able to move after taking damage again but their textures would remain frozen
• Survivors Items Select – fixed two identical items being able to appear when selecting an item
• Whoopee Cushion – fixed that when throwing a Whoopee Cushion the last interaction UI would appear on the screen
• Coins – fixed Coins being difficult to pick up
• Coins – optimization
• Exit Doors – fixed that when opening Exit Door the hint to ‘Open’ would remain on the screen
• UI Game Results – fixed Killers sometimes having avatars of other characters
• Various fixes to maps, UI, and optimization

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