A new Puck update released on PC. According to the official Puck patch notes, the latest update addresses some bugs and crashes.
Since the last patch, players are experiencing problems with the game. Today’s Puck patch will fix a few of these issues.
Check out more details below.
Puck Patch Notes – February 1, 2025
- Added additional colliders for both Blue and Red goals so players can no longer be pushed inside and get stuck
- Added additional server logs to track player progress during phase changes
- Converted all Rigidbodies to Speculative collision detection (this will solve the puck seemingly passing through stick & leg pads at high speed)
- Reworked stick ray logic which now makes the stick more accurate when sliding, also extending it’s reach
- Reworked stick -> board collision logic
- Reworked all player colliders which is especially important for goalies, making saving shots easier
- Reworked puck collider to be less rounded, hopefully improving shooting accuracy
- Reduced collider poly count massively by separating & simplifying collider models
- Reduced bounciness of boards by 50%
- Reduced base turn speed and slide turn speed to midpoint between last update and current
- Reduced drag and weight of the puck to midpoint between last update and current
- Increased stamina drain while sprinting
- Increased sprint acceleration
- Server name & player count is now visible in the scoreboard
- Your local player will be shown in a lighter team color in the minimap instead of white
- Standardized all team colors in the UI
- Remove restriction on special letters from chat (such as cryllic, and other language specific letters)
- Set chat input limit to 128 characters
- Adjusted physical goal frame colors to match UI color scheme
- Minimap will now always render the puck on top the players
- Added
/vs
,/vw
and/vk
shortcuts for chat commands - Fixed all remaining memory leaks
- Fixed an issue where self-hosting a Puck server would not allow LAN connections to join
- Fixed issue with 8888 port being taken by Fanatec (and other) apps, therefore server browser was unavailable
- Fixed a few errors in the server browser causing some servers to not show up
- Fixed a
/votekick
exploit where players could rejoin the server to cast additional votes (now votes are unique by Steam ID) - Fixed an issue where the player score in the scoreboard would not be cleared when starting a new game with
/votestart
- Fixed a bug where pucks wouldn’t spawn in practice mode sometimes
- Fixed an issue where pressing T while entering a server password would open the chat
- Artificially increased visual representation of global stick sensitivity to make transition from last update less jarring
Download Puck update on PC.