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Friday, May 15, 2026

Puzzle Quest 3 Update 2.1 Patch Notes – June 15, 2023

Puzzle Quest 3 update 2.1 is now rolling out on PC (Steam), PS4, PS5, and Xbox one. According to the official Puzzle Quest 3 patch notes, the latest update 2.1 added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s Puzzle Quest 3 patch 2.1 will fix a few of these issues.

Check out more details below.

Puzzle Quest 3 Patch 2.1 Notes – June 15, 2023

Audio

  • Added variations to chest opening sound effects, and elemental sounds for item drops
  • Added new hero weapon sounds

UI

  • Added additional confirmation popup to all flash offers and shop products that cost crowns or gems
  • Removed delay on UI appearing when swapping heroes
  • Follower upgrade button is now blue instead of glowing green if you don’t have the resources to upgrade them
  • Improved loading screen art and animations

Other

  • Added notification pips to indicate new kingdom bazaar deals are available and for when the bazaar restock is purchased
  • Added push notifications for when the bazaar restock is purchased
  • Material finder for follower crystals in chests now links to the appropriate dungeon, instead of to the main menu
  • Resh Crystals have been added back into the Season Archive

Gameplay

  • In Kingdoms, the Master of Arms Honor bonus has been increased to 10%
  • Adventure progress now updates correctly when restarting an adventure on a different difficulty
  • Adventure energy now resets correctly when replaying an adventure at an already completed difficulty level
  • Poison Skulls spell was applying poison status effect without a duration. It now has a duration of 4 turns.

Audio

  • Fixed hero combat sounds not triggering properly
  • Fixed music intensity scaling incorrectly in some battles

UI

  • Fixed an issue where, if you’d completed all achievements, if you selected Goals and then Progression, Hero or Collection, then selected Battle Goals, the Battle Goals wouldn’t display.
  • Follower Elyra’s gold per hour bonus now displays in her rarity colour
  • Added highlighted and pressed effects to several buttons
  • If you have 8+ Heroes your Hero selection screen will now default to highlighting your main hero when this menu is opened.
  • Fixed an issue where the VIP points text increased when confirming a choice in some chapter packs
  • The purchase button on packs that require a choice is now not clickable until a valid choice has been made.
  • Fixed issue where some of the 1.4 Season text was missing in German

 

Known Issues

  • Gold total in gear/spell upgrade pop-up does not update, preventing upgrade if player collects mail while in the gear screen
    Can be resolved by exiting and re-entering the screen
  • ‘Rooster’s Crow’ and ‘Alpha Crow’ passive is not triggering when 10+ yellow gems are matched
  • Reflect can be triggered after an enemy is defeated- this can cause a loss with the player taking reflected damage before the battle resolves
  • Leaving game in background causes black background
  • Minotaur Paladin tail is too excited
  • Plague Witch ‘Infuse Poison’ can remove Hero Gems (Imp Gem)
  • When the board is filled in such a way that there’s no available matches, Autoplay attempts to cast a Spell with full mana endlessly
    Fixed in next update, game version 2.2
  • Rarity color is missing from some spell descriptions
  • In the Hero skin preview screen, pinch and zoom is too sensitive
    Fixed in next update, game version 2.2
  • End Turn displays when matches are still available
  • Graphical issue on Hero spells in Hero select screen
  • There is an issue with Warlord’s Battleaxe applying damage to both armor and resistance
  • Doomknight has duplicate spell icons
  • Possessed breaks Barrier
  • Player dying during long Gem Cascade causes soft lock
  • In the enemy information screen the Hero character model appears over the enemy character model
    Fixed in next update, game version 2.2
  • Recommended adventure difficulty is selecting ‘Ultimate’ instead of expected difficulty
    Fixed in next update, game version 2.2

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