A new Railroader update 2024.5.0 released on PC. According to the official Railroader patch notes, the latest update 2024.5.0 addresses some bugs and crashes.
Since the last patch, players are experiencing problems with the game. Today’s Railroader patch 2024.5.0 will fix a few of these issues.
Check out more details below.
Railroader Patch 2024.5.0 Notes – July 12, 2024
- Wear & Tear Iteration
- Added Hotboxes & Bearing Oiling! Steam engines, tenders, freight and passenger equipment now have an oil level. Hover over the trucks (wheels) to check the level via tooltip, and click-and-hold to fill. Equipment with < 50% oil runs the risk of hotbox, which requires moving at < 15 mph to avoid additional damage. AI crews will periodically check for hotboxes and reduce speed upon detection. AI crews will also gradually oil the train when stopped. Full details are available in the Employee Timetable (F1 in game).
- Hotboxes & Oiling can be disabled in Settings, but you must save and re-open the save file for the change to take effect.
- Revised equipment wear from general use to incentivize daily service but not drop dramatically until condition approaches 50%. On default settings equipment will drop to 90% in the first 200 miles, but not reach 50% for more than 3500 miles.
- Repair facilities are no longer limited by number of shop crew. Instead, crew is brought on as needed and all present equipment is repaired simultaneously. Repair is limited by money to pay wages at midnight (if inadequate, no repairs will be performed the following day) and repair parts on hand. Wages are only paid for repair work performed.
- Repair speed can be set to increase wages in exchange for faster repairs.
- Repair times are non-linear, depending on the condition of the equipment. It will take longer to repair from 50% to 60% than it will take to repair from 90% to 100%.
- One overhaul is sufficient to return equipment to full condition.
- Added overhaul information to the Equipment panel. Revised presentation to show service miles until overhaul.
- Added context menu to cars for quick access to handbrake and bleed. Right click on car to access. The menu can also be opened with
Z
(right click context menu is not available for players who have enabled “Right Mouse Toggles” mouse look). - CTC switches may now be unlocked for local control using the aforementioned context menu on the switch motor. Unlocking a CTC switch sets the interlocking block occupied until it is locked again.
- Improved representation of switches on the map, particularly at crossovers.
- Added clickety-clack sounds for steam engines. (RR-469)
- Adjusted selection of cars delivered to the interchange to be based on a normal distribution, better preferring cars that are appropriate to the power present on your railroad.
- Switches now record recent throws. Hold Shift while hovering over a switch stand to see who recently threw a switch.
- Added notices in the upper right corner to make important events more visible. AI engineers will post notices when they have stopped for some reason; player connect/disconnect will also appear here. We plan to expand this feature in the future.
- Added ability to set train crew from Employees panel.
- Added ability to rename train crews.
- Added “East Whittier Interchange” map label; interchange labels now appear only when enabled. (RR-500)
- Added tooltips to signal heads.
- Updated A-26 engine.
- Updated car tooltip: Moved handbrake indicator to its own line, changed to use icon in place of “Destination” and “Spotted”.
- Changed Alarka Jct Water Column milestone destination track to match other Alarka Jct Site tracks. This will require existing cars spotted at the prior location to be moved. (RR-498)
- Changed milestone button text to use “Start” when ordering cars and “Purchase” for milestones without cars.
- Changed AI to whistle more rapidly when moving a short distance.
- Improved restoring player position on connect or load when player was riding on top of a car.
- Mines now spot cars with air connected, end anglecocks open, and brake cylinders bled.
- Improved map switch button culling vs UI scaling setting. (RR-455)
- Improved display of small quantities of weight-measured loads. (RR-505)
- Audio is now muted when pausing the game in single player.
- Expanded range of sound preference sliders to 200%.
- Fixed CTC not initializing correctly when purchased, which could cause signals at the extent of the system to not be settable. (RR-233)
- Fixed phantom switch stand throw sounds.
- Fixed Dillsboro Diesel Stand enabled by default in Sandbox mode.
- Fixed AI announcing that it is stopping for a signal or fusee when it just stopped for a couple in yard mode.
- Fixed AI setting headlight to forward when stopping.
- Fixed AI not starting with reverser at 100%.
- Fixed console text field being selected when hitting W in certain cases. (RR-461)
- Fixed map icon for triple-headed Bryson entry signals. (RR-489)
- Fixed unable to sell car that is already waybilled to buy repair parts or fuel. Any previously set sell destinations have been lost and will need to be re-applied! (RR-504)
- Fixed “Copy to Coupled” of auto waybills applying waybills to cars which shouldn’t be waybilled to those destinations. (RR-488)
- Fixed case where player would be dropped from car they were riding when camera is elsewhere. (RR-501)
- Fixed paying down loan resulting in negative loan payments in certain circumstances. Interest owed is no longer cleared by paying remaining loan amount and is due on the regular schedule. (RR-496)
- Fixed cars sent away for loading still having their handbrake set upon return. (RR-510)
Download Railroader update 2024.5.0 on PC.