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Saturday, February 22, 2025

Reality Break Update 1.00.0 Patch Notes – Feb. 17, 2025

A new Reality Break update 1.00.0 released on PC. According to the official Reality Break patch notes, the latest update 1.00.0 addresses some bugs and crashes.

Since the last patch, players are experiencing problems with the game. Today’s Reality Break patch 1.00.0 will fix a few of these issues.

Check out more details below.

Reality Break Patch 1.00.0 Notes – Feb. 17, 2025

Performance

  • item tooltip performance: no longer recalculate layout or positioning if nothing has changed, no longer process “show” logic if the element being hovered hasn’t changed, don’t clean up tweens unnecessarily (such as when no tweens have been started)
  • items marked for Scrap no longer calculate their comparison delta indicators (dev note: this system will continue to be optimized over time)
  • added caching for logic that validates keys used for display string translation lookup
  • set up object pooling for additional visual effects

Progression

  • fixed many instances of mission objectives being skipped or mission objectives disappearing after exiting to the main menu, quitting the game, or warping to a different region than intended. This fixes issues such as the third mission losing its “jump to Station 6” objective if a side mission was begun instead.
  • fixed the first story mission skipping some of its objectives after breaking a profile and restarting the game
  • the rescue target for the story campaign mission “Rewrite the Scientific Method” now has 99.9% damage reduction, 10x the shields, and 2x the shield recharge rate so that they are more durable and don’t interrupt the flow of the story campaign
  • opponents in the game’s final fight have been significantly retuned: dodge chance reduced by 50%, shields reduced by 50%, shield recharge rate reduced by 80%, damage reduced by 75%
  • the recurring antagonist has been significantly retuned: shields reduced by 50%, shield recharge rate reduced by 80%, damage reduced by 90%

Bug fixes

  • fixed instances where an item’s item level could be downgraded in a particular rewrite scenario (dev note: Pulling the Strands freebie item combined with a certain rewrite in mission 3)
  • fixed various bugs with the Barrage affix: limited its affix value rolls in the same way as Twinbolt, ensured it’s quantized, don’t allow it to drop as a Unique Modifier Type rewrite option
  • fixed being able to get above Tier level 100 by refunding subtalents; the game will fix up all profiles on load to have the correct tier levels for the currently purchased talents
  • fixed tooltip for maxed out subtalents not including the “(no refund)” warning next to the Reset input instruction
  • fixed loot filter allowing inappropriate items to drop once the bonus has been unlocked for the Fate Core’s Rare rewrite tier
  • fixed scaling bonus for Fate Core Rare rewrite tier not updating correctly if an item’s rarity was rewritten to one that qualifies
  • fixed tutorial not popping up that explains Fate Core Epic tier bonus
  • fixed certain affixes displaying as 0% if their value was fractional
  • fixed the logic for the talent A Beautiful Cortex so that it produces reasonable rewrite values
  • fixed bug that prevented new pilots from seeing Shields and Drone item drops, even if the player had already stabilized the Fate Core

Download Reality Break update 1.00.0 on PC.

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