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Wednesday, February 5, 2025

Revita Update 1.0.2 Patch Notes – April 28, 2022

Revita update 1.0.2 is now available to download on PC. According to the official Revita patch notes, the latest update 1.0.2 addresses some bugs and crashes.

Previously, a major update 1.0.2 added new changes, fixes, and gameplay improvements.

Unfortunately, players are still experiencing several issues since the release. Today’s Revita version 1.0.2 will fix a few of these issues.

Check out more details below.

Revita 1.0.2 Patch Notes – April 28, 2022

  • MAJOR CHANGES
  • Overhauled the crystal door puzzle!
  • The statues in gazing grove now only need to be figured out once
  • The pocket watch code has been shortened and you are allowed to make mistakes while inputting the code
  • Some new Caretaker dialogue to hint better towards alt areas and the Crystal door puzzle
  • Balanced some of Acceptances wind up times
  • Balanced some of [REDACTED] wind up times
  • Increased some of the boss material rewards
  • Increased base HP of [REDACTED]
  • Increased “Fungi” Synergy requirements by 1
  • Titan Frogeyes can’t get affected by the high morale curse anymore
  • Crows are now less fearful of you
  • Heavily increased soul coin and material rewards from Bounty tickets
  • Increased material rewards from bosses
  • Increased coin rewards from runs
  • Tweaked Prison Key rate
  • Shard modifier order has been adjusted to make for a smoother difficulty curve
  • Tweaks to loop balancing
  • Changed the Schematics note to appear quite a bit later, since its not relevant before shard 6
  • RELICS
  • Joker Card: Common -> Rare
  • Trigger Finger: Common -> Rare
  • Blackhole: Increased damage multiplier from 0.3 to 0.5
  • Chromatic Dragon: Increased damage and fire rate
  • Necronomicon: Nerfed from (10% -> 7.5% -> 5%) to (30% -> 25% -> 20%)
  • Meal Ticket: Buffed chance from (25% -> 40% -> 60%) to (40% -> 55% -> 70%)
  • Guardian Spirit: Now get destroyed on enemy bullet contact
  • Loyalty Card: Now upgradable
  • Broken Bone: Won’t activate without enemies around
  • Reserve Tank: Won’t activate without enemies around
  • Superglue: Buffed chances from (20%->30%->40%) to (20%->35%->50%)
  • Famine: Nerfed the all stat bonus from 10% -> 3%
  • Coin on a String: Now a chance increase, rather than guaranteed effect
  • CELESTIAL WEAPONS
  • Aries Wand: Bullets created while active won’t recharge the weapon and increased overall charge time
  • GUNS
  • Orbit Gun: Lowered damage multiplier by 20%
  • Orbit Gun (Stationary): Lowered damage multiplier by 20% and lowered range multiplier
  • Rocket Launcher (Missile): Increased the damage and fire rate
  • Rocket Launcher (Mine): Doubled the damage of the mines and increases the explosion scale by 20%
  • Sniper: Increased base damage, lowered damage multiplier
  • BUGFIXES
  • The “Simple Platforms” Setting works properly again
  • Fixed the “Traveling Bard” Secret unlocking way too early
  • Removed some weird assets from [REDACTED]
  • Mini Missiles can’t spawn more Mini Missiles
  • Added missing collisions to a specific room in [REDACTED]
  • “Titanium Armor” doesn’t mention shields anymore
  • Void Rifts can appear again
  • You can focus while flying again
  • Cursed Chests now work properly in the Hollow Hives
  • Fixed the bug where the decorational statues in the gazing grove dissappear after a daily or weekly run
  • Pressing tab during a boss fight won’t unlock random secrets anymore
  • Fixed the unlock criteria for the “One Child Army” Secret
  • Alt Pirate Hat can now be purchased
  • Fixed a crash when collecting too many bounty tickets
  • The Cleansed Secret now keeps count properly
  • Free tickets from dailies and weeklies work again
  • Fixed certain shrines appearing in areas they shouldn’t
  • Fixed a softlock in the CN version when talking to the fisherman after aquiring 20 fish
  • Level 2 Phoenix Egg doesn’t burn enemies anymore
  • Pinata isn’t useless anymore when getting it from a ticket
  • Game doesn’t crash on titlescreen when launching from a japanese system anymore
  • The fish journal now shows the biggest catch properly
  • Fixed a crash with the sentreye crossair
  • Familiars wont attack [REDACTED] during its intro
  • Greedlings and Soul Carrier Flies can’t spawn in [REDACTED] anymore
  • Fixed the Cleansing Crash
  • Fixed the Twin Missile stat bug
  • Fixed Meal ticket not working
  • Fixed Planetary Ring breaking Moon Earring
  • Pouch of Toys is now properly a rare relic
  • The unlock requirements for Soul Gun 4 now show up properly
  • [REDACTED] now works properly with slow motion
  • Gunslinger Achievement now also counts winning on shard 10+ on other gun variants
  • Relic Hammers can’t spawn in [REDACTED] anymore
  • Fixed the Mirror Prism Upgrade crash
  • Fixed the crash on the Calm Calderium Mother statue
  • “Globe Trotter” secret now triggers properly
  • The end game “No Hit” secrets now also trigger when progressing past them after achieving them.
  • Removed weird input lag on using celestial weapons and gun abilities
  • Aries Wand now works properly with the “Wish” relic
  • The Celestial variant Soul Gun now charges Celestial weapons when using it close combat
  • Minion enemies during the [REDACTED] fight can’t drop prison keys anymore
  • Giant enemy orbs can’t drop souls anymore when attacked by the scythe
  • Fixed a crash when defeating Anger while the mushroom cap is thrown out
  • Scratch Ticket now works again
  • Fake Bill now also properly affects the Metro shop
  • Fixed the Dummy notification display bug
  • Grandma now unlocks properly after 50 hats
  • Archmage culteye attacks can’t crash anymore
  • Interacting with a minor shrine on ice wont make you slide anymore
  • When Bosses turn reddish after the phase shift, they wont turn entirely red when using the Aries wand in that moment
  • Medical Supplies now gives you the proper amount of shields when picked up
  • You don’t get double the effect anymore when starting with relics like Smithy’s Hammer, Medical Supplies, etc
  • You not get the correct amount of cursed choices
  • Fixed the custom shard crash
  • Royalty area modifier can’t trigger in challenge rooms anymore
  • Fixed Technician softlock
  • The Metro Apprentices can’t appear in the hub without being unlocked anymore
  • Fixed a crash with the leaderboards
  • Fixed a crash with the Diffusion Gun
  • The Mimic treat curse can’t appear when mimics haven’t been unlocked yet
  • Celestial Weapons don’t scale weirdly in size anymore with weapons that have small bullets

 

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