Ring of Titans update is now rolling out on PC (Steam). According to the official Ring of Titans patch notes, the latest update added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s Ring of Titans patch will fix a few of these issues.
Check out more details below.
Ring of Titans Patch Notes – March 9, 2022
- Fixed the allowed targetability of a bunch of spells (e.g. you can no longer set bandage to focus, which didn’t work anyway).
- The camera can no longer go above 90 degrees.
- Healers that are solo queued can no longer be paired with another healer (in both 2s and 3s).
- The amount of damage required to break certain effects now shows in the tooltip.
- Added keybindings for “Target Mouseover” and “Focus Mouseover” defauling to left + right click.
- Added the option to set the target of an ability to your mouseover.
- Added diminishing return icons to unit frames for your party & enemies.
- Increased the DR timer to 15 seconds after a buff ends (up from 13 seconds).
- Added settings to turn on / off cooldown tracker icons or diminishing return icons for each frame.
- Added Sedative Shot to the list of CDs tracked by the interrupt icons in the middle of the screen.
- Added a setting to hide empty action item slots.
- Added a setting to hide grass.
- Buffs always show up before debuffs now.
- Removed the # of active matches from the queue menu since it didn’t work anyway.
Bug Fixes - Fixed leaving to main menu from an arena match breaking your game, now it properly “forfeits” you.
- Fixed an issue where an already in progress match could restart again.
- Fixed the tooltip on the Absorption general talent to show the correct amount and duration.
- Using Bandage will now break invisibility.
- Fixed an issue where projectiles could not damage invisible Titans.
- Fixed an issue preventing changing talents while in the lobby.
- Fixed an issue where random players in the lobby would show up as your teammates.
- Hopefully fixed the issue where you’d randomly appear dead in the lobby.
- Fixed an issue preventing the Ambush talent on Volen from working correctly.
- Fixed a lot of the issues using Swift Justice and Sweeping Revenge on arenas with elevation.
- Fixed auto run not cancelling when toggled again or when moving with both mouse buttons.
- Fixed an issue where you could cast spells while dead if you left clicked on the icon.
Balance
General Talents - Meditation now reads: “Sit down and heal 30 health every 3 seconds. Must not be in combat to use. Any action taken or damage taken will stop the effect.”
Volen - Shadow Strike now deals 4 damage on the first hit and 7 on the second (down from 5/8).
Azora - Pyromaniac talent now increases the cooldown of Fiery Infliction by 2 seconds.
- The snare from the Frostbitten talent now DRs with itself.
Terhun - Sedative Shot now only silences the target for 3 seconds (down from 4 seconds).
- Removed the old Disengaged talent and made it baseline (jumping while casting Dissociative Force)
- You can no longer use Dissociative Force while snared.
- Volley & Flare no longer hit targets under the bridge on the bridge map if used on top of the bridge.
