Ring of Titans update 0.42 is now rolling out on PC (Steam). According to the official Ring of Titans patch notes, the latest update 0.42 added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s Ring of Titans patch 0.42 will fix a few of these issues.
Check out more details below.
Ring of Titans 0.42 Patch Notes
- Updated spell & talent tooltips to be a bit easier to read.
- Target next enemy now starts by targeting the enemy closest to the center of your screen.
- Target next enemy now works properly if you already have the first Titan targeted.
Bug Fixes - Fixed the issue where some spell tooltips wouldn’t show up on the Titan preview screen.
- Fixed a rare bug where a spell would not work but the cooldown would still start.
- Fixed a rare bug where casting spells while using an effect to increase cast speed sometimes wouldn’t work.
- Made spells more likely to register for players with higher ping.
- Fixed a bug where if a spell could not be cast after the cast time (e.g. if the target was now out of line of sight) the cooldown would still activate.
- Fixed a bug where passive damage (e.g. damage over time effects) wouldn’t work if the attacker was dead.
Balance Changes
Volen - This isn’t really a balance change, but there was a bug with Shadow Elusion causing it to drop combat.
-> Instead of fixing the bug, I’ve added it to the tooltip, since it’s an interesting synergy, and the spell is somewhat weak as is.
