A new Roboquest update 1.5.1 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Roboquest update 1.5.1 will address some of these issues and bugs.
Read what is new and fixed in today’s Roboquest patch. Read the official patch notes below.
Roboquest Patch 1.5.1 Notes- December 5, 2024
Balance Changes
- Misfortune (Glitch) – Auto critical chance reduction reduced from 25% to 15%
- Broken Hourglass (Glitch) – Ability cooldown increase reduced from 35% to 20%
- Pyro Flies are no longer valid targets for the Singularity “Bunny Shield”
Bug Fixes
- Fixed a crash occurring when Drones would get buffed while returning to the Basecamp at the same time
- Merchants can no longer sell the same item twice or an item you already picked up
- The Repair-o-Bot can once again be hit by projectiles
- Spare Head is no longer reset when saving, quitting then resuming the run
- Reactivated audio that were (wrongfully) deactivated on certain boss introduction cutscene
- Saving & Quitting will properly take into account every levels you played when displaying the number of ranks at the end of run and in the run history
- The Singularity “Time’s Up” no longer deals damage during Boss fights and to the Client player when switching levels
- The Superbot’s map is properly displayed again in the Basecamp
- Purchasing an item to a merchant in the Stadium, the Museum or the Movie Theatre and coming back at a later time will no longer crash the game
- Enemy level is no longer reset after stage 120+
- Boombox now properly scales with player level (instead of being stuck with level 1 damage)
- Fixed a crash occurring when purchasing an item right after selecting an upgrade
- The Damage Counter is no longer reset after saving, quitting and resuming your run
- Fixed an issue with the “Injury Bill” glitch which wasn’t properly increasing the cost of using the Healbot to 3
Download Roboquest update 1.5.1 on PC.