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Sunday, January 12, 2025

RUNNING WITH RIFLES Update 1.92 Patch Notes

RUNNING WITH RIFLES update 1.92 is now rolling out on PC (Steam). According to the official RUNNING WITH RIFLES patch notes, the latest update 1.92 added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s RUNNING WITH RIFLES patch 1.92 will fix a few of these issues.

Check out more details below.

RUNNING WITH RIFLES 1.92 Patch Notes

  • maps: few changes here and there
  • maps: Warsalt Legacy has now additionally a southern entrance to the castle
  • maps: maps that are desert themed have been moved to vanilla.desert
  • models: default tank model UVs slightly reworked to make custom skins handling easier
  • weapons: player can now respawn with the non-suppressed stock pistols again
  • weapons: M202, Javelin and C4 now have a lock time on player death
  • vehicles: AAV-G17/A1 has proper 25% and 5% damage visual indicators (smoke/sprakles) and is unsteerable at 5% HP left
  • invasion: lowered the difficulty in the Warsalt Legacy map, especially noticeable when playing with low amount of players
  • ai: Rangers now switch weapon modus more often
  • ai: bots won’t seek for cover when XM25, APJ and SEV90 projectiles are being shot at them as cover it not helpful against those weapons
  • ai: changed detectability to 100% when in vehicle, bypassing equipment modifiers
  • ui: added mouse wheel sensitivity option, changed default sensitivity
  • characters: added custom animations usable with Veteran Pack
  • characters: added Veteran Pack skins
  • stash: added 500 capacity for Veteran Pack
  • calls: added a new light armored anti-tank vehicle drop for Veteran Pack called the VFS
  • icons: added Veteran Pack chat icon
  • effects: changed splat_map and particle effects to use both tag and surface_tag for tagging with specific surface types, fixing some existing effects
  • vehicles: made repair_factor 0 to ignore repairing attempts
  • vehicles: reworked chute implementation
  • dialogue: changed tags to get characters say tank specific comments for all tanks
  • camera: fixed regression with stuttery free camera rotation
  • modding: changed how weapon and vehicle “overloading” works in several ways, works better with base resources which have the key set, also improved reload.txt live reloading

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