A new Shadowveil: Legend of The Five Rings update 1.0.1.17977 released on PC. According to the official Shadowveil: Legend of The Five Rings patch notes, the latest update 1.0.1.17977 addresses some bugs and crashes.
Since the last patch, players are experiencing problems with the game. Today’s Shadowveil: Legend of The Five Rings patch 1.0.1.17977 will fix a few of these issues.
Check out more details below.
Shadowveil: Legend of The Five Rings Patch 1.0.1.17977 Notes – March 6, 2025
Added
- Added icons to item tooltip to showcase which components are needed for a combined item
Optimization
This is the second optimization package for the game, targeting the expensive VFX, late game performance and overall more tuning to graphics options to scale properly
- Tuned graphics options
- Improved performance on low quality effects setting
- Late game CPU related performance optimization
Updates
- Updated so that Sukune and O-Ushi can select their signature mastery in mastery level up (if you are already max level this requires a new save to access until we can add a respec option)
- Updated icons on signature masteries on all hero characters
- Updated card damage breakdown to have a better layout
- Updated various UI placements and colors when hovered/selected to increase readability and flow
- Updated the duty “Hone a Technique” to work as intended
- Updated order of cards in card viewer
- Updated boss bar to be shown only in combat
- Updated Pol Cap to show in top bar during a run
- Updated deploy instruction so it disappears correctly if you use the Deploy All button
Critical Fixes (Crashes/Softlocks)
- Fixed an issue with the unit the Ancient Temple (again x2) event gives that would cause a crash related to ability slots
- Fixed a crash that could happen on Ch4 Oni boss fight
- Fixed an issue with “Falcons Memory” mission that led to a crash
- Fixed issue where banners could be stacked leading to a crash
- Fixed issue with Rally point and other markers that would catch fire and crash the game
- Fixed an issue with the Quartermaster trait that would crash the game
Fixes
- Fixed an issue where a player could retain resources from tutorial when that wasn’t intended
- Fixed issue with the Yasuki advancement that would give more political capital than intended
- Fixed card burn material using the wrong texture
- Fixed issue with reaction voice lines that could affect performance
- Fixed eternal item tooltip in embark to spawn better
- Fixed issue where node tooltip could spillover
- Fixed issues where certain numbers would not update color when things where bought in the barracks
- Fixed issue where portraits was not hoverable when unit was dead
- Fixed issues that could present the wrong opposition when hovering nodes
- Fixed issue where revealing the map would cause artifacts
- Fixed issues where combat scene would be visible when loading another scene
- Fixed issue where codex would reload the page each time you clicked the corresponding button
- Fixed issues with the event “The Cache”
- Fixed issue where tooltip could be shown in pause menu
- Fixed issue where diplomatic advancement that gives you bonuses, gave those incorrectly
- Fixed an issue which would spawn weakened on all player units
- Fixed an issue with challenge “Ashes from the Flame”
- Fixed issue where a challenge could be tracked even though it was completed
- Fixed issue which allowed you to cancel the ability/item combination after the animation started
- Fixed issue where hovering a spike-trap would spam SFX
- Fixed so that political capital gained in run is shown in run summaryF
- Fixed issue that made the blessing widget overlay with merchant/camp that disabled clicking
- Fixed issue with shop and reward screen
- Fixed issues with dialogue skipping
- Fixed so that you can now close inspect with shift
- Fixed scroll speeds in different screens
- Various Audio fixes
- Various UI fixes to avoid text overspill with different languages
Known issues
- Certain missions fail to reward the player properly or cannot be redeemed
- Certain missions may lead to a softlock, reloading the save should fix the majority of these instances
- Resolutions with 16:10 or other less common aspect ratios may have issues with the UI
- Certain battle-maps have performance issues, this should be adressed in the next patch
- Certain dialogues play incorrectly
- Chapter 8 have multiple issues that could lead to a lesser experience, however it should be fully playable. This is addressed in the next patch
- Achievements for some don’t trigger correctly, we are investigating
Download Shadowveil: Legend of The Five Rings update 1.0.1.17977 on PC.