A new Shadowveil: Legend of The Five Rings update 1.0.2 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Shadowveil: Legend of The Five Rings update 1.0.2 will address some of these issues and bugs.
Read what is new and fixed in today’s Shadowveil: Legend of The Five Rings patch. Read the official patch notes below.
Shadowveil: Legend of The Five Rings Patch 1.0.2 Notes- March 13, 2025
Added
- Added one new enviromental location (Cliffside)
- Added VFX to Goblin Heal Ability
Optimization
This is our third optimization package that includes a multitude of fixes. More to come!
- VFX optimization
- Shader optimization targeted for lower end hardware
- Level optimization
- Texture optimization
- Added option for global illumination method to graphical settings
- Optimized map node animations
- Optimized map VFX
- Fixed additional issues with unit health and order banners being unreasonably expensive
- Fixed issues with Snow/Ash/Rain Shader
Updates
- Item components that are equipped can now be upgrade like other items
- When combining items, if there is only one viable component to choose, it will be automatically selected
- Ch8 Possessed Goblin shouldn’t die from enemies breathing on him.
- Ch8 first node should correctly show deck reward
- Updated look on building hover
- Updated color on tile outlines to reflect deployment, deployables and orders better
- Updated event enemies in ch4 event The Phoenix Clan, to hide old names
- Extra duty slot in camp can now be unlocked properly in gate
Critical Fixes (Crashes/Softlock)
- Potential “softlock” fix when exiting mission
- Fixed issue with Lost Library Guardian extra combat in chapter 9 not completing correctly sometimes
- Fixed a crash where player would use deploy button repeatedly
- Fixed issue where exiting the Shadowveil led to no visible paths (Thanks to the community who helped us nail this down!)
- Fixed a crash on a story map during Ch6 Satchel combat
- Fixed softlock where player was unable to move units between phases during an Lost Library Guardian combat under certain conditions
- Fixed potential softlock with mission “The Blessed Seeds”
- Fixed potential crash with mission “Waters of Fury”
Fixes
- Fixed overly bright combat levels
- Fixed: Pause menu can no longer be re-opened while already open
- Fixed blackscreen where combat levels would load without lighting
- Fixed issue with boss banner hiding itself when it shouldn’t
- Fixed issue when recruiting a ronin from previous run didn’t give you the same ronin
- Fixed issue where combined items sometimes wouldn’t be added to the inventory
- Fixed issue with Lion Clan rewards that gave a lot of max health but no current health, when they should’ve just given a bit of both
- Fixed so that Engineer traps no longer rewrites reality on the tile they are placed on when the engineer dies
- Fixed issue for ability “Searing judgement” with Legendary rarity
- Fixed issue with missions not showing correct steps
- Fixed multiple issues with Ch8 spirit collection nodes
- Fixed issue with card highlight
- Fixed issue where second stage of mission “The Last Disciple “failed to be completed
- Fixed issue where Quartermaster trait gave cards which was not unlocked
- Fixed ch4 Sukune bark where the wrong speaker was assigned
- Fixed ch4 event not presenting the correct enemies
- Fixed issue with the mission “Family Katana” not completing correctly
- Fixed issue with the mission “Water of Fury” objectives
- Fixed issues with the event “Gamble in the Mist”
- Fixed issue with signature mastery of the sibling could be selected by other sibling
- Fixed issue where “Healthy Step” Mastery healed unit when dragging it around the battlefield
- Fixed issue where legendary base attacks looked upgradable
- Fixed whisper dialogue in ch5 to only repeat when it should
- Fixed abilities Single out the Weak and item Unerring Crimson Spear that could lead to errors
- Fixed issue with lingering tooltip in card reward
- Fixed issue where Witch Hunters and Exorcist where inexplicably scared of shrines
- Quest pop-ups should now be skipped if they contain no text
- Potential fix for when abilities take longer then rest of combat
- Removed Otter Clan debug text
- Various fixes to “cinematics” to improve experience
- Various UI tweaks and improvements
- Fixed several places where the French translation did not use functions properly
- Various environmental fixes
- Updated some camera angles in cutscenes
- Audio mixes and tweaks
- Updated some localization
Download Shadowveil: Legend of The Five Rings update 1.0.2 on PC.