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Friday, March 14, 2025

Shadowveil: Legend of The Five Rings Version 1.0.2 Patch Notes – March 13, 2025

A new Shadowveil: Legend of The Five Rings update 1.0.2 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Shadowveil: Legend of The Five Rings update 1.0.2 will address some of these issues and bugs.

Read what is new and fixed in today’s Shadowveil: Legend of The Five Rings patch. Read the official patch notes below.

Shadowveil: Legend of The Five Rings Patch 1.0.2 Notes- March 13, 2025

Added

  • Added one new enviromental location (Cliffside)
  • Added VFX to Goblin Heal Ability

Optimization

This is our third optimization package that includes a multitude of fixes. More to come!

  • VFX optimization
  • Shader optimization targeted for lower end hardware
  • Level optimization
  • Texture optimization
  • Added option for global illumination method to graphical settings
  • Optimized map node animations
  • Optimized map VFX
  • Fixed additional issues with unit health and order banners being unreasonably expensive
  • Fixed issues with Snow/Ash/Rain Shader

Updates

  • Item components that are equipped can now be upgrade like other items
  • When combining items, if there is only one viable component to choose, it will be automatically selected
  • Ch8 Possessed Goblin shouldn’t die from enemies breathing on him.
  • Ch8 first node should correctly show deck reward
  • Updated look on building hover
  • Updated color on tile outlines to reflect deployment, deployables and orders better
  • Updated event enemies in ch4 event The Phoenix Clan, to hide old names
  • Extra duty slot in camp can now be unlocked properly in gate

Critical Fixes (Crashes/Softlock)

  • Potential “softlock” fix when exiting mission
  • Fixed issue with Lost Library Guardian extra combat in chapter 9 not completing correctly sometimes
  • Fixed a crash where player would use deploy button repeatedly
  • Fixed issue where exiting the Shadowveil led to no visible paths (Thanks to the community who helped us nail this down!)
  • Fixed a crash on a story map during Ch6 Satchel combat
  • Fixed softlock where player was unable to move units between phases during an Lost Library Guardian combat under certain conditions
  • Fixed potential softlock with mission “The Blessed Seeds”
  • Fixed potential crash with mission “Waters of Fury”

Fixes

  • Fixed overly bright combat levels
  • Fixed: Pause menu can no longer be re-opened while already open
  • Fixed blackscreen where combat levels would load without lighting
  • Fixed issue with boss banner hiding itself when it shouldn’t
  • Fixed issue when recruiting a ronin from previous run didn’t give you the same ronin
  • Fixed issue where combined items sometimes wouldn’t be added to the inventory
  • Fixed issue with Lion Clan rewards that gave a lot of max health but no current health, when they should’ve just given a bit of both
  • Fixed so that Engineer traps no longer rewrites reality on the tile they are placed on when the engineer dies
  • Fixed issue for ability “Searing judgement” with Legendary rarity
  • Fixed issue with missions not showing correct steps
  • Fixed multiple issues with Ch8 spirit collection nodes
  • Fixed issue with card highlight
  • Fixed issue where second stage of mission “The Last Disciple “failed to be completed
  • Fixed issue where Quartermaster trait gave cards which was not unlocked
  • Fixed ch4 Sukune bark where the wrong speaker was assigned
  • Fixed ch4 event not presenting the correct enemies
  • Fixed issue with the mission “Family Katana” not completing correctly
  • Fixed issue with the mission “Water of Fury” objectives
  • Fixed issues with the event “Gamble in the Mist”
  • Fixed issue with signature mastery of the sibling could be selected by other sibling
  • Fixed issue where “Healthy Step” Mastery healed unit when dragging it around the battlefield
  • Fixed issue where legendary base attacks looked upgradable
  • Fixed whisper dialogue in ch5 to only repeat when it should
  • Fixed abilities Single out the Weak and item Unerring Crimson Spear that could lead to errors
  • Fixed issue with lingering tooltip in card reward
  • Fixed issue where Witch Hunters and Exorcist where inexplicably scared of shrines
  • Quest pop-ups should now be skipped if they contain no text
  • Potential fix for when abilities take longer then rest of combat
  • Removed Otter Clan debug text
  • Various fixes to “cinematics” to improve experience
  • Various UI tweaks and improvements
  • Fixed several places where the French translation did not use functions properly
  • Various environmental fixes
  • Updated some camera angles in cutscenes
  • Audio mixes and tweaks
  • Updated some localization

Download Shadowveil: Legend of The Five Rings update 1.0.2 on PC.

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