Slipways update is now rolling out on PC (Steam). According to the official Slipways patch notes, the latest update added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s Slipways patch will fix a few of these issues.
Check out more details below.
Slipways Patch Notes – July 2, 2022
- Project interaction: Megastructures and Elysium did not play along when built on the same planet, resulting in duplicate, unsatisfiable needs. They’re now best buddies.
- Void Synthesizer vs Fargate Terminal: Void Synthesizers had a bunch of weird behaviors when connected to a fargate terminal in the “Greener pastures” mission, leading to crashes. These issues should now be resolved.
- Automation dependence quirk: the behavior of the quirk did not match its description, affecting structures as well as planets. It should no longer do so, and the description is more precise about what’s going to happen.
- Campaign: The forebear archive and fargate terminals now have an option to return to them later after you trigger their completion event, instead of forcing you to go through with activating them.
- Isolated sector: “Borrowed” technology options that are duplicates of what you already have are now greyed out and disabled on the “copy techs” screen.