SMITE 2 update 2 is now available to download on PC. According to the official SMITE 2 patch notes, the latest update addresses some bugs and crashes.
Previously, a major update added new changes, fixes, and gameplay improvements.
Unfortunately, players are still experiencing several issues since the release. Today’s SMITE 2 version will fix a few of these issues.
Check out more details below.
SMITE 2 Patch 2 Notes – Oct. 24, 2024
Amaterasu Nerf
General
- Increased Base Attack Speed from 0.96 to 1
Dazzling Offensive
- Increased Cooldown from 90s at all ranks to 110/105/100/95/90s
- Decreased Stun Duration from 1.5s to 1.2s
Anhur Buff
General
- Increased Attack Speed from 0.99 + 1.5% per level to 1 + 1.7% per level
Impale
- Increased Stun Duration from 0.75/0.8/0.85/0.9/0.95s to 0.9/0.95/1/1.05/1.1s
Anubis Nerf
Mummify
- Increased Cooldown from 16/15/14/13/12s to 16/15.5/15/14.5/14s
Bellona Buff
General
- Increased Base Attack Speed from 0.96 to 1
Bludgeon
- Increased Slam Base Damage from 70/130/190/250/310 to 80/145/210/275/340
Bacchus Nerf
Belly Flop
- Increased Cooldown from 14s to 15s
Belch of the Gods
- Shifted Stun Duration from 0.85/0.95/1.05/1.15/1.25s to 0.9/0.95/1/1.05/1.1s
Baron Samedi Nerf
Life of the Party
- Decreased Stun Duration from 1.5s to 1.3s
Cernunnos Buff
General
- Increased Base Attack Speed from 0.99 to 1
Shifter of Seasons
Spring
- Removed Flat Heal
- Added 4/5/6/7/8% Lifesteal
- Note: Still gains additional Heal per hit based on a percentage of your INT
- Fixed an issue where the Heal was not scaling the proper amount
Summer
- Added 5/10/15/20/25 Damage per hit
Winter
- Increased Slow Duration from 1.4s to 1.5s
Bramble Blast
- Shifted Damage Scaling per tick from 8/9/10/11/12% INT to 6% STR + 12% INT
Horn Charge
- Increased Damage Scaling from 80% STR to 85% STR
The Wild Hunt
- Added 65% STR Damage Scaling
- Fixed an issue where the Polymorph/Slow Duration displayed incorrectly
- Increased Slow from 15% to 20%
Danzaburou Buff
General
- Increased Base Attack Speed from 0.99 to 1
Dishonest Duplication
- Increased Clone Basic Attack Damage from 30% to 40%
- Decreased Clone Damage Taken Debuff from 500% to 400%
Fool’s Gold
- Increased Initial Damage Scaling from 75% STR + 50% INT to 85% STR + 50% INT
- Shifted Explosion Damage Scaling from 30% STR + 15% INT to 20% STR + 40% INT
Alluring Spirits
- Added 40% INT Damage Scaling
Tanuki Trickery
- Added 15% Damage Reduction while inside of the field
Uproarious Rocket
- Decreased Cooldown from 100s to 90s
Fenrir Shift
General
- Increased Attack Speed from 0.99 + 1.5% per level to 1 + 1.7% per level
Unchained
- Decreased Damage Scaling from 90% STR + 40% Protections to 85% STR + 30% Protections
Seething Howl
- Increased Cooldown from 11s to 13s
Hercules Nerf
Driving Strike
- Decreased Damage from 100/170/240/310/380 + 90% STR to 90/160/230/300/370 + 80% STR
Earthbreaker
- Decreased Damage from 90/145/200/255/310 + 70% STR to 80/135/190/245/300 + 65% STR
Jing Wei Buff
General
- Increased Attack Speed from 0.99 + 1.5% per level to 1 + 1.6% per level
Neith Shift
General
- Increased Attack Speed from 0.99 + 1.5% per level to 1 + 1.6% per level
Spirit Arrow
- Decreased Root Duration from 1/1.1/1.2/1.3/1.4s to 1s at all ranks
Nu Wa Nerf
Clay Soldiers
- Increased Cooldown from 15s to 16s
Shining Metal
- Decreased Stun Duration from 1/1.1/1.2/1.3/1.4s to 0.8/0.85/0.9/0.95/1s
Odin Nerf
Gungnir’s Might
- Decreased Stun Duration from 1s to 0.9s
Sol Buff
General
- Increased Attack Speed from 0.99 + 1.5% per level to 1 + 1.8% per level
Radiance
- Added 15% STR Damage Scaling per tick
- Added 5% INT Heal Scaling
Disapparate
- Increased Damage Scaling per tick from 25% INT to 30% INT
- Added 40% STR Explosion Damage Scaling
Supernova
- Increased Damage from 120/160/200/240/280 to 130/175/220/265/310
Susano Nerf
Typhoon
- Increased Cooldown from 90s to 100s
The Morrigan Buff
Deadly Aspects
- Increased Stun Duration from 0.75s to 0.8s
Confusion
- Decreased Cooldown from 19/18/17/16/15s to 17/16.5/16/15.5/15s
Changeling
- Decreased Cooldown from 140/130/120/110/100s to 120/115/110/105/100s
Yemoja Nerf
Riptide
- Decreased Slow from 15% to 10%
River’s Rebuke
- Decreased Slow Duration from 3s to 2s
- Note: Initial Slow will remain at 60% and decrease by 15% every 0.5s
- Fixed an issue where River’s Rebuke was applying the Moonstrike buff to enemies
Ymir Nerf
Ice Wall
- Increased Cooldown from 13s at all ranks to 15/14.5/14/13.5/13s
Zeus Buff
General
- Increased Base Attack Speed from 0.93 to 0.98
Chain Lightning
- Fixed an issue where this ability was dealing too little damage
Lightning Storm
- Increased Damage from 100/130/160/190/210 to 100/140/180/220/260
Items
Sundering Arc Nerf
- Decreased Damage per level from 5 to 4
Soul Reaver Nerf
- Increased Cost from 2900 to 3000
- Decreased Current Health Damage from 15% to 10%
- Decreased Minimum Damage from 5% Max Health to 2.5% Max Health
Doom Orb Buff
- Decreased Cost from 2950 to 2850
Void Shield Buff
- Increased STR from 15 to 20
Void Stone Buff
- Increased INT from 35 to 40
Shifter’s Shield Buff
- Added 40 INT while over 75% Health
- Increased Mana from 100 to 200 (T2 stat loss on upgrade fix)
Pendulum Blade Buff
- Decreased Cost from 3050 to 2900
The Crusher Buff
- Increased STR from 30 to 35
Heartseeker Buff
- Increased STR from 35 to 40
Serrated Edge Buff
- Increased Passive STR per stack from 7 to 10
Bloodforge Buff
- Increased STR from 40 to 45
The Reaper Buff
- Increased STR from 25 to 30
Demon Blade Buff
- Increased STR from 20 to 25
Qin’s Blade Buff
- Increased STR from 20 to 30
Stampede Buff
- Decreased Active Cooldown from 90s to 60s
Circe’s Hexstone Buff
- Decreased Active Cooldown from 120s to 90s
Staff of Myrddin Buff
- Decreased Active Cooldown from 180s to 150s
Scepter of Dominion Buff
- Decreased Active Cooldown from 120s to 90s
Jade Scepter Buff
- Decreased Active Cooldown from 90s to 60s
Helm of Darkness Buff
- Decreased Active Cooldown from 120s to 90s
Download SMITE 2 update 2 on PC.