SMITE 2 update is now available to download on PC. According to the official SMITE 2 patch notes, the latest update addresses some bugs and crashes.
Previously, a major update added new changes, fixes, and gameplay improvements.
Unfortunately, players are still experiencing several issues since the release. Today’s SMITE 2 version will fix a few of these issues.
Check out more details below.
SMITE 2 Patch Notes – Nov. 1, 2024
Bacchus
Belch of the Gods
- Fixed an issue where this ability was not knocking back minions
Fenrir
Unbound Runes
- Fixed an issue where Fenrir was not gaining full runes on killing an enemy god
Unchained
- Fixed unintended cases where this ability would stun when it wasn’t meant to and vice versa
Conquest
Ancient Fury
- Increased Tower Debuff Duration from 120s to 180s
Fire Giant
- Reduced Base Health from 6750 to 5400
- Reduced Base Protections from 60 to 48
Gods
General
- All gods have had their per level Health increased by 15%
Amaterasu Nerf
Divine Presence
- Decreased Intelligence Buff from 16/26/34/42/50 + 5% INT to 18/22/26/30/34 + 3% INT
Heavenly Reflection
- Decreased Damage Scaling from 60% STR + 85% INT to 60% STR + 60% INT
- Increased Cooldown from 10s to 12s
Dazzling Offensive
- Decreased Damage Scaling from 50% STR + 45% INT to 45% STR + 35% INT
Chaac Buff
General
- Increased Base Attack Speed from 0.96 to 1
Torrent
- Increased Buff Duration from 5s to 6s
Rain Dance
- Decreased Cooldown from 16s to 14s
Fenrir Nerf
Brutalize
- Decreased Damage from 40/70/100/130/160 + 50% STR to 40/65/90/115/140 + 45% STR
- Increased Cooldown from 11s to 12s
Ragnarok
- Fixed the insta-bite interaction: Fenrir now matches the bite timing from Smite 1
Hades Buff
Death From Below
- Increased Damage Scaling from 55% INT to 60% INT
- Decreased Cooldown from 14s at all ranks to 14/13.5/13/12.5/12s
Shroud of Darkness
- Decreased Silence Duration Scaling from 150 Protections to 125 Protections
- Decreased Fear Duration Scaling from 150 Protections to 125 Protections
Devour Souls
- Shifted Heal Scaling from 10% Protections to 7.5% INT + 7.5% Protections
Kukulkan Buff
Whirlwind
- Adjusted deploy time to match Smite 1
- Kukulkan is now able to fire the dash version of Slipstream while this ability is deploying
Items
Piercing (affects Totem of Death, Demonic Grip, and The Executioner) Nerf
- Decreased Penetration per stack from 10% to 7.5%
- Increased Stack count from 3 to 4
Shattering (NEW Effect – affects Obsidian Shard and Titan’s Bane)
- Passive: Your Basic Attacks and Abilities gain 20% Penetration against all targets. This effect does not stack with itself.
Hastened Fatalis Shift
- Adjusted Recipe from Manchu Bow + Void Shard to Manchu Bow
- Decreased Cost from 2750 to 2500
- Removed Penetration
- Increased Attack Speed from 25% to 30%
Totem of Death Shift
- Increased Cost from 2700 to 2800
- Removed Penetration
- Increased Intelligence from 20 to 40 (T2 stat loss on upgrade fix)
- Decreased Cooldown Rate from 20 to 15
Soul Reaver Shift
- Adjusted Recipe from Oracle Staff + Void Shard to Oracle Staff
- Removed Penetration
- Increased Intelligence from 30 to 50
- Increased Mana from 150 to 300
- Increased Mana Regen from 1 to 4
Serrated Edge Shift
- Adjusted Recipe from Lucerne Hammer + Cursed Sickle to Skeggox + Cursed Sickle
- Removed Penetration
- Increased Strength from 20 to 40
Berserker’s Shield Shift
- Adjusted Recipe from Medal of Defense + Hunter’s Bow to Olmec Blue + Hunter’s Bow
- Decreased Cost from 2800 to 2300
- Removed Physical Protection
- Increased Health from 150 to 200
- Increased Passive Physical Protection from 20 to 30
Gladiator’s Shield Shift
- Adjusted Recipe from Legionnaire Armor + Adroit Ring to Medal of Defense + Captain’s Ring
- Decreased Physical Protection from 45 to 40
- Added 150 Health
Divine Ruin Shift
- Adjusted Recipe from Oracle Staff + Ruinous Venom to Evil Eye + Ruinous Venom
- Removed Mana and Mana Regen
- Added 5% Penetration
Breastplate of Valor Nerf
- Increased Passive Threshold from 400 + 20 per level to 500 + 25 per level
Genji’s Guard Nerf
- Increased Passive Cooldown from 30s to 45s
Spear of Desolation Nerf
- Decreased Passive Cooldown Reduction from 2s (non-ultimate) and 6s (ultimate) to 1s (non-ultimate) and 5s (ultimate)
Jotunn’s Revenge Nerf
- Decreased Passive Cooldown Reduction from 2s (non-ultimate) and 6s (ultimate) to 1s (non-ultimate) and 6s (ultimate)
Conduit Gem Buff
- Increased Passive Damage from 2 to 3 per stack
Download SMITE 2 update on PC.