A new Smite update 12.25 patch notes are released for players. Read what is new and fixed in today’s Smite patch. Read the official patch 12.25 notes below.
Smite 12.25 Patch Notes
- God Avatars
- In this update we are beginning the process of releasing a huge selection of Avatars for each God’s default art. Starting right where we left off in Season 3, we will be adding these back in batches across the next few updates.
- Unlock these Avatars by playing as the god, allied with the god, or against the god a total of 3 times
- Avatars available this update:
- Default Susano
- Default Fafnir
- Default Erlang Shen
- Default Terra
- Default Izanami
- Default Thoth
- Default Nike
- Default Camazotz
- In this update we are beginning the process of releasing a huge selection of Avatars for each God’s default art. Starting right where we left off in Season 3, we will be adding these back in batches across the next few updates.
- Favor Prices for two Chests
- With Update 9.8 the following two chests will be purchasable for Favor:
- Voice Pack Chest
- Odyssey: Soaring Isles Cosmetic Chest
- With Update 9.8 the following two chests will be purchasable for Favor:
- More Direct Purchase Skins
- There will be over 100 more Exclusive Skins available for Direct Purchase
BUG FIXES
- UI
- Fixed an issue where Persephone appeared as “Ranged” in the Gods page filter
- Fixed an issue where some God emotes were missing in the Battle Emote and Smite Night Emote chests
- Fixed an issue where the Yulefest Loading Frame was displaying as The Trickster Loading Frame
- Fixed an issue where the Infinite Assault Custom Game template was using Random Pick instead of All Pick
- Fixed an issue where text could be entered into the New tags on the Gods page
- Fixed an issue where Non-Conquest Balance System message text would appear when loading into Jungle Practice
- Fixed an issue where Stone of Binding wasn’t showing under the correct filters in the Item Store
- Fixed an issue where the Keyboard and Mouse setting on Console had unnamed labels on the chat box
- Fixed an issue where switching between Gods in the Gods page wasn’t defaulting to the About tab
- Localization
- Fixed an issue where The Ferocious Executioner’s Glyph passive wasn’t displaying in the item tooltip in Spanish
- Updated shop filters to provide clearer explanations for Cooldown and Crowd Control Reduction in Spanish
- Updated item stat text for Crowd Control and Cooldown Reduction in Spanish
- General Gameplay
- Ranked
- Fixed an issue where after promoting to Masters, players couldn’t duo queue with the same partner that was within MMR range until they played one game in Masters
- Conquest
- Fixed an issue where the Obelisk Mana Chalices were providing unintended Mana regeneration to teammates
- Fixed an issue where Sphinx’s Bauble was allowing unintended cooldown in cooldown-based MOTDs (Grab Bag, Omnipotence, All Out Assault, and Cooldowns Runneth Over)
- Ranked
- Gods
- Lancelot
- Fixed an issue where he could be grabbed by Fenrir’s ultimate ability while mounted
- Added clarification to the description of his Mount Up ability stating it is not immune to Time Dilation
- Geb
- Fixed an issue where his model could turn invisible after using his VXG Special emote
- Added clarification to the description of his ultimate ability stating that he becomes immune to Crowd Control
- Danzaburou
- Fixed an issue where he could sometimes break Jungle Camps causing them to not spawn the rest of the match
- Xing Tian
- Fixed an issue where certain gods like Terra and Zhong Kui could be thrown by Xing Tian’s Ult even if they had Knockup Immunity
- Serqet
- Fixed an issue where her ultimate ability was applying 2 stacks of Diminishing Returns to herself after casting the ability
- Loki
- Fixed an issue where his ultimate ability was applying 2 stacks of Diminishing Returns to himself after casting the ability
- Scylla
- Fixed an issue with her Eleven skin causing FPS drops after getting hit by her ultimate ability
- Merlin
- Fixed an issue where Dragonfire at Rank 3 didn’t deal damage in specific areas of the ability
- Atlas
- Fixed an issue where he could pull enemies into Phoenixes
- Fixed an issue with his ultimate ability where it could sometimes not be visible towards the end of the ability beam
- King Arthur
- Fixed the tooltip description of his Hamstring ability
- Heimdallr
- Decreased the size of his passive meter
- Ne Zha
- Fixed an issue with his Fire Lord skin where the ring toss FX would become invisible after multiple bounces
- Shiva
- Fixed an issue where he could be displaced outside of the map by Ganesha pillars during his dash
- Lancelot
- Items
- Malicious Deathbringer
- This item’s passive effect will now only trigger once per ability or basic attack fire
- Magi’s Revenge
- Fixed an issue where the passive movement speed wasn’t being removed properly when more than one Revenge passive was activated at the same time
- Jotun’s Cunning
- Fixed an issue where this items text did not describe its internal cooldown
- Malicious Deathbringer