A new Solasta: Crown of the Magister update 1.3.46 released on PC. According to the official Solasta: Crown of the Magister patch notes, the latest update 1.3.46 addresses some bugs and crashes.
Since the last patch, players are experiencing problems with the game. Today’s Solasta: Crown of the Magister patch 1.3.46 will fix a few of these issues.
Check out more details below.
Solasta: Crown of the Magister 1.3.46 Patch Notes
Important changes / fixes
- Multiplayer: You can now select a different region when hosting a multiplayer lobby (instead of the game selecting the nearest server for you)
- Dungeon Maker: Removed the “Lost Valley” restriction on a couple of assets that were already available before the launch of the DLC, which made some existing custom dungeons impossible to edit without buying Lost Valley.
Other changes / fixes
- Made some optimization to Verdant Valley performance
- Fixed a hidden achievement not being unlocked properly.
- Fixed selecting “auto” for meta-magic, feats and languages during level up sometimes not working properly
- Fixed another few desynchronizations
- Fixed pinging a dialog NPC or merchant in multiplayer yeeting the pin in outer space.
- Fixed the known issue of the end game cutscene not fully playing properly
- Fixed a few cases with the known issue of recruiting the key NPC (prisoner) too early in-game making the game go wild.
- Fixed the known issue where one guard was locked inside a room during a boss battle (PUNISHED FOR BAD BEHAVIOR), the door will now unlock when the battle starts
- Fixed an issue where leaving the tutorial cavern while having an AoE spell active (like Flaming Sphere) would lock the game.
- Fixed a few issues with quests related to Reya.