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Monday, November 25, 2024

Soulmask Update 10 Patch Notes – July 4, 2024

Soulmask update 10 is now rolling out on PC (Steam). According to the official Soulmask patch notes, the latest update 10 added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s Soulmask patch 10 will fix a few of these issues.

Check out more details below.

Soulmask Patch 10 Notes – July 4, 2024

[Gameplay and Function Updates]
  • Added Advanced Sticky Explosive Can
  • Added new sitting postures in chairs
  • Added New Meat Chunk and Refined Meat Chunk for carnivore animals to eat
  • In PVE Mode, the burning bonfire can prevent constructions from being attacked by wild animals
  • Added ice probe to the Minerals Probe at mask nodes
  • The ice cubes in the bag can slow down the spoilage of food
  • Added the Weapon Intro interface to showcase the basic skill of weapons. (like Light Strike, Leap Slash, etc.)
  • Upgraded anti-cheat system: Enhanced the detection of cheat codes (For fair competition, please allow the installation of GameSecurityService when you first enter the official server)
  • GM Command for increasing other players’ Mask EXP: AddMaskExpToTarget
[Experience Optimizations]
  • The duration of the animals summoned by Nature Enlightenment has been increased to 30 minutes from 10 minutes
  • Optimized the effect of Nature Enlightenment – Nature’s Heart: The summoned animals heal for 1% of Max HP per second additionally
  • The animals summoned by Nature Enlightenment can now enter the combat mdoe more rapidly upon spotting enemies.
  • The follow distance of flying units summoned by Nature Enlightenment is more reasonable now
  • The animals summoned by Nature Enlightenment now can go through large portals while following
  • Added anomaly protection to tribesmen. Players can now control the tribesmen to prevent them from continuously lying on the groud
  • Logic optimization for picking up animals and placing them on shoulders
  • Adjusted default facing of the placed wooden man
  • Reduced food consumption speed of the Piranha Pool
  • Optimized collision of the portal
  • During the Single Sacrificial Ritual in Barbarian Barrack, the tribesmen of the same player can only be captured once by the Tribute Capturer NPC
  • Optimized tips of Barbarian Barrack on the map. Added a time reminder for monster spawning.
  • Honey can be used from Shortcut now
  • The Stone Brick needed for building Piranha Pool changed to Stones or Flints
  • Greatly increased the EXP from finishing the Tablet exploration. The tablet in areas of a higher level yields more EXP
  • The changed game coefficient that is different from the default value is marked in red
[Upcoming AU&SA Official servers]

Official PvP and PvE servers for Australia and South America are coming soon. The first official servers in Australia will be available to players on July 5, 2024, at 08:00 UTC. The first official servers in South America will be available to players on July 5, 2024, at 23:00 UTC. For detailed server launch plans, please refer to the online document

The list of servers with the cross-server feature enabled is as follows:

AS[Group09_1]PvPtest_06P Tribe_UTC12~16
AS[Group09_2]PvPtest_06P Tribe_UTC12~16
AS[Group09_3]PvPtest_06P Tribe_UTC12~16
AS[Group09_4]PvPtest_06P Tribe_UTC12~16
AS[Group09_5]PvPtest_06P Tribe_UTC12~16
AS[Group09_6]PvPtest_06P Tribe_UTC12~16
AS[Group09_7]PvPtest_06P Tribe_UTC12~16
AS[Group09_8]PvPtest_06P Tribe_UTC12~16
NA[Group10_1]PvPtest_03P Tribe_UTC01~05
NA[Group10_2]PvPtest_03P Tribe_UTC01~05
NA[Group10_3]PvPtest_03P Tribe_UTC01~05
NA[Group10_4]PvPtest_03P Tribe_UTC01~05
NA[Group10_5]PvPtest_03P Tribe_UTC01~05
NA[Group10_6]PvPtest_03P Tribe_UTC01~05
NA[Group10_7]PvPtest_03P Tribe_UTC01~05
NA[Group10_8]PvPtest_03P Tribe_UTC01~05
EU[Group09_1]PvPtest_03P Tribe_UTC19~23
EU[Group09_2]PvPtest_03P Tribe_UTC19~23
EU[Group09_3]PvPtest_03P Tribe_UTC19~23
EU[Group09_4]PvPtest_03P Tribe_UTC19~23
EU[Group09_5]PvPtest_03P Tribe_UTC19~23
EU[Group09_6]PvPtest_03P Tribe_UTC19~23
EU[Group09_7]PvPtest_03P Tribe_UTC19~23
EU[Group09_8]PvPtest_03P Tribe_UTC19~23

[Bug Fixes]
  • Animal Companions: Fixed an issue where animals summoned by Nature Enlightenment could use certain skills to attack the player.
  • Building: Resolved a bug where gate frame items could not be switched to Wall Beacons.
  • Interface: Fixed a problem where some special buttons (e.g., [I] Clan, [J] Tribe, [K] Hunting) could unintentionally close important interfaces.
  • Performance: Crashes encountered while fighting Vajra Ape on specific computers with 12th Gen Core CPUs have been addressed.
  • Combat: Fixed an issue where executions would be interrupted if the attacker was affected by a Superarmor talent.
  • Item Management: Removed unreleased items from categorized lists.
  • UI:
    • Resolved a display anomaly related to the tribesmen’s information panel after hiding the UI with “+”.
    • Fixed a bug where hiding the UI while mounted and then dismounting prevented players from using “+” again to restore the UI.
  • World: Fixed an issue where Archery Targets wouldn’t decay naturally.

Download Soulmask update 10 on PC.

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