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Soulmask Version Hotfix 07 Patch Notes – June 25, 2024

A new Soulmask update Hotfix 07 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Soulmask update Hotfix 07 will address some of these issues and bugs.

Read what is new and fixed in today’s Soulmask patch. Read the official patch notes below.

Soulmask Patch Hotfix 07 Notes – June 25, 2024

Game Optimizations

  • Improved visuals and sound effects for Bloodletter’s Ignite Weapon ability and certain Dual-blade Mastery skills.
  • Enhanced ambient sounds in Rainforest and Desert areas.
  • Made Blade Golden Mastery’s “Low Strike” easier to use against small enemies (Superarmor and extended Invincibility frames).
  • Increased Tribe protection near Bonfires (prevents Tribute Capturer attacks within 100 meters).
  • Improved lighting effects for Wall Torches and Wall Oil Lamps.
  • Added icons for non-mount free-range animals on the map.
  • Optimized granary operations (tribesmen coordinate farm work).
  • Added recipes for roasting mushrooms and potatoes on the cooking stove.
  • Adjusted Armadillo Lizard attack patterns.

Gameplay Adjustments

  • Defense mods no longer affect sound effects. Damage reduction mods no longer have Chill-proof and Heat-proof adjustments.
  • Silica Sand can now be produced in a mill.
  • Fish Soup is automatically consumed by tribesmen.
  • Turtle Shell can repair Bronze and Iron costumes (alternative to Shell).
  • Low-level humanoid enemies (below level 40) will prioritize blocking over dodging ranged attacks (combat AI optimization).
  • Reduced cooldown time for Great Sword Mastery “Uplift” skill.
  • Respawn function disabled while riding.

Bug Fixes

  • Fixed lingering “Extreme Cold Aura” effect after character death.
  • Fixed incorrect stack number display for “Calm and Peaceful” Talent.
  • Prevented excessive throwing distance with Gauntlets Mastery “Slidestep Hook.”
  • Limited stacking of “Guarding Roar” and “Fearless Roar” Mastery effects.
  • Removed persistent Vajra Ape visual effects.
  • Fixed rolling being mistaken for a Low Strike during Blood Sacrifice.
  • Stopped unintended Superarmor application with “Retreat Drill” skill.
  • Fixed attacks against enemy shields (not in defense mode) dealing no damage.
  • Resolved post-spear execution sliding issue.
  • Mining, Logging, and Collecting now alert enemies with noise.
  • Fixed minor visual overlap between Mimicry models and Masks.
  • Prevented Mimicry models from obstructing the player’s view when using a bow.
  • Made Llamas carrying NPCs immune to trap damage.
  • Disabled Superarmor for “Tactical Guidance” Mimicry when deactivated.
  • Fixed abnormal NPC behavior after being dropped by a Vulture.
  • Prevented skills from triggering mining actions unintentionally.
  • Fixed disappearing Parrots and Monkeys on shoulder after client closure.
  • Prevented Half-Height Blackstone Stairs from being built in mid-air.
  • Fixed workshop building range display not updating after modifying coverage area.
  • Ensured tribesmen assigned to bonfires actively supply fuel to the Air Heater.
  • Resolved the “Cannot assign work to the default tribesman” prompt for all tribesmen.

Download Soulmask update Hotfix 07 on PC.

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