Sprocket update 0.2.33.2 is now available to download on PC. According to the official Sprocket patch notes, the latest update addresses some bugs and crashes.
Previously, a major update added new changes, fixes, and gameplay improvements.
Unfortunately, players are still experiencing several issues since the release. Today’s Sprocket version 0.2.33.2 will fix a few of these issues.
Check out more details below.
Sprocket Patch 0.2.33.2 Notes – May 7, 2025
Changes
- Reimplemented all missing scenarios from 0.127.
- Made fuel tanks require larger hits to be set on fire. This should stop light spalling from creating fuel fires.
- Ammo rack cookoff damage now scales with the quantity of propellant in the vehicle.
- Fires now deal less damage the more extinguished they are, making them easier to put out.
- Significantly increased the radius illuminated by muzzle flashes.
- Lowered the brightness of muzzle flashes.
- Halved the length of the light flash from muzzle flashes.
- Shell impacts now apply force to the hit vehicle.
- Replaced all scenario splash images.
- Added separate splash images for custom battles map selection.
Fixes
- Spare wheels now default to the air tyre model if the vehicle has no powertrain.
Scenario Tweaks
No Tank’s Land
- Objective changed from ‘Destroy 75% of enemy artillery’ to ‘Cross no man’s land’.
- Moved the vehicle editor closer to the front.
- Moved artillery back by several kilometres to more realistic ranges.
- Removed allied artillery.
- Removed crossing boards from the enemy trenches.
- Replaced enemy AT guns with designs more suitable for the era. Designed by Nirrti from the community.
Taiga
- Objective is now to get past several well-concealed AT guns.
- It’s now a solo mission, you’re limited to one vehicle.
- It now has a heavy fuel requirement, with a long distance travelled since the last refuel.
Ambush
- The ambushers no longer drive into the convoy. Instead, they’ll maintain the high-ground.
- Improved graphics of the background mountains.
- Moved the escape point closer to the start position.
The Crossroad
- Allies will now dive to cover on first contact.
- Allies will wait until the whole convoy is in cover to begin their assault.
Silent Border
- Objective changed to ‘Get three vehicles across the border’.
- Moved the ambushing AT gun inside the barn, instead of next to it.
- Significantly reduced the surface area in contact with the tracks required for mines to detonate.
- Made mine damage more consistently deadly.
- Doubled the density of mines.
Sandbox
- Overall map polish.
- Removed the runway, as it felt out-of-place (the flat is still there)
- A copy of the editor vehicle now spawns 150m away.
- A neutral heavy from the Defence scenario now spawns 300m away.
- Removed the beach. Replaced with continuous cliff.
- Improved ocean visuals.
Just a few features remaining until 0.2 goes into beta:
- Multiple cannons per gunner, with a potential fire delay.
- Internal overlay in battle, to better show component health and remaining ammo.
- Track armour and health.
- Part and turret decoupling on ammo rack detonations.
- Hamish
Download Sprocket update 0.2.33.2 on PC.