A new SurrounDead update 1.3.2 patch notes are released for players. Read what is new and fixed in today’s SurrounDead patch. Read the official patch notes below.
SurrounDead 1.3.2 Patch Notes – Jan. 31, 2023
ADDITIONS:
- New passive skill: Thief (Improves player speed of breaking into stuff and less chance of making noise)
- New currency item: Credits
- Locked safes added to map that can contain Credits & Money
- Wandering trader now sells rare items that can be purchased with the obscure currency ‘Credits’
- Locked objects have a chance to produce noise when opening them, this will draw AI to your location
- Reset player camera position (Change keybinding to enable)
- Added audio when hovering over UI buttons
- Interact UI shows keybinding and if the container is inspected or not
- Removed keybinding for reset level and added a button in difficulty options that resets the player’s level & skills
- Added new exploration music
- Added ability for player to sit down (keybinding in controls)
- Added UI for when health is being regenerated (Can be disabled)
CHANGES:
- Regen health is started by either using medical items or sitting down
- Improved crafting so that you don’t have to click back on it each time
- To regain health (With skill) you need to have at least 15 health
- Changes to font of interact UI
- Increased lock picking of doors from 5s to 10s
- Backend changes to shaders
- Adjustments to some prices
- Changes to foliage
BUG FIXES:
- Fixed bug on locked objects where cancelling the progress will not cancel the animation
- Fixed rare issue when a vehicle runs out of fuel it will go backwards
- Fixed to random issue of zombie bosses spawning in weird positions
- Fixed floating trees near a motel location
- Fixed bug where you could loot hidden cache multiple times