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Surrounded Version 0.6.3 Patch Notes – July 17, 2023

Surrounded update 0.6.3 is now rolling out on PC (Steam), PS4, PS5, and Xbox one. According to the official Surrounded patch notes, the latest update 0.6.3 added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s Surrounded patch 0.6.3 will fix a few of these issues.

Check out more details below.

Surrounded Patch 0.6.3 Notes – July 17, 2023

Features:

  • Revamped sliding system.

Updates & Enhancements:

  • You will now see an icon indicating whether or not a lobby has a password.
  • The carnivorous will now only do its failsafe teleport when it does not have a line of sight with the player to prevent breaking immersion.
  • Players will now be teleported back to a random respawn location in case they fall out of the map.

Balancing:

  • Reduced the Carnivorous sight range, hearing range and vision cone
  • The Mother and Carnivorous will now run away instead of walk away when being scared by fireworks.

Bugfixes:

  • Fixed keybinds not working.
  • Possible fix for monsters floating in the air and desyncing.
  • All players should now get the “Finish Surrounded” achievement when finishing the game.
  • The “Stamina Efficient” achievement now works correctly.
  • Fixed players being able to walk through walls in the ending.
  • Added a notification in the ending saying all players are required to interact.
  • Fixed monsters being able to spawn on the roof of the ending location.
  • Fixed monsters being able to spawn on top of the powerstation.
  • Fixed the medkit not restoring or depleting health.
  • Fixed players being able to get stuck between the terrain and the ending location.
  • Removed some floating objects throughout the map.
  • Fixed the interact key prompt getting stuck on the screen after dying near an interactable.
  • Fixed the inventory permanently staying on screen after dying with the inventory open.
  • Possible fix for the backpack despawning.
  • Possible fix for players not being able to move after being revived.

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