A new Survivalist: Invisible Strain update 202 released on PC. According to the official Survivalist: Invisible Strain patch notes, the latest update addresses some bugs and crashes.
Since the last patch, players are experiencing problems with the game. Today’s Survivalist: Invisible Strain patch 202 will fix a few of these issues.
Check out more details below.
Survivalist: Invisible Strain Patch 202 Notes – June 16, 2024
- A quest to get to know Cooper McClure (Emma’s husband) a bit more
- Added a dialog path for if Carter dies but you complete the Stranger quest anyway
- Added a path for Liam to trigger some of the late game stuff instead of Kelly if she isn’t around
- Emma wants cookies mini-quest
- Kelly directs you to Utopia Park to find more supplies
- Invisible Strain percentage increases over time (except for the Sandbox Mode Easy difficulty level where it’s always 0%)
- Story Mode starts a bit later in the Spring so your crops don’t die of frost
- Reduced requirement to stock up on gasoline or vegetable oil at the end of Story Mode
- Added achievements (placeholder icons, not fully tested)
- Added hint for the first time a community member is unconscious and needs bandaging
- Added hints for crops dying of frost
- Added hints for drag-selecting and group assignment
- Added hint message for when you assign someone to a role while they are taking a break
- Added a minimum delay between friendly snowfights among community members
- Added a quest when you first get to FEMA to take Kelly with you if you haven’t already
- Added a little extra dialog if you talk about hitting the road out of Moose Valley to someone who isn’t in your community
- Added threatening dialog used by more aggressive characters instead of begging when trying to get an item from someone
- Added ability to make car parts using forge
- In the rivalry quests you can kill the target, but the quest giver won’t always thank you for it
- Crafters can automatically pick up flint that’s on the ground
- Cap the number of times you can get fake FEMA helicopter teams in Sandbox Mode
- Stop people from attacking people they are in love with if their opinion of them drops, instead they just get over them (via gossip dialog with a third person)
- NPCs don’t declare war on people if they just kicked them out of their community
- Corpses are shown on the map in the fog of war if you have investigated them already
- Prevent drinking caffeine if you aren’t sleepy enough, as it’s annoying to have to check how sleepy you are
- Prevent Cameron Hines from declaring war on FEMA
- Prevent hitting the road with corpses or zombies in the vehicle
- Possible fix for refugees etc spawning behind the entrance gates to the map sometimes
- Some fixes for Charlie in Ritzville
- Updated Hungarian, Italian, Korean, Latin American Spanish, Russian and Simplified Chinese translations
- Fix for characters with zones set getting stuck trying to make food for others using campfires that are out of their zones
- Fix for NPCs getting stuck while vaulting while offscreen
- Fix for bodies flying a long distance when dropped while offscreen
- Fix for getting stuck in stream in Story Mode
- Fix for getting stuck unable to use controls while trying to assassinate someone who is walking away at the same speed as you
- Fix for red strain hordes getting stuck forever in Ritzville if the gates are closed
- Fix for plantable crops models being perpendicular to the ground
- Fix for radio/world map not being recognized immediately if you capture a building with them in it
- Fix for a miner not depositing stone because they also had a lower priority crafting role that used it
- Fix for characters in snowfights shooting each other with ranged weapons after they get interrupted by combat with real enemies
- Fix for animation glitch when starting to chop wood or similar activities
- Fix for glitch where hair goes bright yellow when by a campfire
- Fix for people burying Martin Steele so you can’t complete a quest
- Fix for Emma getting stuck not reacting to anything while in labor
- Fix for characters such as Kelly who aren’t supposed to be able to join you doing it via a chain of their friends or relatives
- Fix for Kaleb being able to join you which means his dialog involving the dump truck doesn’t make sense
- Fix for dialog option asking Kelly what she wants gold for not disappearing if she trusts you enough to tell you first time
- Fix for communities not starting off with enough food if you start Sandbox Mode in late winter or early spring
- Fix for people (or chickens) being able to get into buildings they are close to even if there is no allowable path
- Fix for being able to teleport through walls by exiting from a car door next to them
- Fix for being able to remotely open/close other communities gates from across the map in command mode (e.g. to let zombies in)
- Fix for quest failing if Morgan Harding can’t pathfind to your community, or if she dies
- Fix for FEMA declaring war on Cameron Hines after Emma plants the bomb
- Fix for homeless community occupying Pilot’s Union helicopter
- Fix for being able to demolish supposedly indestructible edge fences with tool boxes
- Fix for sometimes not being able to give Cameron the valid green pass if you are evacuating yourself
- Fix for Story Mode saves from different new games having the same id and overwriting each other (if you’re using save tokens)
- Fix for captives getting annoyed at you for attacking their captors (or their base)
- Fix for exploit where you could view another community’s Community tab by stashing a body in a building and viewing their inventory
- Fix for equipment transfer amount dialog allowing you to transfer more items than an NPC wants to sell (e.g. if they have 2 molotovs but only want to sell 1)
- Fix for bug in mods where builders need a pot to building something, and they would try to get other containers instead of getting a pot from a campfire
Download Survivalist: Invisible Strain update 202 on PC.