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Game Patch Notes

Dead by Daylight update for PS4 and Xbox One Changelog

Dead By Daylight update patch notes are now available for PS4 and Xbox One. Recently, Dead By Daylight patch was released with The SAW DLC which includes a New Killer (The Pig), a new Survivor (David Tapp) and a new Map (Gideon Meat Plant). In addition, Dead By Daylight update also includes various bug fixes and game improvements.

Dead by Daylight Update Patch Notes

FEATURES & CONTENT

  • Content – Removed the Winter Event gift box skin and replaced with the Mystery Box
  • Content – Removed the Winter accessories and themed skins from the lobbies and in game
  • Content – Removed the Winter themed lobby and menu music
  • Content – Removed the possibility for the “Winter Party Starter” firecracker item to spawn in chests and in the Bloodweb
  • Feature – Added a “Secondary Power” keybinding to the Killer Controls. Hag players can now rebind the Teleport button, which should now prevent accidental teleports when using the Mint Rag add-on.

BALANCE

BloodWeb Changes

  • Changed the half price cost of the Mystery Box back to the original values
  • Readjusted drop rates of items from level 25 to 50
  • The mystery boxes appearance rate is back at what it was prior to the Winter Event.

Design Changes

  • Blindness status effect now blocks auras of hooked and downed survivors. (This includes Hex: The Third Seal and Huntress Add-ons)
  • NURSE: After blinking, the Nurse used to have a special attack with different speed values and detection zones. This has been removed. The Nurse will now have a regular lunge after blinking.
  • NURSE: Duration of the blink now depends on the how long the player charged the blink for, rather than the distance traveled during the blink. The time required to fully charge a blink (2 seconds), the maximum distance traveled (20 meters) and the time required to cover that distance (1.5 seconds) remain unchanged.
  • NURSE: Lunge speed has been adjusted: She will now accelerate to a maximum speed of 6.9 m/s during the lunge, like other killers. Previously, her regular (non-blink) attack was slower than other killers due to her reduced movement speed.
  • NURSE: Reappearance time is now much shorter and should be occurring as she blinks, this should remove the feeling that her collision is in place before she is visible, and allow for visual feedback in order to play against The Nurse.
  • NURSE: We’ve updated how much time it takes to blink and linked this timing to how long The Nurse Blinks. Due to the Blink mechanic improvement, Nurse’s are now able to short blink instead of being forced to blink in relation to how long they have charged. Coupling the charge time for how long the nurse will take to displace herself will allows for survivors to always have a similar visual queue and timing to give them time to try and dodge The Nurse.
  • NURSE: We’ve updated how we calculate where the Nurse Blinks, this change allows the Nurse to blink upwards and downwards with more accuracy. This change has also enabled the Nurse to vary how far she Blinks, allowing her to blink closer when previously she would have committed to the distance she had charged. This will significantly improve the Nurse’s ability to Blink. The following points will address the additional balance changes that should counterbalance the improved Blink.
  • SCRATCH MARKS: We’ve adjusted how Scratch Marks are displayed, they should no longer be; showing up on a floor above a survivor and showing up on walls that are opposite of a survivor running. They will still show up under floors when a survivor is running above it.
  • Save The Best for Last’s text and functionality has been updated. The successful attack cooldown will not be lost when changing targets during a chase and will continue to be active as long as a chase is held for more than 20 seconds.

Map Changes

  • Added logic that limits the number of generic pallets that can spawn inside the Badham Preschool map to 3. Made the outside pallets procedural.
  • Changed the minimum and a maximum number of procedural pallets that can spawn. Global Change.
  • Fixed an exploit on the harvester object in the farm theme.
  • Implemented a new pallet management system that allows us to tweak the minimum and a maximum number of procedural pallets that can spawn per map.
  • Increased the minimum spawning distance between procedural pallets from 8m to 10m. Global Change.
  • Reduced the number of pallets that can spawn on the edges of the Backwater Swamp maps.

Bug Fixes

  • Added “Personal” to the Chalk Pouch, Cream Chalk Pouch and Ivory Chalk Pouch offering descriptions in all languages except Portuguese, Polish, Traditional Chinese, Korean and Japanese
  • Added “Personal” to the Escape! Cake and Survivor Pudding Anniversary offerings descriptions in all languages except Portuguese, Polish, Traditional Chinese, Korean and Japanese
  • Changed the name of Jake’s Old Man head customization from the Head Case DLC pack to Old Man Jake
  • Fixed a missing word in one of the survivors loading screen tooltips
  • Fixed a typo in the Doctor’s “Obedience” – Carter’s Notes add-on that referred to Shake it off instead of Snap Out Of It
  • Fixed a typo in the Survivors’ Health State section of the Killers Help & Tutorials Guide
  • Dead By Daylight patch 1.25 fixed a visual desync between host and client that could cause The Nurse to become invisible after a double blink or Memento Mori
  • Fixed an issue that allowed players to get on top of one of the piers in The Pale Rose
  • Fixed an issue that blocked Killer movement when a survivor was crouched in front of the hay bale on the combine harvester in Coldwind Farm maps
  • Fixed an issue that caused incorrect audio to play when The Shape killed a survivor
  • Fixed an issue that caused perk bonuses to appear as Offering bonuses on the tally screen. English only.
  • Dead By Daylight version 1.25 addressed an issue that caused the Cursed status effect and debuff icon not to appear when Hex: Ruin or Hex: Huntress Lullaby were triggered
  • Fixed an issue that caused the Nightmare’s eyes to appear translucent in game
  • Fixed an issue that caused the Upgrade button to erroneously disappear from the tally screen
  • Fixed an issue that caused the aura of a Survivor opening an exit gate to show at the improper range when using the Wake-Up! perk
  • Fixed an issue that caused the equipped perks in the Loadout to reset when switching roles in a Kill Your Friends
  • Fixed an issue that could cause an invisible survivor pawn to appear in a match when that survivor disconnected during loading
  • Fixed an issue that could sometimes cause the points on the scoreboard to be inconsistent between host and clients
  • Dead By Daylight update 1.25 addressed an issue that made it impossible to search a chest in Mother’s Dwelling
  • Fixed an issue that made it impossible to track the hatch or bear traps via the Rainbow Map item or the Black Silk Cord/Red Rope map add-ons
  • Fixed an issue that made it possible for the Engineer’s Toolbox to sabotage
  • Fixed an issue that visually caused add-ons from a previously equipped item to remain when switching items in the Loadout
  • Dead By Daylight 1.25 addressed an issue where Killers were not awarded bonus Bloodpoints with the perk Hex: Thrill of the Hunt equipped
  • Fixed an issue where clients had the Kill Your Friends Loadout if they left the private match
  • Fixed an issue with The Nurse’s Plaid Flannel add-on that caused it to indicate the wrong position for the blink. It should now accurately display the target location for the blink.
  • Fixed an issue with The Nurse’s Plaid Flannel add-on that caused the blink indicator to display the shading used for being behind an object at all times. It will now properly display with light shading when unobstructed, and dark shading when behind an object. This should make it clearer where the blink will land.
  • Dead By Daylight version 1.25 addressed multiple issues that blocked player movement when a survivor was on specific hooks in Treatment Theatre
  • Fixed multiple typos in various Daily Rituals
  • Fixed various impassable gaps in the Badham Preschool map
  • Dead By Daylight update 1.25 fixed various impassable gaps in the Coldwind Farm maps
  • Fixed various impassable gaps in the Disturbed Ward map
  • Fixed various impassable gaps in the MacMillan Estate maps
  • Tentatively fixed an issue that could occasionally cause no outdoor hooks to spawn in the MacMillan Estate maps #2. Due to the nature of this issue, it was difficult to reproduce and we will be tracking the status of the issue after this patch to confirm.
  • Updated various Offerings and add-on descriptions to properly reflect their behavior in all languages

XBOX ONE 

  • Fixed an issue that caused a “No Network Connection” message when signing out of an active profile during the title loading screen
  • Fixed an issue that caused an incorrect error message to prompt the user when signing out of an active profile during the credits
  • Fixed an issue that caused a crash when the host of a Kill Your Friends lobby signed out of their active gamer profile during the session loading
  • Fixed an issue that prevented the user from inviting friends to a Survive With Friends lobby when accepting an invite while queued in the SWF lobby
Categories
Latest

Dead by Daylight update 1.18 released with fixes – Patch Notes

Dead by Daylight update 1.18 is now available on PS4 and Xbox One. The Dead by Daylight version 1.18 update download size is around 1.6GB on PS4 and 5.19GB on Xbox One. According to the official patch notes, the latest update includes some gameplay changes and bug fixes.

In addition, the new Dead by Daylight update 1.8.0 has fixed an issue causing the items to be lost when using the offering White Ward and the add-ons Weaved Ring & Milky Glass Token. Check out full changelog below.

Dead by Daylight version 1.18
Dead by Daylight version 1.18

Dead by Daylight update 1.18(1.8.0) Patch Notes

FEATURES & CONTENT

  • Removed the Slightly and Moderately map offerings from Bloodwebs and from the Kill Your Friends offering inventory
  • Legacy clothing has been retouched to bring back it’s glory.

BALANCE

  • Dead by Daylight version 1.18 has added the ability to unhook a survivor from all possible angles.
  • Generator regression % is increase to 100% from 25%
  • Generator breaking time reduced to 2 seconds from 3 seconds
  • Adjusted Global Skill Check Chances, we believe they were currently a little too high when no item/perk was being used and we would like to encourage choice through items/perks and add-ons. As one of the first steps towards a healthier balance, we will be changing the following Skill Check Chances.
    • Heal Other Skill check Chance remains at 15%.
    • Heal Other with Medkit Skill Check Chance remains at 15%.
    • Heal Self with Medkit Skill Check Chance changed from 15% to 12.5%
    • Heal Self without medkit Skill check Chance changed from 15% to 10.5%
    • Repair with a toolkit Skill Check Chance has been changed from 8% to 10.5%
    • Repair without a toolkit Skill Check Chance has not changed, it remains at 8%.
    • Sabotage Hook with a toolkit Skill check Chance remains at 15%.
    • Sabotage Hook without a toolkit Skill Check Chance changed from 15% to 10.5%
  • Dead by Daylight update 1.8.0 Increased the time it takes to increase Bloodlust levels from 12 to 15 seconds. It has been brought to our attention that Bloodlust is currently triggering every 12 seconds. This is an error as Bloodlust is intended to trigger every 15 seconds. It is unclear when this issue occurred, Bloodlust should be triggering every 15 seconds as this should give an opportunity for survivors to lose the killer before they reach their next Bloodlust level. Bloodlust is intended to be an option for killers to use and it is not intended to be the answer to all situations.
  • Increased wiggle penalty for dropping a survivor from 25% to 33%. The initial intent was to cause killers to drop survivors after dropping them 4 times in a row. Due to recovery rates killers had 5 drops before the survivor was freed. This change should cause survivors to be freed after being dropped 3 times in a row when dropped in quick succession
  • Dead by Daylight update 1.18 reduced “Good” healing skill check success reward from 1% to 0%. Good skillchecks are meant to continue progress as the skillcheck was not failed, Good skillchecks were not meant to advance progress.
  • Reduced the audio levels of The Wraiths growls while cloaked from the survivors standpoint
  • Removed some parts of the railing on the second floor of the Foundry in MacMillan Estate
  • Integrated additional analytics support

BUG FIXES

  • Dead by Daylight patch 1.18 adjusted the audio cue when losing an item when the survivor was hit by a killer with the perk “Franklin’s Demise”
  • Fixed an issue causing the items to be lost when using the offering White Ward and the add-ons Weaved Ring & Milky Glass Token
  • Dead by Daylight version 1.18 fixed an issue that caused The Wraith’s poncho to clip into the camera when attacking
  • Fixed an issue that caused items, perks, add-ons, powers, and offerings to have the incorrect inventory type text on the scoreboard
  • Dead by Daylight version 1.18 has fixed an issue that caused no bonus Bloodpoint rewards when using The Shape’s add-ons “Scratched Mirror” & “Vanity Mirror”, numbers are currently too high, they will be reduced in the next patch.
  • Dead by Daylight update 1.18 fixed an issue that caused placeholder Lore Tips to be displayed on the loading screen
  • Fixed an issue that caused the Killer to become stuck in the boxes on the porch of the Strode house in Haddonfield when performing a window vault interrupt
  • Fixed an issue that caused the chainsaw’s rev audio looping when doing a pallet stun on the Cannibal
  • Dead by Daylight version 1.18 fixed an issue that caused the perk “Franklin’s Demise” not destroying the toolbox add-on “Brand New Part” when survivor is hit while using it
  • Fixed an issue that caused the smoke VFX from the Nurse’s Sally of the Lantern cusotmization to reappear before her blink was complete
  • Fixed an issue that caused the smoke VFX from the Nurse’s Sally of the Lantern cusotmization to remain visible when looking downwards
  • Accroding to the Dead by Daylight patch notes, the new update has fixed an issue that could cause a hooked survivor to become broken for the rest of the match if a survivor got disconnected while unhooking them
  • Fixed an issue that could cause bear traps to float when placed in certain areas in the Grim Pantry map
  • Dead by Daylight update 1.18 fixed an issue that could cause players ranks to reset when closing the application
  • Fixed an issue that could cause the match management settings to reset to default after each match in Kill Your Friends
  • Fixed an issue that could cause the non host killer of a Kill Your Friends match to remain in game when leaving the match
  • Dead by Daylight version 1.18 has fixed an issue that made it impossible for Killers to pick up survivors if they exited the locker in crawl state
  • Fixed an issue that made it impossible to earn the “No One Left Behind” achievement
  • Dead by Daylight update 1.8.0 has fixed an issue that made it impossible to interrupt a survivor installing a Brand New Part
  • Fixed an issue that made it possible for a player to remain the Obsession indefintely if they were the Obsession in a Kill Your Friends match as the host survivor
  • Dead by Daylight update 1.18 has fixed an issue where players were not awarded bloodpoints when partially sabotaging a hook
  • Fixed an issue where players were not awarded bloodpoints when partially searching a chest
  • Fixed an issue where the Halloween™ music was missing when loading into Haddonfield
  • Dead by Daylight version 1.18 has added various localization fixes.

Recently, Dead by Daylight – A Nightmare on Elm Street DLC was also released on Steam. Check your game update and download latest Dead by Daylight update 1.18.

Categories
Gaming

Dead by Daylight update 1.6.0 Lullaby for the Dark out on Xbox One

Dead by Daylight update 1.6.0 Lullaby for the Dark is now available on Xbox One. The update download size is around 3.7GB on Xbox One. The latest update includes new killer, new location, a new map and much more.

In addition, the update includes bug fixes and game improvements. This patch has fixed an animation desync when Killers picked up a crawling Survivor as they were falling. The patch also fixed an issue causing clients to lose their items and add-ons when the host leaves the match. Check out full changelog below.

Dead by Daylight update-sihmar
Dead by Daylight update 1.6.0

Dead by Daylight update 1.6.0 Lullaby for the Dark for Xbox One – Patch Notes

FEATURES & CONTENT

  • Added a new Killer (The Huntress)
  • Added a new location (Red Forest)
  • Added a new map for Red Forest (Mother’s Dwelling)
  • Added a new Survivor (David King)
  • Adjusted the perk display in the in game HUD to more clearly show perks from other players.
  • Changed the position of the lobby messages so they’re more visible and have less overlap with other UI elements.

BUG FIXING

  • Dead by Daylight update 1.6.0 Lullaby for the Dark for Xbox One has fixed an animation desync when Killers picked up a crawling Survivor as they were falling.
  • Fixed an issue causing clients to lose their items and add-ons when the host leaves the match. (Please note this only includes when pressing “Leave”. Pulling Ethernet cable is a separate issue).
  • Fixed an issue causing players to be prompted with “Cannot start with X Killers” after switching roles in a KYF lobby.
  • Fixed an issue causing Survivors to be able to repair the generator in the lodge from below the porch in the Blood Lodge map.
  • Dead by Daylight update 1.6.0 Lullaby for the Dark for Xbox One has fixed an issue causing Survivors to snap into the hook sabotage animation.
  • Fixed an issue causing Survivors to snap to the hook when attempting to sabotage from a distance.
  • Fixed an issue causing the camera to sometimes clip through The Shape’s mask when attacking.
  • Dead by Daylight update 1.6.0 Lullaby for the Dark for Xbox One has fixed an issue causing the Killers to do a snapping animation when performing an interrupt on a Survivor rescuing someone from the hook.
  • Fixed an issue causing the Killers to sometimes see no scores in each category on the match results screen.
  • Dead by Daylight update 1.6.0 Lullaby for the Dark for Xbox One has fixed an issue causing The Nurse to be able to blink inside of hills.
  • Fixed an issue causing the perk Hex: No One Escapes Death levels I and II to display the “Exposed” status effect icon when the exit gates were available.
  • Fixed an issue causing the perks Borrowed Time and We’ll Make It to have no effect once the exit gates were available.
  • Fixed an issue causing the speed boost from the perk Hex: Thrill of the Hunt to not take effect once the exit gates were available.
  • Dead by Daylight update 1.6.0 Lullaby for the Dark for Xbox One has fixed an issue causing the Survivor to be in a broken state when they were placed on a hook at the same time the hook was sabotaged.
  • Fixed an issue causing flickering on the hospital door prior to reaching the exit gates.
  • Fixed an issue that caused the Entity spikes to not appear for the Killer at the exit gates in Haddonfield.
  • Dead by Daylight update 1.6.0 Lullaby for the Dark for Xbox One has fixed an issue that could cause clients getting kicked out of lobbies when loading into a match.
  • Fixed an issue that could cause the player camera to switch to 1st person when getting hooked.
  • Dead by Daylight update 1.6.0 Lullaby for the Dark for Xbox One has fixed an issue that could rarely cause players bloodwebs to become empty after a prestige.
  • Dead by Daylight update 1.6.0 Lullaby for the Dark for Xbox One has fixed improper translations in Portuguese for offerings that reward Survivors with additional Bloodpoints in the Survival category.
  • Fixed several missing characters in various localized languages.
  • Dead by Daylight update 1.6.0 Lullaby for the Dark for Xbox One has fixed the misaligned burn effect when purchasing a perk from the Shrine of Secrets.
  • Fixed the width of several tooltips so they better fit localized text.
  • Fixed various customization clipping issues.
  • Dead by Daylight update 1.6.0 Lullaby for the Dark for Xbox One has fixed an issue causing the Huntress’ hatchets to trigger an explosion sound after successfully hitting a survivor
  • Dead by Daylight update 1.6.0 Lullaby for the Dark for Xbox One has fixed an issue causing the Huntress’ hatchets to hit invisible collisions on barrels, crates & logs in the “Pale Rose” map
  • Fixed an issue that could cause a large rock to block the exit in the “Mother’s Dwelling” map
  • Fixed an issue making it impossible for a survivor to be picked up by a killer in certain parts of the Smokehouse building of the “Mother’s Dwelling” map
  • Fixed an LOD issue on sabotaged hooks
  • Dead by Daylight update 1.6.0 Lullaby for the Dark for Xbox One has fixed an issue causing The Nurse to have no cooldown animation after successfully hitting a Survivor
  • Fixed an issue that allowed The Nurse to be able to immediately attack after she blinks
  • Fixed an issue that caused The Nurse’s hands to disappear after a successful Precise Blink.
  • Dead by Daylight update 1.6.0 Lullaby for the Dark for Xbox One has fixed an issue that allowed The Nurse to move her camera while she was stunned.

Check your game update and download latest Dead by Daylight update 1.6.0 Lullaby for the Dark on Xbox One.