Categories
Gaming

Absolver Update 1.17 Patch Notes for PS4 and Steam

Absolver update 1.17 is now available on Steam and PS4. According to the official Absolver version 1.17 patch notes, this is a small debug patch that will improve overall stability, and address some recent bugs. In addition, Absolver patch 1.17 has also fixed a bug in the Remapping feature where players couldn’t rebind their special ability with a binding other than mouse. Read full details below.

Absolver Update 1.17 Patch Notes for PS4 and Steam

  • You can now add gold weapon to your School rewards
  • Fixed a bug where Weapons looted in Rift Disks were deleted in inventory
  • Absolver version 1.17 addressed a bug in the Remapping feature where players couldn’t rebind their special ability with a binding other than mouse.
    Fixed a bug in the Remapping feature where the “Invalid key” prompt was displayed when it shouldn’t be
  • Addressed a bug where the player could sheath a sword without spending tension shard(s)
  • Fixed a recurrent crash on PS4
  • Fixed a desync issue generating lag
  • Absolver patch 1.17 fixed an issue in the Birdhouse map where the players could escape from the 1v1 area
  • Fixed an issue where the character’s origin (skin tone) could be changed without validation from the player
  • Fixed forced stance in top right after locking an enemy with an attack
  • Absolver 1.17 update fixed an issue on Shaman Tunic Overtop where the cloth animation would not be played in specific conditions.

Check your game update and download the latest Absolver update 1.17.

Categories
Gaming

Ubisoft Far Cry 5 PC System Requirements and details

Far Cry 5 PC System Requirements and other details are now available ahead of its launch on 27 March. You will require GeForce GTX 670 or AMD R9 270 with 2GB VRAM to play the game at lowest settings. The game on PC will get extra graphics tweak options. Check out more details below.

Far Cry 5 PC system requirements

MINIMUM CONFIGURATION:

  • OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
  • PROCESSOR: Intel Core i5-2400 @ 3.1 GHz or AMD FX-6300 @ 3.5 GHz or equivalent
  • VIDEO CARD: NVIDIA GeForce GTX 670 or AMD R9 270 (2GB VRAM with Shader Model 5.0 or better)
  • SYSTEM RAM: 8GB
  • Resolution: 720p
  • Video Preset: Low

RECOMMENDED CONFIGURATION (60 FPS):

  • OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
  • PROCESSOR: Intel Core i7-4770 @ 3.4 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalent
  • VIDEO CARD: NVIDIA GeForce GTX 970 or AMD R9 290X (4GB VRAM with Shader Model 5.0 or better)
  • SYSTEM RAM: 8GB
  • Resolution: 1080p
  • Video Preset: High

4K 30 FPS CONFIGURATION:

  • OS: Windows 10 (64-bit version only)
  • PROCESSOR: Intel Core i7-6700 @ 3.4 GHz or AMD Ryzen 5 1600X @ 3.6 GHz or equivalent
  • VIDEO CARD: NVIDIA GeForce GTX 1070 or AMD RX Vega 56 (8GB VRAM with Shader Model 5.0 or better)
  • SYSTEM RAM: 16GB
  • Resolution: 2160p
  • Video Preset: High

4K 60 FPS CONFIGURATION:

  • OS: Windows 10 (64-bit version only)
  • PROCESSOR: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent
  • VIDEO CARD: NVIDIA GeForce GTX 1080 SLI or AMD RX Vega 56 CFX (8GB VRAM with Shader Model 5.0 or better)
  • SYSTEM RAM: 16GB
  • Resolution: 2160p
  • Video Preset: High/Ultra
Ubisoft Far Cry 5 PC System Requirements Sihmar
Ubisoft Far Cry 5 PC System Requirements Sihmar
Categories
Game Patch Notes

Fortnite Update brings New Map Updates, Battle Pass Bonuses and More

Fortnite Update 2.2.0 will be available tomorrow on PS4, Xbox One, and PC. The latest patch includes the long-awaited Battle Royale map update, along with a number of significant improvements to the Scoped AR, voice chat, and much more. In addition, the Save the World winter event has been extended until January 24. Check out full patch notes below.

Fortnite Update 2.2 Patch Notes

NEW

Map Update
Discover a new city, underground mine and a number of other brand new locations scattered across the Western side of the map. Biomes are also premiering in this patch, enriching the environment and personalizing each area. Where are you going to drop?
Battle Pass Bonuses
  • Get a free 5 tier head start in Season 3 when you purchase the Season 2 Battle Pass.
  • Buy ten Battle Pass tiers for the price of six with this special bundle in the store. On sale now for a limited time!
Winter Event Wrap Up

The Save the World winter event has been extended until January 24.

Voice Chat

Continue your conversation in the pre-game lobby, which now fully supports voice chat!


PATCH NOTES – BATTLE ROYALE

WEAPONS

  • Removed the Scoped AR from Supply Drops.
  • Updated the scope for the Scoped AR.
    • Replaced the old arrow reticle with a more modern design. It should be easier to tell where you are aiming and where your crosshair actually is.
  • The Snowball Launcher has been replaced by the normal Grenade Launcher.
  • Slightly increased the size of the grenade (loot).
Bug Fixes
  • Fixed frag and smoke grenades exploding on impact when hitting shallow water.
  • Fixed an issue where the grenade toss animation ended prematurely when tossing the last grenade in a stack.
  • The Boogie Bomb effect will now kick players out of weapon targeting.
  • Players can no longer place traps while affected by the Boogie Bomb.
  • Explosion effects now play properly on water surfaces.

GAMEPLAY

  • Friendly Fire is now disabled. This is exploratory and subject to change. We will be closely evaluating this and want your feedback!
  • Players will now immediately aim their weapon upon landing on the ground if they press and hold the aim button while in the air.
  • Pickups no longer take priority over reviving DBNO squad members.
  • Empty chests and metal street lights will no longer block players from building.
  • Corn stalks are now destroyed upon taking any damage.
Bug Fixes
  • Adjusted how ammo crates drop ammo so that they don’t overlap the ammo box itself.
  • Attempting to use a scope while playing an emote will now cancel the animation.
  • Fixed an issue that prevented players from picking up eliminated player’s items.
  • Fixed a few issues which caused supply drops to pass through player built structures.
  • Fixed an issue which caused a trap to deal no damage if a ramp or roof is placed in front of the trap.
  • Build mode visuals no longer persist when using a Launch Pad or when knocked into the DBNO state.
  • Fixed an issue that allowed players to see through the smoke grenade effect while scoped.
  • You can now move forward and backward while gliding when facing straight up and down.
  • The Cozy Campfire trap no longer heals eliminated players.
  • Fixed an issue which caused the glider to sometimes deploy sideways after using a launchpad.

WORLD

  • The map has been updated with many new points of interest, biomes, and more!
  • Players now interact with grass and foliage as they walk through it.
  • Added water effects when entering and exiting water.
  • Added a new post-process effect for when your camera goes below the water surface.
    • It will now look like you are actually underwater, and you can no longer see for an infinite distance.
  • Added Ammo Boxes to Dusty Depot.
  • Increased the amount of metal harvested from shipping containers.
Bug Fixes
  • Water no longer blocks bullets and projectiles.

ITEM SHOP

  • Starting on January 17th, 2018 players should see six daily store slots instead of four.
  • Starting on January 21st, 2018 the Weekly Item shop is changing to the Featured Item Shop.
    • Offers will update twice weekly instead of once.

UI

  • Sniper elimination feed messages now include elimination distance in meters.
  • When spectating a far away player, a “loading” message may be displayed for a short time, and the game world will appear after loading completes.  You cannot switch to another spectated player until the load completes.
  • The “Reset Building Choice” option now defaults to “Off” in Battle Royale.
  • sAdded a new option to select which voice chat input device to use.
Bug Fixes
  • The “Select Mode” button is now greyed out and unselectable after readying up.
  • When selecting “Report Player” the “Name” field will no longer auto-fill the the player’s own name.
  • Adjusted the “Cancel/Unready” button so it looks more like the “Ready” button.
  • The “Press E to Pickup” prompt no longer persists for DBNO players.
  • Fixed an issue that made the voice chat icon appear to be active if the player disabled their voice chat while it was active.
  • Fixed an issue which caused the revive icon to remain over a player if two players revived them at the same time.
  • Players will now be able to unready if the party leader cancels matchmaking while in the “Loading Content” phase.
  • The matchmaking UI will now properly update when joining a different Battle Royale lobby while the user is set to Ready.
  • Fixed local user always showing up in the global leaderboard with 0 wins if they aren’t in the global top 50 list.

PERFORMANCE

  • Added level streaming, which loads the world on-the-fly as you move around, enabling a richer map and improved performance.
    • Improved frame rate by greatly reducing the number of objects that need to be updated.
    • Loading times have been greatly improved.  It’s over twice as fast to load into the match on PS4 and Xbox One!
    • Loading content before matchmaking now completes quicker.
    • Greatly reduced hitching when garbage collecting memory every minute.
    • Greatly reduced hitching caused by updating objects when the time of day changes from day to night, and vice-versa.
  • Reduced the amount of system and GPU memory used.
  • Optimized the visual effects played when distant buildings are hit.
  • Improved overall frame rate by optimizing how player animation and footsteps are handled.
  • Cozy Campfire and Boogie Bomb items no longer cause a hitch when seen the first time in a match.
  • Encountering players with specific skins for the first time in a match no longer causes a hitch.

ART/ANIMATION

  • Greatly improved the visual quality of distant trees by using impostor billboards instead of regular meshes. This also improves overall frame rate and reduces visual popping as you approach the trees.
Bug Fixes
  • Fixed an issue that could cause remote players to look like they have stopped animating.
  • Improved the “Ride the Pony” animation so the character’s arm no longer pops.
  • Players will no longer appear as if they are still holding a weapon after being hit by a Boogie Bomb.
  • Fixed an issue that prevented the character’s launch animation from playing if a Launch Pad is placed directly at a player’s feet.
  • Adjusted the color of the Shield Potion so that’s easier to see.
  • Fixed an issue that caused teammates to appear stuck in the sliding animation if they were knocked DBNO while in the air or sliding.
  • Cozy Campfire special effects are now visible on low and medium settings.

AUDIO

  • Added new audio for pickaxes that were previously using default swing sounds.
  • Added a pick-up sound effect for the damage trap.
Bug Fixes
  • Fixed an issue which caused footstep sounds to play at an incorrect cadence or not at all while a player is not on screen.
  • Consumable item audio is now adjusted with the SFX volume slider rather than the Dialogue slider.
  • Fixed an issue which caused players to hear bullet “whiz-by” sounds from their own shots.
  • Fixed an issue that sometimes caused a falling wind sound to loop repeatedly after being eliminated.
  • Gunfire audio will no longer pan to the left & right as you move away from where you shot.
  • Reduced volume of consumable pick-up sounds.
  • Reduced volume of collection sound when harvesting wood.
  • Fixed issues with rapid left/right panning when dropping weapons, and attempting to build in an invalid location.
  • Removed the jarring stone impact sound from the AC/DC pickaxe.

GENERAL

  • Voice chat now supported in the pre-game lobby.
  • Cosmetic items can now be rotated in the locker and store pages. Left click and drag or use the right thumbstick on the controller to rotate them.
  • Removed the winter theme from the pre-game lobby.
Bug Fixes
  • Fixed an issue which allowed players to get credit for completing challenges that were not completed.
  • Fixed an issue which allowed aim assist to function while using a mouse.
  • Friend requests can now be sent to players that have left the match, using the + icon next to their name.
  • Clicking “Join” on a Discord invite when the client is not open would will no longer cause you to fail when trying to join a party.

PATCH NOTES – SAVE THE WORLD

GAMEPLAY

Bug Fixes
  • Shielders will now properly drop quest items for “Loks Book of Monsters” quest.
  • Fixed an issue with the Grenade Generation perk. The player is now rewarded with a grenade after eliminating 20 enemies rather than 21.
  • Fixed an issue where the pickaxe heavy attack was not harvesting resources.
  • Fixed an issue where the Shielder enemy would flicker after the Husk it was shielding was defeated.
  • Fixed an issue that caused quest highlights on objects to disappear when building near the object.
  • Fixed an issue that caused some parties to disband after a game.

HEROES

  • Added clarification to the tooltip of the Constructor ability, “DECOY”.
    • It now states it’s made of metal, and thus vulnerable to nature damage.
Bug Fixes
  • Impact from abilities will now properly scale with Hero Ability Damage. As a result abilities will now correctly stagger, stun, and knockback enemies at high levels.
  • Fixed an issue where proximity mines wouldn’t disappear when the player who placed them left the match or died.
  • Fixed an issue where frag grenades could still be used even when the player didn’t have enough stamina to use it.
  • Fixed an issue where the Soldier’s “Advanced Tactics” health bonus wasn’t properly  scaling in the late game.
  • Fixed an issue where the Frag Grenade perk “Cluster Bomb” was triggering twice rather than just once.
  • Fixed the tool-tip for Air Strike which incorrectly stated that Air Strike drops 12 bombs, instead of 13.
  • Fixed an issue where the Outlander Fragment abilities TEDDY and Shock Tower weren’t receiving the energy damage bonus from the Energized support perk.

UI

  • The Commander XP curve has been inflated to make way for front-end crafting. This is to ensure that low-value items (e.g. ammo) are worth at least 1 Commander XP when crafted in the main menus.
    • Commander XP will appear larger than it did previously, but the amount of Commander XP you have earned toward your next level has been preserved, and the time it takes to level up remains unchanged.
    • Increased players’ current Daily Bonus XP and current Boost XP reserves to match the new Commander XP scale.
  • Squad screens will no longer show health and shield as being buffed at all times. It will instead properly show the buff/debuff arrows on health and shield stats when previewing slotting.
Bug Fixes
  • Fixed a localization issue in the Transform menu.
  • Fixed an issue where the game background would move while using a controller to view the mission details.
  • Fixed an issue which caused players to lose menu functionality after leaving a party.
  • Fixed a Research skill tree node that was missing a prerequisite.
    • Now the Research Tier 3 Party Resistance node requires Party Tech and Party Resistance.
  • Fixed an issue where recent player lists weren’t populating immediately after a game.

ART/ANIMATION

Bug Fixes
  • Corrected flame animation rotation on the Lobber head.

GENERAL

  • Searched chests and containers will no longer block players from building.
  • Cornstalks are no longer searchable.
  • Your game window will now properly appear on the primary monitor.
Bug Fixes
  • Fixed a rare crash on Xbox One.
Categories
Gaming

Dark Souls: Remastered for PS4, Xbox One and PC is coming

Bandai Namco has confirms that they will release Dark Souls Remastered for PlayStation 4Xbox One, and PC. In addition, the Nintendo Switch will also receive the Remastered version.

According to the official press release – “Experience the rich world of Dark Souls in upscaled 4K resolution with 60FPS when playing on a PlayStation 4 Pro system, Xbox One X, and PC. Also, 1080p resolution with 30FPS is available when playing the game on Nintendo Switch with its TV mode.”

“From their first timid steps to absolute mastery, players will build their characters by strategically adapting to daunting foes, exploring haunting locations, and amassing a large collection of weapons, armor and magic spells to utilize for a truly unique playstyle.”

Dark Souls Remastered
Dark Souls Remastered

The game will also support “up to six players” for online multiplayer. Dark Souls Remastered for PlayStation 4, Xbox One, and PC will be available on May 25, 2018.

Categories
Patch Notes

COD WW2 Update released, Check out What’s New

COD WW2 update for PC is now available for download. The latest COD WW2 patch comes with various bug fixes and improvements. In addition, Call Of Duty WW2 also includes the system and multiplayer enhancements. You can read more details below.

COD WW2 1.08 Update
COD WW2 Update

COD WW2 Update Patch Notes

NEW

Introducing 2-player party functionality into Ranked Play. Official words,

There are a number of reasons we chose to introduce 2-player parties first. It’s important to maintain the integrity of Ranked Play that we don’t force players to have a full party to be competitive with other full parties. It’s also quicker, to skill match individual players and parties of 2, which is an important factor to the Ranked Play experience.

You can read more about it here.

MULTIPLAYER UPDATES

  • Fixed an issue in Winter Carentan where placeholder text was visible
  • Adjusted melee weapon lean speed to match pistol lean speed
  • Fixes for aspect ratio UI issues
  • UI fixes in Emblem Editor
  • Fixed issue where reload animation played twice when triggered
  • Fixed issues that were causing difficulties with matchmaking under certain conditions after leaving a playlist

RANKED PLAY

  • Fixed an issue where placement matches weren’t accurately tracking and wins were counting as losses
  • Fixed UI issues with Divisions after leaving a Ranked Play match in progress
  • Fixed an issue where some players would receive starting rank before all placement matches were completed

FEATURE UPDATES

  • Full support for Splitscreen
    • Keyboard and Mouse + Controller
    • Controller + Controller

CAMPAIGN

  • Fixed issues that could result in corrupt data or graphical anomalies when patching and resuming from a checkpoint.
Categories
Gaming

Assassin’s Creed IV Black Flag now available for free on Uplay

Assassin’s Creed IV Black Flag is now available for free on UPlay. The game is regarded by many as one of the best in the Assassin’s Creed series. The story of Edward Kenway, a fictional infamous pirate from the 18th century. The promotion will end on December 18. Recently, Ubisoft also made Massive Entertainment’s World in Conflict: Complete Edition free.

Free Assissan's Creed Black Flag game sihmar
Free Assassin’s Creed Black Flag game

The plot is set in a fictional history of real-world events and follows the centuries-old struggle between the Assassins, who fight for peace with free will, and the Templars, who desire peace through control. The framing story is set in the 21st century and describes the player as an Abstergo agent. The main story is set in the 18th century The Caribbean during the Golden Age of Piracy.

Download Assassin’s Creed IV Black Flag

Categories
Game Patch Notes

The Division Update 1.8 brings new Features and Map – Patch Notes

The Division update 1.8 will soon roll out on PS4, Xbox One, and PC. According to the official the Division 1.8 patch notes, all players will have access to new PVE mode—Resistance and new PVP mode—Skirmish. In addition, the West Side Pier map expansion will also be available for free.

Alongside the launch of Update 1.8, all three DLC’s for The Division will be available for all players for a limited time. Players without the Season Pass will have the opportunity to play Expansion I: Underground, Expansion II: Survival, and Expansion III: Last Stand until December 10.

The Division Update 1.8 Patch Notes

New feature: West Side Pier

  • West Side Pier is a completely new area accessible for all agents where two new game modes take place: ‘Resistance’ and ‘Skirmish’. In the zones, the enemy factions are teaming up to take the fight to the Division agents.
  • The West Side Pier map stretches over two named zones: Piers North and Piers South.
  • A new safe house will be available named Camp Clinton. Camp Clinton will act as a new social hub, similar to the Terminal, for Update 1.8.
  • West Side Pier features a new dynamic spawning system for enemies, new special assignments, and daily assignments.
  • West Side Pier Commendations have been added.

New feature: Skirmish

  • In Skirmish, two teams of four agents compete against each other to get the highest number of kills before the timer expires. Teams earn points each time a downed enemy agent is eliminated.
  • Agents can start a Skirmish session from the Last Stand matchmaking gate in the Base of Operations or Camp Clinton.
  • PvP rank (previously called Last Stand rank) cap has been increased from 40 to 99. Last Stand and Skirmish both contribute to this progression.
  • New PvP rank rewards have been added, including Classified Caches.
  • Skirmish Commendations have been added.

New feature: Rogue 2.0

  • The Rogue system in the Dark Zone has been overhauled for Update 1.8.
  • To go Rogue, the agent needs to toggle their Rogue status before being able to do any damage to friendly agents. Any member of their group can choose to also go Rogue or to leave the group.
  • Manhunt levels and objectives have been added. Agents reaching Manhunt status will now have an objective to interact with, which will reward Manhunt Caches. Non-Rogue agents will see the general area of the Manhunt objective and will be rewarded for stopping the Manhunt agents.

New feature: Optimization Station

  • Gear Optimization provides an all new way for agents to invest in their favorite gear and achieve the perfect min-maxed build for their playstyle. Agents can take any of their gear to the new Gear Optimization station and spend Division Tech and Credits to improve the quality of the item’s stats towards their cap.

New feature: Resistance

  • The Division update 1.8 introduces a new PvE game mode called ‘Resistance’ where factions are teaming up for the first time to fight against Division agents. Enemy NPCs continuously spawn in waves as the agents try to survive for as long as they can.
  • This new PvE game mode takes place in three arenas in West Side Pier.
  • Agents can start an event from the map or by walking to the arena locations located in West Side Pier and initializing the event from there.
  • Added resistance Commendations with the Division 1.8.

New feature: Underground changes

  • The old Directives have been removed and replaced by new ones that bring new gameplay options.
    • Electro Tech – New electro-tech gives the player vastly reduced cool-down on skills, however a side effect of this experimental technology causes disruption to other electrical systems while a skill is activate.
    • Adrenal Healing –Agents are granted a constant adrenaline boost, restoring their health, however the extra intake means less frequent use is available for all healing abilities.
    • Kinetic Armor – Experimental new gear that increases Agents armor as they increase their movement speed. Armor protection is significantly reduced when static.
    • Compensator – Experimental tech that gives all weapons extra stability when firing down the sights; however due to weight of this tech Agents have decreased ammo capacity.
    • Shock Ammo – Specially designed magazines allow for permanent shock bullets, but with constant fire this can cause it to be unusable for a short time and potentially shock the Agent.
  • The Underground will now have checkpoints.
  • Hunters have been added to the Underground as a random spawn. When they show up, there will always be one more Hunter than there are agents present. Slain Hunters have a chance of dropping Exotics and Classified Gear Sets.
  • The Rave Room from the End is NY mission has been added to the room rotation.
  • New Directives panel added to the Tactical Operations Center with the division update 1.17.
  • New quick launch options in the Tactical Operations Center for Daily and 3 Phase 5 Directive Operations.
  • Underground Daily Operations and Weekly Assignment information added to the map.
  • The Underground has been given weekly assignments, and will reward a Weekly Cache which contains an Exotic.
  • Rewards have been increased overall in the Underground with the division 1.17.
  • New Underground Commendations have been added.
  • New Patches have been added as commendation rewards.
  • The Division update 1.8 added ability to fast travel to Daily Operations.
  • Players are now able to match-make for customized operations and for daily operations.

New Classified Gear:

The new Classified Gear Sets which will become available in upcoming Global Events are:

  • Global Event 3 ‘Strike’:
    • Path of the Nomad
    • D3-FNC
    • Predator’s Mark
    • Banshee’s Shadow
  • Global Event 4 ‘Ambush’:
    • AlphaBridge
    • FireCrest
    • Hunter’s Faith
    • Tactician’s Authority.
  • AlphaBridge
    • Set Bonus (5 pieces):
      • +25% Health Regen
      • +10% Weapon Damage
    • Set Bonus (6 pieces):
      • Talent: Improved AlphaBridge
      • Inactive personal versions of all Signature Skills are rotating every 6 seconds and can be activated by killing enemy agents or Veteran/Elite NPCs. The Signature Skills that is up on rotation when an enemy is killed is activated for 10 seconds when all Primary Stats are balanced between each other. These times are shortened depending on the difference in the ranges of your Primary Attributes. You can no longer activate Signature Skills or be affected by Ally Signature Skills.
  • Banshee’s Shadow
    • Set Bonus (5 pieces):
      • +20% Looted Dark Zone Funds.
      • +5% damage to target out of cover.
    • Set Bonus (6 pieces):
      • Talent: Improved Banshee:
      • While Rogue, the time to clear Manhunt status is decreased by 5% for every group member within 10 meters. All Rogue status actions that result in a rank up are doubled. Rewards for clearing Manhunt status are improved. While not Rogue, damage to Manhunt status agents is increased by 5% for each Manhunt level the agent has. Rewards for killing a Manhunt status agent are improved.
  • D3-FNC
    • Set Bonus (5 pieces):
      • +15% Protection from Elites
      • +5% Ballistic Shield damage resilience
    • Set Bonus (6 pieces):
      • Talent: Improved FrontLine
      • When Ballistic Shield is deployed, melee damage is increased by 2000% and all overhealing the agent receives is applied to the Ballistic Shield as healing. After receiving a damage threshold from receiving Physical or Exotic damage, the Ballistic Shield grants a buff to the agent and all group members within 15 meters for 6 seconds. The duration of the buff is increased by 2 seconds for every 3000 Stamina the agent has.
      • Physical Damage: Armor is increased by 30%.
      • Exotic Damage: Weapon Damage is increased by 30%.
  • FireCrest
    • Set Bonus (5 pieces):
      • +1 Incendiary Grenade Capacity
      • +5% Flame Turret Range
      • +20% Flame Turret Damage
    • Set Bonus (6 pieces):
      • Talent: Improved FireCrest
      • Bullets have a 2% chance to cause an enemy to burn. Burning targets can cause a fiery explosion when killed by bullets once every 10 seconds. NPCs set on fire by your flame turret will burn 25% longer for every 2000 Electronics.
  • Hunter’s Faith
    • Set Bonus (5 pieces):
      • +20% Optimal Range
      • +10% Headshot Damage
    • Set Bonus (6 pieces):
      • Talent: Hunter’s Precision
      • Headshots double the gained increased damage bonus. 2 consecutive missed shots are needed to lose the bonus damage.
  • Path of the Nomad
    • Set Bonus (5 pieces):
      • +10% Health on Kill
      • Talent: Improved Nomad’s Resolve
      • Increases the amount of healing from Nomad’s Resolve. Nomad’s Resolve will now overheal.
    • Set Bonus (6 pieces):
      • Talent: Nomad’s Luck
        • 50% chance to have no cooldown for Path of the Nomad. Take 60% less damage for 10 seconds after Path of the Nomad is triggered.
  • Predator’s Mark
    • Set Bonus (5 pieces):
      • +10% Reload Speed
      • +8% Assault Rifle Damage
      • +8% SMG Damage
    • Set Bonus (6 pieces):
      • Talent: Improved Predator’s Mark
      • Hitting 10 shots without switching targets now applies The Predator’s Mark which makes the target bleed for 50% of the damage already done by those bullets; The Predator’s Mark ignores the targets Bleed Resistance. The Damage over time to the target is increased by 15% for every 3000 Stamina and can critically hit the target. When at 9000 Stamina the damage over time bonus is increased by an additional 120%
  • Tactician’s Authority
    • Set Bonus (5 pieces):
      • +5% Skill Haste
      • +5% Skill Power
    • Set Bonus (6 pieces):
      • Talent: Improved Tactician’s Authority
      • Using a skill while at the max bonus will reset the skill power buff but will raise the cap to 60%. Using a different skill at 60% has a 40% chance to set the buff power back to 30% while keeping the cap at 60%. This chance is increased by 20% for every 3000 Electronics.

New Exotic Weapons:

  • Four new Exotic weapons have been added to the game.
  • The House (Submachine Gun)
    • Special Talent: Card Counter
    • One half of the magazine does 20% increased damage. The half which deals increased damage flips after 15 seconds or when the magazine is empty.
  • Big Alejandro (Light Machine Gun)
    • Special Talent: Cover Shooter
    • Every bullet fired at an enemy from cover increases weapon damage by 0.5% up to 50%. The bonus lasts for 10 seconds. Getting a kill with this weapon while in cover resets the duration. The bonus damage is cancelled by reloading, swapping weapons, or exiting combat.
  • Devil (Marksman Rifle)
    • Special Talent: Fire
    • Headshots increase stability by 30% for 15 seconds. Body shots increase headshot damage by 30% for 15 seconds.
    • Set Bonus talent used together with Heel: The Devil’s Heel
    • Both weapons gain the Fire and Fury talents and the buff durations are increased by 15 seconds. Bonuses from Fire and Fury are no longer lost when swapping between Fire and Fury. Weapon swap speed is increased by 50%.
  • Heel (Marksman Rifle)
    • Special Talent: Fury
    • Hitting weak points increase weapon damage by 15% for 15 seconds. Hitting skill proxies increase critical hit damage by 30% for 15 seconds.
    • Set Bonus Talent used together with Devil: The Devil’s Heel. See above.

New additions to the Premium Vendor

  • Players can now obtain all new vanity items and collections by unlocking the Encrypted Cache Mark 2.
  • The Premium Vendor NPC can now be found in Camp Clinton, as well as the Terminal.

Gameplay

  • The Division update 1.8 adjusted PvP modifier to balance TTK with the new stamina improvements.
  • Increased health point gain per stamina point to 30 (was 15).
  • Increased grenade cooldown to 6 seconds (was 3).
  • Critical Hit Chance is reduced by 50% when hip firing.
  • Removed reticle when hip firing.
  • The Division 1.8 replaced all instances of the + Weapon Damage gear statistic with % Weapon Damage. This results in more consistent benefits for all weapons regardless of RPM.
  • Fixed an issue where a grenade could become invisible if thrown exactly when going into a downed state.
  • Deconstructing High-End gear, High-End weapons, Gear Set items, Classified Gear Sets, Exotic armor and weapons now has a chance to reward D-Tech.
  • The turn speed for all agents has been increased slightly.
  • Issues with the Hunter’s Faith 4-piece bonus damage not reaching higher amounts of stacks with high RPM weapons have been fixed.
  • The Tactician’s Authority bonus will now proc for all damage dealt, including damage dealt by friendly turrets at a reduced rate.
  • The Division patch 1.8 fixed a bug where agents could fire faster than intended with any Bolt Action rifle.
  • Fixed an issue where an agent would not receive a cache after completing an assignment if their inventory was full.
  • Agents can now vote to kick group members. This functionality becomes available when a group has 3 or 4 members. When an agent joins a group via matchmaking that agent will be immune from being kicked out of the group for 3 minutes. Also, an agent whom joins a group via matchmaking can only be removed from the group if the agent is kicked by vote.

UI

  • The Division update 1.8 added rarity colors to the inventory’s Appearance menu so that it matches the behavior in the rest of the UI.
  • Fixed a UI bug where a .0 would be added to Firearms and DPS stats on weapons.
  • Fixed several UI issues where text would overlap in certain languages.
  • Fixed a UI issue where the HUD would still appear when in the Dark Zone even though the Auto-Hide option was turned on.
  • Fixed a UI bug where it would seem as if an agent had the Fire Bullets consumable active even though it was not active. This issue would only appear if the consumable was used shortly before the agent entered the downed state.
  • The Division 1.8 fixed an issue where Smart Cover would overlap with the megamap.

Weapon balance

  • Exotic weapons
    • Warlord, Caduceus, Historian, Tenebrae, Damascus, Golden Rhino, Midas, Hungry Hog, Showstopper, Thompson M1928, and the Tommy Gun have had their damage slightly increased.
    • Pakhan has had its damage slightly reduced and its spread decreased.
    • The Medved has had its range increased and its spread slightly decreased.
  • Weapons
    • The damage of high RPM weapons have been decreased.
    • The M4, MP5, and MP7 have had their damage decreased.
  • Talents
    • Adrenaline will now give the user a 2 second immunity to all status effects.
    • Adept will now give a single stack of its buff which is refreshed if another skill is used while it’s active. It will no longer stack multiple times.
    • Fixed instances where Rapid would stop working.
    • Fixed an issue where Battle Buddy would apply twice to an agent after they’ve been revived by a Support Station.
    • Fixed an issue where the Pakhan would lose its stacks upon switching weapons with the Lone Star 4 piece bonus active.

Skills

  • Support Station
    • Fixed a bug where the Support Station skill would still remain on the ground and the skill become unavailable when the agent using the skill move more than 100 meters away from it.
    • Fixed an issue where the Support Station buffs would stay even if the station was disrupted.
    • Fixed an issue where the Support Station healing rate would be inconsistent.
  • Turret
    • The PvP modifier for all turrets have been decreased to 35%.
  • Sticky Bomb
    • Removed Sticky Bomb detonation delay (was 1.2 seconds).
  • First Aid
    • Removed ability to activate First Aid while firing.
  • Survivor Link
    • Updated the Survivor Link tooltip to clarify that the agent’s group members are the ones that receive the emergency health boost.
  • Recovery Link
    • The Recovery Link auto revive will now deplete the Tactician’s Authority bonus.
  • Pulse
    • Agents will now be able to use Pulse when the cooldown is over even if the skill is already active.

Commendations / Patches

  • The Pacifist commendation will no longer be rewarded after a completed PvE Survival session.
  • Fixed an issue where the Outbreak shirt and the Cave Dweller patch would not blend well if the agent had the Banshee or Baseball jacket equipped.
  • Fixed an issue where Commendations with conditions as well as a patch reward would sometimes display incorrectly.
  • Fixed an issue where patches would cause flickering if wearing the Padded Cardigan – Black shirt or Hunting Vest – Brown with a female character.
  • The Commendations Highest Value Target and Targeted Agent will no longer reward the same patch as Face Time.
  • Last Stand Revival will now reward the correct patch.
  • Fixed a bug where progress for the No Retreat and No Surrender commendations would be given even though the agents had been killed in action.
  • The Division update 1.17 fixed a bug where the Sewer Slayer commendation would not always update upon killing a named enemy.
  • Fixed a bug that would allow the One Man’s Trash commendation to progress by resupplying.
  • The Division update 1.17Fixed a bug that would allow the player to bypass the Agent with a Shotgun commendation requirements.

Gear Sets

  • Tactician’s Authority
    • Set Bonus (4 pieces):
      • “Every bullet you hit enemies with adds 1% bonus skill power. Every bullet your deployed skills hit enemies with adds 0.2% bonus skill power. Skill power bonus max is 30%. Bonus is consumed on skill use.”
  • D3-FNC
    • Set Bonus (4 pieces):
      When used, your Ballistic Shield has no skill mod active. It will no longer remove Critical Chance from your weapon. SMGs can be equipped. Ballistic Shield health is increased by 57% for every 3000 stamina.
  • Hunter’s Faith
    • Set Bonus (4 pieces):
      • “Each consecutive shot with a bolt action marksman rifle that hits an enemy deals 3% more damage. The damage bonus is increased by 4% for every 2000 3000 Firearms. The bonus damage is removed once a shot misses a target, upon weapon swap or reload, or after 10 seconds.

Classified Gear Sets

  • Striker’s Battlegear
    • Set Bonus (6 pieces)
      • Every hit adds a self-healing bonus for 0.02% of max health per second. This bonus is further increased by 0.05% for every 3000 stamina. Stacks up to 100 hits. Missing shots drops the bonus by 1 stack and the bonus is reduced by 2 stacks every second.
      • Every hit increases the bonus damage from Striker’s Battlegear by an additional 1%. Missing shots drops the bonus damage from Striker’s Battlegear by 1% and the bonus is reduced by 2% every second.
  • Reclaimer
    • Set Bonus (6 pieces):
      • Support station gains a 40% chance to have no cooldown triggered when it is destroyed by an enemy. This chance is increased by 20% for every 3000 Electronics.
  • The Division update 1.17 added a PvP modifier to the D3-FNC set, causing it to require more damage done to proc in PvP.
  • Fixed an issue with Classified Gear where comparing Loadouts would sometimes not show a difference in stats.
  • Fixed an issue where the DeadEye 6-piece talent would not activate after killing an agent or an NPC when using the Historian.
  • Fixed a bug where the Classified Reclaimer gear set’s “Support Station Revive Time” was set to 0.
  • Fixed a bug where the Predator’s Mark’s bleed would not always be applied to the target.
  • The Division update 1.17 fixed a bug where the Pakhan magazine stack is lost when the Meticulous talent procs.
  • Fixed an issue where set bonuses for unreleased Classified Gear Sets could be seen at the Recalibration Station.
  • Fixed a potential exploit where agents could use the Banshee’s Shadow Gear Set to replenish ammunition anywhere in the Dark Zone.
  • The wording on the D3-FNC 6-piece bonus has been clarified.

Global Event

  • Added support for future Global Events.
  • Outbreak global event masks are now rewarded by completing Outbreak specific commendations when the event is active.
  • Changed a tool tip to reflect that Global Event weapon skins and vanity sets can only be obtained through leaderboards.
  • Fixed a bug that would cause wildlife to explode during the Strike global event.
  • Fixed various UI issues.
  • Fixed various localization issues.

Missions / HVTs

  • Joe Ferro is now invulnerable while locked inside the glass room.
  • Fixed a bug where enemies would not spawn during an HVT contract after joining another agent’s session.
  • Fixed an issue where completing Napalm Production Site on Legendary difficulty would not count towards Global Event missions.
  • Fixed an issue in Warrengate power plant where the boss wave’s medics would not deploy their support station under certain circumstances.

Incursions

  • Fixed an instance where the agents could abuse a certain room to gain an unfair advantage during the final fight of Stolen Signal.

Dark Zone

  • The Division update 1.17 increased base Rogue timer from 19 seconds to 90 seconds.
  • The Division 1.17 fixed an issue causing a downed group member not having their manhunt status cleared while in a downed state.
  • Fixed “Group gone rogue” notification being displayed to solo players upon reconnecting to the game while having rogue or manhunt status.

Survival

  • Fixed a bug where the Store menu would be available in Survival.
  • Fixed an issue where completing a daily Survival assignment would not give a notification.

Underground

  • Fixed a bug where an Underground mission could lead to a dead end.
  • Fixed an issue where the final boss in the Underground could be farmed repeatedly.
  • Fixed a bug where the final objective would not update after killing the final boss.
  • Agents will no longer be trapped in the Underground if the team leader leaves the group directly after opening the last door.
  • Fixed an issue where frame rates would drop significantly in a certain room.
  • The Division 1.17 fixed not being able to vault over certain props from both directions.
  • Fixed not being able to take cover in certain locations.
  • Fixed a bug that would allow the agent to exit the playable area.
  • The Division update 1.17 fixed various locations where it was possible for the player to get stuck.
  • Removed an invisible wall.
  • The Division version 1.17 fixed a break in the floor which would prevent the agent from progressing.
  • Updated hints to correspond with the revamped Underground.
  • Made a number of adjustments related to the placement of props.
  • Fixed some weird doors.
  • Fixed various UI Issues.

Last Stand

  • Last Stand rank has been renamed to PvP rank.
  • Cypher key fragments are now obtainable from Last Stand caches.
  • Fixed an issue where an agent would be given a 30 second death penalty in Last Stand after previously dying as a Rogue in the Dark Zone.
  • Fixed an issue where an agent would be a given a 30 second death penalty in Last Stand after previously dying in Survival.
  • Fixed an issue where an agent could get stuck on the Last Stand matchmaking screen.
  • Fixed an issue where an agent sometimes would not see the respawn menu after dying.
  • Fixed an issue where the player would receive a prompt to enter a Last Stand match if the group had previously closed the game during a Last Stand match.

Loadouts

  • Switching between Loadouts using key bindings will now give a warning message if the current Loadout isn’t saved.
  • Added new Loadout name options.

Premium Vendor

  • Fixed a bug where an item in the Premium Vendor would not have a tool tip.
  • The Division 1.17 fixed a bug where the glimmer effect on rare vanity items would not disappear in the vanity items menu.
  • Fixed a bug where an Encrypted Cache could automatically be opened when the agent purchased a Cypher Key.
  • The Division update 1.17 fixed an issue where a second Premium Vendor could appear after an agent purchased an Encrypted Cache.
  • Fixed an issue where the agent would be stuck on the cache opening screen if kicked from the group while opening an Encrypted Cache.
  • The Division version 1.17 fixed an issue with Encrypted Caches where the preview button still worked even though it was not present on the UI.
  • Fixed various UI issues.
  • Fixed various animation issues.
  • Fixed an issue where the Premium Vendor would briefly disappear upon purchasing an encrypted cache.

World

  • Fixed a cover location in the Dark Zone which would show agents as out of bounds.
  • The Division update 1.17 fixed an issue with the “The Armory” landmark in the Dark Zone where sometimes an agent would not receive a reward for clearing the landmark, and it would continue to display as active.
  • Fixed an issue where agents could not pick up an Echo in Chelsea.
  • Fixed an issue where agents could get stuck between the Recalibration Station and Optimization Station at the Base of Operations.

PC Specific

  • Fixed an issue on PC where sorting items by name would not always display the items in correct alphabetical order.
  • Fixed an issue where the DirectX 12 renderer would not work on certain graphics cards.
  • Agents can now use the /join command to join a group of agents in an Open Group.

Other

  • The Division version 1.17 fixed an issue where the Green Cadet Cap and the White Cadet Cap looked identical.
  • Made an improvement to the shooting range in the Base of Operations in order to enable agents to test some of the new gear talents which require that the agent is in combat.
  • Decreased opacity of loot pillars while in combat.
  • Fixed an issue where using the Historian against a shooting range target would not generate explosion particles.
  • Fixed a bug in the Dark Zone where an agent’s Global Event mask would overlap with the regular gear mask.
  • The Division 1.17 fixed an animation issue tied to using emotes after jumping from an object.

Check your game update and download latest the Division update 1.8 on your PS4, Xbox One, and PC.

Categories
APPS

ARK Patch 274 for PC is now available for download

ARK patch 274 is now available for download on PC. According to the official ARK patch notes, the latest update comes with various fixes, additions, & optimizations.

In addition, ARK 274 update has added “Heavy Turret”, which is four times the power of a regular Turret. Tek Turret Damage is also now Doubled. Read full patch notes below.

ARK 274.12 Patch Notes

  • Heavy Turrets now have corrected Repair costs (and generally, Repair Cost overrides now work for Structures).
  • Repairing a Structure now leaves the “Repairing” state properly as a client.
  • On Turret-limited Servers, HeavyTurrets now are only hard-limited to 100 Heavies in range, to enable players to more easily replace/swap their old Turrets with Heavies. They will notify on the HUD of more than 100 overall Turrets in range, in preparation for the day when ALL Turrets will be limited to 100 in range.

ARK 274 Patch Notes

  • Doubled Tek Turret Damage.
  • Added “Heavy Turret”, which packs approximately 4 times the power of a regular Turret and has faster tracking, but uses 4 Ammo per shot.

Previously, major update 273 was released. Check your game update and download latest ARK patch 274 on your PC.

Categories
Patch Notes

FORTNITE 1.31 (1.9.1) adds SMOKE GRENADES and Xbox One X support

Fortnite 1.31 update for PS4, Xbox One, and Mac is now available for download. According to the official Fortnite update 1.31 patch notes, the latest Fortnite version 1.31 includes support for Xbox One X and Smoke grenades. Xbox One X pushes the game’s visual settings comparable to a PCs “Epic” quality. This includes better reflections, higher quality motion blur, anti-aliasing, depth of field, more detailed foliage, higher resolution textures, shadows and much more.

In addition, Fortnite Battle Royle introducing two new leaderboards – Global Wins and Score. A global leaderboard spotlighting the top 50 players for the selected match type. Whereas, Score measured by the amount of total experience gained. Also, the Fortnitemares Event is now over. Check out more details below.

Fortnite 1.31 Patch Notes

NEW

Smoke Grenade – Battle Royale

This non-lethal grenade is thrown like a frag but obscures vision with a white smoke instead of splodin’ other players. This grenade can be found in all container types and can spawn randomly as floor loot.

Fortnite 1.31 PS4 Patch Notes
Fortnite 1.31 Smoke Grenade

New Leaderboards – Battle Royale

Introducing two new leaderboards:

  • Global Wins
    • A global leaderboard spotlighting the top 50 players for the selected match type. Measured by wins.
  • Score
    • Measured by the amount of total experience gained.

Vindertech Weapons – Save the World

All new weapons available during this Mutant Storms season.

Mutant Storms Return – Save the World

Mutant storms are now available with Fortnite 1.31 update. Stormchasers can earn storm tickets as they fight back hordes of mutated husks.

BATTLE ROYALE Changes in Fortnite Version 1.31 (v1.9.1)

GAMEPLAY

  • Per Playlist Loot
    • Duo Playlist:  Medium Ammo stack increased from 10 to14.
    • Squad Playlist: Medium Ammo stack increased from 10 to 18.
    • These changes now apply to medium ammo stacks that are found outside of crates and ammo cans.
  • The original Rocket Launcher has replaced the Pumpkin Launcher.
  • Due to overwhelming popular demand, we have modified the normal Rocket Launcher to support rocket riding.
  • The “Outlive” Daily Challenge will no longer count members of your own team.

Bug Fixes

  • Players no longer take fall damage when jumping onto a Launch Pad from high elevations.
  • Fortnite 1.31 addressed an issue which caused the incorrect animation to play when bouncing on consecutive Launch Pads.
  • Fixed the firing and reloading animations for the new Silenced SMG.
  • Fixed an issue which caused players to take fall damage when getting knocked out of skydive mode (after using a Launch Pad).
  • Fortnite version 1.31 Fixed an incorrect animation that would play when being eliminated while using a Launch Pad.

UI

  • Players will now receive a pop-up confirmation before leaving a match if they accept an invite from a teammate that left the same match.
  • Updated “Gamepad” to “Wireless Controller” and “Controller” in the menus.
  • Daily challenges no longer automatically collect when accepting an invite.

Bug Fixes

  • Fortnite 1.31 fixed a few localization issues in the Season Shop.
  • Rich presence is now properly localized in all languages on all platforms.
  • Changing an item in your locker while servers are down will no longer soft-lock the game client.
  • Fortnite update 1.31 addressed an issue which prevented players from navigating the locker tab after they canceled a submenu.

WORLD

  • Environmental bush locations have been changed across the world.
  • Bushes will no longer be in different locations on different platforms.

PERFORMANCE

  • Fortnite 1.31 reduced hitching by pre-loading additional assets during the loading screen instead of mid-game.

ONLINE

  • The “Invite” button on the “Party Finder” may only be pressed once per 2 seconds to prevent accidental friend invite spam.

GENERAL

XBOX

  • Xbox One X support is now added with Fortnite update 1.31.
    • Fortnite on Xbox One X pushes the game’s visual settings comparable to what you’d see on a PC set to “Epic” quality.
    • This includes better-quality reflections (including screen space reflections being enabled); higher quality post processes like motion blur, anti-aliasing, and depth of field; great draw distances; more detailed foliage; shadow casting enabled on more lights and objects; and higher resolution textures and shadows.
    • Content is rendered at 80% of 4K and then upsampled to 4K via a high-quality software upsampler. The HUD is rendered in 4K.
  • Removed the black artifacts that appear while sprinting on Xbox One.
  • Fortnite 1.31 addressed an Xbox One only issue which prevented players from logging in if they signed out and quickly signed back into their Xbox One live account in-game.

PlayStation 4

  • If a friend fails to join the party, they will no longer appear to be in party via the PS4 profile and friend’s status.
Fortnite version 1.31
Fortnite version 1.31

SAVE THE WORLD Changes in Fortnite Update 1.31

GAMEPLAY

  • Mutant Storms
    • The Fortnitemares event has ended and Mutant Storms have returned!
    • For every 500 unspent Halloween tickets you will receive a Halloween llama, available in the loot tab.
    • Fight the storm and earn tickets from missions up to 10 times per day.
    • New Event Quests specific to Mutant Storms have been added.
  • Vindertech Weapons
    • Pulsar – Accurate burst assault rifle.
    • Burster – Pistol that fires powerful 3-shot bursts.
    • Blazer – Rapid-fire machine pistol.
    • Disintegrator – Shotgun that fires balls of plasma.
    • Jolter – Energy sniper rifle.
    • Blaster – Powerful scoped heavy pistol.
    • Slammer – High-speed rocket hammer.
    • Sever – Light energy axe with a fast attack speed.
    • Slicer – Medium energy sword.
    • Players can loot these weapons from event quests and event llamas.
  • The number of Storm Tickets given out by Mutant Storms will now be consistent across all hexes of the same difficulty level.
  • Fortnite version 1.31 updated the Zapper pistol projectile to no longer inherit the velocity of the character wielding it.
    • This weapon is now more reliable and accurate.

Bug Fixes

  • Fixed an issue which caused some of green hexes to not award XP.

UI

  • Fortnite update 1.31 updated Rocket Hammer descriptions to be consistent across all rarities and tiers.
  • Improved controller navigation in the Options menu.

Bug Fixes

  • Fixed an issue which caused the Ninja icons to be tiny.
STABILITY
  • Fortnite 1.31 addressed a rare crash that could occur when closing the game.

Check your game update and download latest Fortnite update 1.31 on your PS4 and Xbox One.

Categories
Game Patch Notes

Conan Exiles Hotfix is now available on Steam with fixes

Conan Exiles update is now available on Steam. According to the official Conan Exiles patch notes, this build includes bug fixes and improvements.

In addition, Map markers will no longer disappear when switching from singleplayer to a server. Also, Summoning an avatar will no longer cause your character to display nonsensically. Check out full details below.

Conan Exiles Xbox One Patch Notes (23/11/2017)

  • Crystals can once again be harvested inside caves.
  • Crystals drop from rocknoses again.
  • Foundations will no longer disappear after relogging.
  • Fence foundations will now snap to triangle foundations.
  • Map markers will no longer disappear when switching from singleplayer to a server.
  • The UI will no longer hide after using an avatar.
  • Fixed a case where it was possible to get stuck in the water while trying to swim.
  • Summoning an avatar will no longer cause your character to display nonsensically.

Check your game update and download latest Conan Exiles on your system patch.