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The Cycle Frontier Update 1.2.0 Patch Notes – June 22, 2022

The Cycle Frontier update1.2.0 is now rolling out on PC (Steam). According to the official The Cycle Frontier patch notes, the latest update 1.2.0 added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s The Cycle Frontier patch 1.2.0 will fix a few of these issues.

Check out more details below.

The Cycle Frontier 1.2.0 Patch Notes – June 22, 2022

  • Fixes for the friends list import were applied.
  • Fixed some item duplications.
  • We fixed the problem that some players got stuck in their starter quests by adjusting the mission check.
  • The Paladin Blade will be shown correctly in your inventory and can be equipped.
  • The game does not launch in VR mode when you have a VR headset connected. Sorry, the future isn’t quite now.
  • You can transfer items from your loadout into a stash with a right-click when you have no backpack equipped.
  • We made Newton proud and restored gravity to the following items close to the Crashed Ship on Bright Sands:
    • Co-Tec Multitool.
    • Hydraulic Piston.
    • Zero Systems CPU.
  • Bushes lost their rubber coating and do not block lightning anymore.
  • Marauder had missing footsteps on some occasions. Those are fixed. Back to stomping terror.
  • Gunfire SFX from your own weapon is now louder than your squad mate’s fire.
  • Grenade SFX was fixed.
  • You cannot skip the B9 Trenchgun reloading animation anymore. Get those shells in. One. By. One.
  • 2x Optic, 4x Optic, and 2x – 4x Variable Optic will not clip through the ASP Flechette any longer.
  • If you attach a Tactical Light to the ASP Flechette it will not float under the weapon.
  • The construct button gets greyed out properly now if you do not have enough materials.
  • We added the missing localization for “Confirm” in the Cosmetics tab.
  • We added the missing localization for the rarity in the Welcome Pack Shop.
  • Fixed a visual issue with the Laser Drill battery display.
  • Fixed flickering lights from a distant Laser Drill.
  • We fixed occurrences of players spawning on top of each other.
  • The Epic Medium Extended Magazine visuals were fixed for the AR-55.
  • If you cycled between the Pickaxe and your weapons you could lose control until you ledge climbed. This was fixed.
  • The objective description of “Satellite Master Part 2” was fixed.
  • Birds now make a proper noise when flying away. Best of course is to not scare them.
  • Following angry complaints from ground control, you will not fly away anymore if you stand on top of a meteor while mining it.
  • Fixed some of the reverb effects.
  • Uplink sounds are also affected by the Master Volume Slider now.
    • Same for the Dead Drop audio.
    • Laser Drill SFX also got fixed.
  • Fixed broken crouching while on Prospect Station. Your knees will thank us.
  • The SFX for the Oil Pumped is played properly.
  • You will not get stuck between the rails and tables in the small homes on Crescent Falls after the patch.
  • The color of the customize button in the vanity section is fixed. A vain change for sure.

MISC

  • Additional tweaks to our internal anti-cheat measures.
  • We will be able to kick players when we have maintenance to make sure that everyone uses the correct version. Sorry about the confusion last time!

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