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THE FINALS Version 3.4.0 Patch Notes – July 12, 2024

THE FINALS update 3.4.0 is now rolling out on PC (Steam). According to the official THE FINALS patch notes, the latest update 3.4.0 added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s THE FINALS patch 3.4.0 will fix a few of these issues.

Check out more details below.

THE FINALS Patch 3.4.0 Notes – July 12, 2024

Breach Charge

  • Decreased minimum damage applied at outer edge of explosions to 0
  • Increased damage radius from 2m to 2.5m
  • Set damage fall-off to scale linearly from the max damage radius to the outer radius

Dev Note: Previously, our area of effect (AoE) Weapons and Gadgets had several ‘damage shelves’, where damage would fall off radically at the edge of the inner radius of a blast and at the edge of the outer radius. This could result in AoE damage feeling somewhat inconsistent. These changes now cause damage to fall-off linearly from the inner radius damage value, down to 0 at the outer edge of the radius, which we believe will feel much more consistent. The radius of each AoE weapon has been increased slightly as a result of this, as the outer edge of explosions now does much less damage than it did previously.

C4

  • Decreased minimum damage applied at outer edge of explosions to 0
  • Increased damage radius from 6m to 6.5m
  • Set damage fall-off to scale linearly from the max damage radius to the outer radius

Explosive Mine

  • Decreased minimum damage applied at outer edge of explosions to 0
  • Increased damage radius from 3.5m to 4.25m
  • Set damage fall-off to scale linearly from the max damage radius to the outer radius

Frag Grenade

  • Decreased minimum damage applied at outer edge of explosions to 0
  • Increased damage radius from 4.5m to 5m
  • Set damage fall-off to scale linearly from the max damage radius to the outer radius

Game Modes

Dev Note: These changes are the first part of a series of improvements we’re planning to make to each of our game modes over the course of Season 3, including our Cashout and Power Shift modes. These changes will cover a range of areas, from pacing to scoring. The goal is to smooth out some of the rough edges in each of our modes, hopefully leading to a better overall experience across all our modes.

Bank It

  • Removed team wipes
  • Decreased respawn time from 17 seconds to 10 seconds
  • Added the ability for players to change to a different Contestant while dead

Terminal Attack & Ranked Terminal Attack
Decreased lobby duration from 15 seconds to 10 seconds

  • Decreased warm-up duration from 25 seconds to 20 seconds
  • Decreased round duration from 150 seconds to 130 seconds

Weapons

CL-40

  • Decreased minimum damage applied at outer edge of explosions to 0
  • Increased damage radius from 2.6m to 3m
  • Set damage fall-off to scale linearly from the max damage radius to the outer radius

Dev Note: As with the AoE Gadgets, our AoE weapons have also been updated to get more consistent feeling damage fall-off.

MGL-32

  • Decreased minimum damage applied at outer edge of explosions to 0
  • Increased damage radius from 3.75m to 4m
  • Set damage fall-off to scale linearly from the max damage radius to the outer radius

RPG-7

  • Decreased minimum damage applied at outer edge of explosions to 0
  • Increased damage radius from 4.5m to 5.5m
  • Set damage fall-off to scale linearly from the max damage radius to the outer radius

Content and Bug Fixes

Animation

  • Fixed a bad transition animation between the Winch Claw and using the ability to lift items
  • Fixed an issue where players could not play emote animations consecutive times
  • Added support for enabling multiple custom weapon animations at once. If multiple animations are equipped, an animation will be randomly selected from that list when triggered

Characters

  • Fixed a bug that caused ‘General Goodboy’ pet to be rendered with blurry artifacts
  • Fixed various smaller issues with cosmetic items, such as various clipping issues

Gadgets

Thermal Bore

  • Fixed an issue where the Thermal Bore could become stuck in mid-air

Game Modes

Bank It

  • Fixed an issue where it would sometimes not be possible to respawn

Practice Range

  • Added Season 2 trophies for Ranked, Terminal Attack event & season

Ranked Terminal Attack

  • Fixed an issue where the full rank score gain could sometimes not be given to players due to the losing team abandoning the match

Localization

  • Added support for Turkish and Polish languages

Maps

Kyoto

  • Made various fixes to improve the quality of building destruction
  • Fixed various issues were there were gaps in the map

Matchmaking

  • Fixed an issue where the matchmaking region could be wrongly set for new players on consoles

Stability

  • Fixed several issues that could cause client crashes
  • Fixed one issue where players could sometimes spawn into a game and be unable to attack or use Gadgets
  • Fixed one of the issues which would cause a player to be unable to fire their weapon or use their abilities

UI

HUD

  • Fixed an issue where respawn markers could fly off to unintended locations

Ping System

  • Increased max ping distance to 300m

Text Chat

  • Added support for text chat in the front-end menus when in a party
  • Improved profanity filter to include more languages
  • Fixed an issue where chat from blocked players could sometimes still be visible
  • Removed some status messages from text chat to make it less spammy

World Tour

  • Added info panel for the World Tour ‘THE FINALS’ event

Weapons

General

  • Fixed a bug that could cause players to experience different recoil decay rates when using some semi-automatic guns

Spear

  • Reduced the impulse applied by the secondary attack, to prevent some objects being pushed a long way by the attack

Download THE FINALS update 3.4.0 on PC.

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