The Long Drive update is now rolling out on PC (Steam). According to the official The Long Drive patch notes, the latest update added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s The Long Drive patch will fix a few of these issues.
Check out more details below.
The Long Drive Patch Notes
Synced:
- Synced painting or fixing something
- Synced bus doors and stop buttons
- Synced attachable things (except trailers)
(not working properly when attached to world (buildings, terrain…)) - Synced server destroying an item
(breaking something should cause it to dissapear from clients too)
Fixed:
- Fixed terrain difference at start
- Fixed car falling apart constantly at clients
(sometimes wheels still may fall off, removing and mounting them again fixes it) - Fixed items stored in other player’s inventory floating around and bugging inside other stuff
(except held and equipped items) - Fixed passenger unwillingly causing interference for the driver when both of them are clients
(sitting in the same seat may still cause errors) - Fixed players’s clothes colors and such not always being the same
(it can be different for a few seconds, but then it should fix itself)
Misc:
- Added female character
- Player “animation” sync a bit more accurate
(Body is still twisted most of the time, but the hands are pointing the right direction) - Vehicle position sync is more frequent
- Picking up something removes it from physics lock for other players too
- Mounted, Attached, Stored items aren’t sending position updates
(because it shouldn’t be needed, so it’s a bit more optimized) - Input disabled while multiplayer window is open
- Fixed Screenshot keys not rebinding
How to access this TEST version:
- right click the game in your steam library
- select Properties…
- select BETAS tab
