A new Tiny Glade update 1.13.0 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Tiny Glade update 1.13.0 will address some of these issues and bugs.
Read what is new and fixed in today’s Tiny Glade patch. Read the official patch notes below.
Tiny Glade Patch 1.13.0 Notes- March 8, 2025
- Toggleable chimney smoke
- Settings: add an option to hide the glade border (it will still appear when you’re trying to build outside of it)
- Glade border is now a dashed line instead of a solid one
- Music system has been completely reworked, which should fix stuttering on game startup, rare hiccups and properly randomize the tracks when starting a new glade.
- Fix trees placed on water sinking underwater when grabbed
- Fix path-x-water erase SFX being too loud when undoing
- Remove obvious repetition and sharp cutoff from water erase SFX
- Save backups: renamed history.json.datetime.bak into history-backup-datetime.json, to make renaming easier, since the file extension is not shown by default in Windows
- Save backups: add a 30 sec cooldown before a new backup is made
- Reduce temporal smearing and edge artifacts on water.
- Fix clutter refusing to sit on elevated terrain if there’s a wall behind it.
- Add graphics quality presets
- Add brightness and gamma settings
- Iterate on path-x-water SFX
- Bump solid vertex color object limit to 32k (things like cloth hangers, some clutter objects)
- Fix a bug where dawn jingle volume didn’t correspond to music volume (and it would play even when the music was muted)
- Fix a gap between terrain and water on the glade border
- Add misc missing localizations (the display settings descriptions are coming soon!)
- Add localization of Steam Actions (the controller layout menu)
Download Tiny Glade update 1.13.0 on PC.