A new Toribash update 5.55 released on PC. According to the official Toribash patch notes, the latest update 5.55 addresses some bugs and crashes.
Since the last patch, players are experiencing problems with the game. Today’s Toribash patch 5.55 will fix a few of these issues.
Check out more details below.
Toribash 5.55 Patch Notes – July 25, 2022
- Patterned and recolorable image support for UIElements
- UIElement imageHoverColor and imagePressedColor fields to use for image transition animations
- Horizontal scrollable lists support for UIElements
- UIElement mouse hooks are now initialized by default and no longer need to be defined manually by scripts
- Support for different radius values for the top and bottom side of rounded UIElements
- Shorthand functions for adding single mouse handlers: addMouseDownHandler(), addMouseUpHandler(), addMouseMoveHandler(), addMouseUpRightHandler()
- Table-related functions defined in uielement.lua are now a part of _G.table
- table.qsort() fix to support string with number/boolean comparison
- String-related functions defined in uielement.lua are now a part of _G.string
- Guid() function is now named generate_uid()
- debugEcho() function is now named print_r()
- Global variables defined in menu_manager.lua are now TBMenu fields
- Draw call performance improvements for rounded UIElements
- Major performance improvement for scrollable lists when controlled with a UI bar
- Other changes
- Notifications now support scrolling through the long messages and have a tidied up look
- Ability to delete private messages from Notifications menu
- Better UX for Steam Wallet microtransactions
- Fixed starting camera position on large mods to stick to active player by default
- Standalone client will now remember the Toribash path and use it to update data files when installing a new version next time
- Standalone client and admin-run Steam client now register a handler for toribash://connect%20room links to launch the game and join a room
- Added new flags
- Ability to enable exhibition mode (/opt exhibition 1) that will auto-cycle replays in active folder until you start a new game
- Ability to disable auto tourney broadcasts but keep showing other global messages (Settings -> Game)
- Fixed bug with default player3 and player4 being sometimes displayed shortly after game launch
- Fixed potential Lua drawing issues when using negative values for size in draw_quad() and draw_disk() calls
- Fixed bug with post-game earned TC/Qi info being shown incorrectly
- Added support for chat scrolling with numpad