A new Total War WARHAMMER III update 2.0.0 released on PC. According to the official Total War WARHAMMER III patch notes, the latest update 2.0.0 addresses some bugs and crashes.
Since the last patch, players are experiencing problems with the game. Today’s Total War WARHAMMER III patch 2.0.0 will fix a few of these issues.
Check out more details below.
Total War WARHAMMER III 2.0.0 Patch Notes – August 23, 2022
- Daemon factions will no longer automatically declare war on non-Daemon factions
- Alongside Attack and Defend requests, you can now ask Allies to Occupy settlements (including colonising ruins)
- We’ve rebalanced Confederation, so it’s harder to confederate minor factions but easier to confederate major ones
- We’ve completely overhauled the front-end and faction-select UI for improved usability
- On the Battle side, we’ve improved the Battle AI’s capture-point behaviour, its target priority regarding barricades and enemy units, and the effectiveness of its melee and ranged-unit positioning
- We’ve adjusted reload-time reductions for ranged units so they’re easier to understand and don’t scale to the point where stacked reload-reduction buffs make ranged units overperform outrageously
- Most WARHAMMER I and II factions have undergone some level of overhauling for Immortal Empires—some to a lesser and some to a greater extent—with years of tweaks and balance ahead for the game mode!