A new UBOAT update 13 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s UBOAT update 13 will address some of these issues and bugs.
Read what is new and fixed in today’s UBOAT patch. Read the official patch notes below.
UBOAT Patch 13 Notes – September 5, 2024
Localization:
- Japanese localization update by かねのもうじゃ.
Simulation:
- Added periscope and UZO graticule illumination in a dark weather.
Technical:
- Fix: Resolved incompatibility with Intel graphic processing units that was leading to various artifacts being displayed near ports.
Missions:
- It’s no longer possible for multiple patrol assignments to be available at the same time for selection with identical patrol destination.
- Added objective markers that point wolfpack formation spots. Please note, that they will appear only for wolfpacks formed after the update, but they can be also read from the HQ message saved in the journal.
- Fix: Japanese submarines could sometimes remain permanently at the rendezvous spot after a mission.
- Fix: It’s no longer possible to change torpedo run depth during tutorial #3. Instead, their depth is automatically set to 1.5 meters.
- Fix: Dirty interiors modifier may no longer appear during tutorials.
- Fix: Reworked tutorial #4, so that all officers remain selectable during its duration. Previously they were becoming unselectable to prevent assignment to stations that were later explained how to use.
UI:
- Adjusted how cursor highlights work in the main menu settings.
- Added a loading hint that explains that navigator may cease to work in publicly known areas like ports, as it’s not possible to get lost near them.
- Fix: Gazala mission was lacking an objective description at the mission selection screen.
World:
- Fix: Resolved issue with Italian fishing boats spawning in German ports and later becoming hostile after Italian surrender, causing entire port to become alert.
- Fix: Brest submarine pen wasn’t visible on the world map.
- Fix: After undocking and docking at a different slot of a submarine pen, warehouse worker and a recruitment officer could duplicate.
- Fix: Brest submarine pen wasn’t already built in the late starting scenarios that had all other submarine pens built.
Graphics:
- Fix: NPC U-boats weren’t affected by the ambient lighting present inside submarine pens and were looking a bit out of the place, if they docked there.
Achievements:
- Fix: Battleship Hunter achievement change from Patch 12 was rarely working in practice.
- Fix: Researcher and Safe and Sound achievements could be obtained in campaigns that started at a later date than those mentioned in their descriptions.
General:
- Time compression is now limited to x12 during torpedo launching, since higher time compression could decrease salvo accuracy, especially if FPS wasn’t high enough.
- Fix: If certain steps involving saving and reloading were performed, it was possible for a single shell or rocket damage to multiply many times and become unreasonably high.
- Fix: If scroll at the screen edges option is enabled, the map is no longer being scrolled when the game’s window doesn’t have an active focus or the cursor is outside the window.
Download UBOAT update 13 on PC.