War of Rights update 199 is now available to download on PC. According to the official War of Rights patch notes, the latest update 199 addresses some bugs and crashes.
Previously, a major update 199 added new changes, fixes, and gameplay improvements.
Unfortunately, players are still experiencing several issues since the release. Today’s War of Rights version 199 will fix a few of these issues.
Check out more details below.
War of Rights Patch 199 Notes – May 29, 2025
- Added official support for 400 player servers in an effort to continue to push the boundaries of what is possible in an online FPS-game as we continue to work towards increasing immersion.
- Added support for time-sliced distance shadows covering the entire playable area, significantly reducing per-frame draw call and rasterized triangle counts.
- Added support for micro detail, drastically improving the visuals of textures up close.
- Greatly improved the visuals of trees at a distance, resulting in less pop-in as well as fewer porcupine-looking trees.
- Greatly improved the view distance of roads, resulting in more detailed levels in the distance.
- Reduced the height of most of the grass in the game by 37.5% for a more accurate depiction of the battlefields of Maryland, 1862 according to period photographs.
- Overhauled the cloud visuals of the game for far greater looking volumetric clouds, casting cloud shadows, covering the sky when it rains, and being synchronized between all clients so that the cloud patterns will be identical to every player on the server.
- Updated the aiming setup of the game in an effort to provide for more of a perceived depth when aiming and firing your weapon.
- Added new enter and exit At-the-Ready animations.
- Added an automatic full cock hammer animation if the player aims a loaded rifle with its hammer seated or at the half cock.
- Adjusted the boundaries on the Burnside’s Bridge skirmish area to allow Confederates to occupy the bank on their side of Antietam Creek.
- Pushed the CSA further back from the Union spawn at the Cooke’s Countercharge skirmish area, Antietam.
- Updated the boundaries and spawn points of the union on the High Street skirmish area, Harpers Ferry.
- Increased the tickets for the defenders on most of the skirmish areas in an effort to improve game balance:
ANTIETAM:
- Hagerstown Turnpike 10% Defenders
- Miller’s Cornfield 7% Defenders
- East Woods 12% Defenders
- Nicodemus Hill 5% Defenders
- Bloody Lane 10% Defenders
- Pry Grist Mill 5% Defenders
- West Woods 10% Defenders
- Dunker Church 10% Defenders
- Burnside Bridge 10% Defenders
- Cooke’s Countercharge 15% Defenders
- Otto & Sherrick Farm 10% Defenders
- Roulette Lane 5% Defenders
- Piper Farm 12% Defenders
HARPERS FERRY:
- River Crossing 7.5% Defenders
- Downtown 10% Defenders
- School House Ridge 12% Defenders
- High Street 5% Defenders
- Bolivar Heights Camp 10% Defenders
- Shenandoah Street 8% Defenders
- Bolivar Heights Redoubt 5% Defenders
- Washington Street 5% Defenders
SOUTH MOUNTAIN:
- Garland’s Stand 5% Defenders
- Anderson’s Counterattack 5% Defenders
- Reno’s Fall 5% Defenders
- Colquitt’s Defence 5% Defenders
DRILL CAMP:
- Alexander Farm 7.5% Defenders
- Crossroads 7.5% Defenders
- Smith Field 7.5% Defenders
- Crecy’s Cornfield 7.5% Defenders
- Larsen Homestead 3% Defenders
- South Woodlot 3% Defenders
- Flemming’s Meadow 7.5% Defenders
- Wagon Road 7.5% Defenders
- Crossley Creek 7.5% Defenders
- Union Camp 3% Defenders
- Pat’s Turnpike 7.5% Defenders
- Stefan’s Lot 7.5% Defenders
- Confederate Encampment 7.5% Defenders
- Replaced the old grass, moss and leaf ground textures in the game with newer, more high-quality ones.
- Fixed some incorrect normals on a bunch of ground textures, resulting in better and more accurate visuals.
- Fixed a seam in the macadamized road texture.
- Fixed a lot of floating bushes, Harpers Ferry.
- Overhauled the Henry Rohrback farmhouse.
- Fixed some Sherrick Farm textures, Sherrick Barn model, Piper Smokehouse model and Nicodemus House model.
- Updated the 3rd Maryland Potomac Home Brigade flags to match their real-world counterparts, with many thanks to the archivists at the Maryland State Archives for their assistance.
- Updated the Hampton Legion national flag.
- Vegetation detail work, Antietam.
- Fixed a small normal artifact on the Springfield M1855.
- Vegetation detail work, South Mountain.
- Added two new light probes on Harpers Ferry along the rivers for better lighting during sunrise and sunset.
- Fixed several bad door rotations, Antietam.
- Fixed a rare edge case where simultaneous interactions on the same dropped flag could result in it being duplicated to several different players, resulting in multiple flag pickups.
- Made the dirt accumulation on characters take 10 times longer.
- Several Louisiana uniform tweaks and fixes.
- Begun a renaming process of all of our customizable uniform parts to match the names of their real-world counterparts.
- Removed a massive amount of code bloat. This is an ongoing optimization process.
Download War of Rights update 199 on PC.