Warlord Britannia update 1.2 is now available to download on PC. According to the official Warlord Britannia patch notes, the latest update 1.2 addresses some bugs and crashes.
Previously, a major update 1.2 added new changes, fixes, and gameplay improvements.
Unfortunately, players are still experiencing several issues since the release. Today’s Warlord Britannia version 1.2 will fix a few of these issues.
Check out more details below.
Warlord Britannia 1.2 Patch Notes – June 12, 2022
- Added Watchtower structure, for now be sure to remove all items and points before removing. I am working on a failsafe to prevent removal if legionaries are still inside
- Added Gate structures, press E to use
- Added Battlement structure
- Added a Demotion button to Promotion menu
- Added a Dismiss button to Promotion menu
- Added check to Disband to ensure homebase is preset
- Added a Gold to Silver converter, with a 1:75 rate
- Added Spotify link in the main menu
- Added Date to Camp Tab menu
- Added day in service progression note
- Added saving complete note
- Added reports about convoys in the Log
- Added a scroll bar to the Log
- Added two new unique names, there are now 12
- Fixed palisade and contubernium tent refund amounts
- Fixed formation officer count to include command staff
- Fixed guards crowding around patrol points when enemies nearby
- Fixed Keybinds not saving between sessions
- Fixed weird movement when opening TAB menu
- Fixed VIPs, Nobles, and Quests Unrest reduction. Before, it may have reduced unrest from a closer, but desolated settlement
- Fixed Promotion menu not closing on Escape press
- Fixed Mouse blurb not hiding when correctly when closing TAB menu after hovering over a Map element
- Fixed Formation officer count to filter out Optio and Tesserarius, should now match Manage menu
- Fixed Taxation unrest so it can be correctly re-optioned on a captured settlement and have the unrest reduced, stay the same, or increase
- Increased guard/patrol point rotation speed
- Decreased weather system cycle speed
- Changed call to arms to sample player distance to homebase, and check if homebase exists first
- Changed disband “too far from camp” message
- Expanded Call to Arms and Disband radius to 100 meters (from 60m)
- Increased Marching formation speed
- Decreased Battle formation speed to half of marching speed
- Increased convoy destination-reached distance to 50 meters (from 15m), should help with lingering convoys that got stuck on a fence and could not despawn
- Bound command tool guard/patrol point rotation to build tool rotation keybind
- Local unrest is now lowers slightly after successfully defeating a Raid
- Gave starting troops random days in service 0-2, does not apply to new recruits
- Recruitment now allowed only if at camp
- Guards manning stationary Guard points will stand their ground and throw Pila at incoming enemies
- Trooper leg collider now ignores the terrain when alive. Hopefully this alleviates the stuck on hills glitch
- Raids now begin on July the 15th, giving a couple full days of leeway when starting a new game. Small ambushes and Night attacks can still occur