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Tuesday, October 6, 2026

Wildfrost Update 1.0.5 Patch Notes – June 5, 2023

Wildfrost update 1.0.5 is now rolling out on PC (Steam), PS4, PS5, and Xbox one. According to the official Wildfrost patch notes, the latest update 1.0.5 added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s Wildfrost patch 1.0.5 will fix a few of these issues.

Check out more details below.

Wildfrost 1.0.5 Patch Notes – June 5, 2023

Turn Order Eye Button
When pressed, this button will show the order in which cards in battle will act. This will help new players read the battle order more easily and plan moves accordingly.
**


Improved Tutorial**
We’ve extended the tutorial to include the following: moving companions, enemy special attacks, crown interactions and much more. We hope these changes will help onboarding for new players and be a helpful reminder for those who start new save files.


2 New Enemies!

Gogong will appear in early battles to teach the player about Smackback and Reaction effects.
Minimoko replaces the Makokos in the Infernoko boss battle, to make this battle’s difficulty more in line with the Bamboozle boss battle.

Battle-Specific Map Icons
Every battle now features a unique icon and name, allowing you to see which battle you’ll be coming up against, and switch around your Companions and Crowns before the battle to prepare accordingly.

Treasure Skip Button
You can now leave a treasure event without taking an item. This has been a highly requested option from players, so it’s now possible in the game (:

Card Balance Changes:

  • Hazeblazer: +Health, damages self instead of allies
  • Firefist: +Health & -Counter
  • Mini Mika: +Counter
  • Fizzle: -Health
  • Biji: +Health
  • Devicro: +Health
  • Van Jun: effect changed: Add +2 Attack and +2 Health to all summoned allies
  • Ice Dice: effect changed: Apply 1 Block to a random ally, Apply 1 Block to a random enemy
  • Soulbound Skulls: Add Soulbound to an ally, add Soulbound to a random enemy. Soulbound now only activates on sacrifice
  • Bom Barrel: has Barrage instead of ‘Hits all Enemies’
  • B.I.N.K: effect reduced to 2
  • Krono: effect changed: Only affects crowned allies in the row
  • Krono: Moved to general pool (can be found by all Tribes)
  • Woolly Drek: -Attack
  • Bigfoot: Barrage instead of Aimless, -Health, -Attack
  • Smog: +Counter
  • Ice Forge: effect reduced to 2
  • Spike Wall: -Scrap & -Attack
  • Grumps: -Health
  • Marrow: -Teeth
  • Durian Charm: -Attack
  • Recycle Charm: +Attack, can no longer be put on units

    Other Changes:
  • Shade Clay no longer copies Crown
  • Improve inconsistencies between Monch & Woolly Drek effect text
  • New Absorb keyword for Woolly Drek to better explain its effect
  • Improved popup text for Counter, Reaction & Snow
  • Improved status effect tooltip text colours
  • Non-target cards (e.g. Pombomb) will show which cards they will hit
  • Final Boss battles have less Teeth
  • Final Boss enemies’ stats are boosted less if they have Charms
  • Lowered Ritual challenge requirements
  • Lumin Goop & Broken Vase can now be found in Gnome Traveller & Charm Merchant events

Bug Fixes:

  • Fixed being able to use non-Crown cards during Crown phase:
    This interaction allowed players to draw new cards and play them for free before the battle starts, and was not intended to be a part of the game (sorry, Mini Mika enjoyers…)
  • Fixed Broken Vase or Lumin Goop sometimes not showing up
  • Fixed issues with non-target cards (e.g. Pombomb) not returning to hand properly
  • Fixed Berry Blade not healing sometimes
  • Fixed being unable to recall Ink’d Hogheaded/Spark units
  • Fixed Durian Charm not removing certain effects
  • Fixed Durian Charm removing status effects as well as effects
  • Fixed Japanese translation errors
  • Fixed Faith not working on Shade Wisp & Blank Mask
  • Fixed Vesta taking double damage from Teeth
  • Fixed Bombom instantly taking double damage when gaining Demonize from Gok
  • Fixed issues with reserving duplicate companions
  • Fixed Heartforge effect occurring while in hand
  • Fixed being able to buy duplicate charms from the merchant
  • Fixed Frostbite Shard removing “half health” effect from Frost Guardian

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