A new Xenonauts 2 update 4.3.0 released on PC. According to the official Xenonauts 2 patch notes, the latest update addresses some bugs and crashes.
Since the last patch, players are experiencing problems with the game. Today’s Xenonauts 2 patch 4.3.0 will fix a few of these issues.
Check out more details below.
Xenonauts 2 Patch 4.3.0 Notes – June 1, 2024
Gameplay Updates:
- Stunned aliens will no longer suffer damage from bleeding wounds (as it’s not possible to heal their bleeding wounds).
- The new Heavy Mentarch, Heavy Servitor and Heavy Cyberdrone enemy variants that appear late in the campaign are now palette swapped to look more distinctive from the standard versions, and are also now tougher and equipped with stronger weapons.
- ARES now has 100HP instead of 80HP. This means it has the same base HP value as the MARS, but it has stronger armour so it is tougher overall.
- Basic Androns are now green rather than blue, matching their autopsy artwork.
- Right-clicking on interactive parts of the UI will now trigger a click sound in the same way left-clicking does.
- Added some new Andron “jump down” animations, in case they spawn above ground level.
Bugfixes:
- Fixed a crash that could occur after a Xenonaut was killed by overwatch fire.
- Fixed Reapers being unable to attack.
- Fixed the Colossus armour animation issues that were causing it to disappear into the floor when attempting to walk in some circumstances.
- Fixed grenades sometimes not inflicting any damage on terrain when they hit the middle of a large object (such as a clump of trees).
- Fixed being unable to transfer Sentry Guns to a base that doesn’t have any Living Capacity (they should only require Storeroom Capacity).
- Fixed the “Passive Aircraft Regeneration Item” debug item appearing in the aircraft equipment lists if you sell an aircraft.
- Fixed the teleport animation being visually stretched.
Download Xenonauts 2 update 4.3.0 on PC.