A new Garry’s Mod update patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Garry’s Mod update will address some of these issues and bugs.
Read what is new and fixed in today’s Garry’s Mod patch. Read the official patch notes below.
Garry’s Mod Patch Notes- May 9, 2025
- Throw a non halting Lua error when hitting Lua file limit, to let players know that they have hit the limit
- Fixed a regression crash on Linux when almost finished loading a map
- Prevent crashes with steamworks library when used too early on dedicated servers
- Fixed console spam about invalid sprite orientation when the sprite material is simply missing
- Fixed HLTV clients being kicked due to mismatching SteamID
- Fixed a crash to do with env_projected_texture’s texture
- Fixed some security issues reported on HackerOne
- Remove unnecessary return value in WorldPickerMouseDisable hook so GM:VGUIMousePressAllowed hook works more reliably for addons (Community Contribution)
- Fixed Lua error with creator tool when trying to spawn NPCs that do not exist on the server (Community Contribution)
- Blocked .vdf and specific .cfg files from being accessible by the Lua file library
- Added one more known Lua backdoor URL to HTTP blacklist
- Increased default value of mem_max_heapsize to 512, and block it from being changed by Lua API
- Block datacachesize convar from being changed by Lua API, to prevent crashes when set to invalid values
- Fixed monitor (and potentially other) materials in Hammer acting strangely when using “Fit” option in texture application tool.
Download Garry’s Mod update on PC.