Absolver 1.11 Update is now available on PS4 and Steam

Absolver 1.11 update is now available on Steam, GOG and PS4. According to the official Absolver version 1.11 patch notes, the 3v3 “Overtake” game mode is now available for players. In addition, there are improvements for 1v1 Private Games, a new Shop for equipment, weapons and emotes, full 21:9 monitor support, equipment color dye, as well as the ability to rematch directly from the post-match Combat Trial screen, both in 1v1 and 3v3. Complete release notes are below.

Absolver version 1.11
Absolver version 1.11

Absolver 1.11 Update Release Notes

3v3 Combat Trial – Overtake

  • Overtake Combat Trial is played with 6 players, two teams of 3
  • “Coop 3v3 Match”: play with your coop group against other players in 3v3 game modes
  • 3 Maps are available in this mode

Private matches

  • Private 1v1: “Friendly Match” play against a player in your coop group

Prestige expanded

  • Players can now exchange fragments for Gear and Weapons
  • Players can now exchange crystals for Emotes
  • New gear is available through the Prestige System
  • With Absolver patch 1.11, Players can now dye their equipment with fragments

Anticheat v.1

  • Detected cheaters are now automatically kicked from online play. Additional measures may be implemented, please let us know if you encounter cheaters/hackers.

New screen ratios support

  • 21:9 monitor are now fully supported, as well as other screen ratios

Misc

  • With Absolver 1.11, players can now customize their emote wheel with newly obtained emotes
  • Equipment menu have been slightly updated to fit better with the new features
    Log feed has been updated
  • Matchmaking can now be launched from the post-fight menu in Combat Trials

Art

  • Players can now fight in both Day and Night versions of the Combat Trials maps
  • Combat Trial Maps are now running at 60FPS on PS4
  • Various debug in the Main Map (collisions, LODs, shader optimization)
  • Lighting issues have been fixed, no more black assets
  • Various debug on all FX

Gameplay

Parry :

    • active frame reduced from 7 to 5 (same value as absorb ability)

Gravity :

    • hit character goes in overweight state
    • overweight now also impact lockmove speed
    • guard impact reduced from 50 to 15
    • stun reduced from 32 to 20, and block stun from 18 to 12

Earthquake & exhaust :

    • “charging” property replaced by Absorb property during buildup

Shield :

    • add Absorb property during buildup

Kuretz & Risryn now give the intended amount of XP

Debug

  • Absolver version 1.11 fixed some issues regarding keyboard + mouse behavior when scrolling and right-clicking
  • Fixed some issues with sound, especially regarding to reverb effect and missing audios on some attacks
  • Absolver 1.11 fixed some infinite loadings issues
  • [Gameplay] Avoid successfull now always affects opponent (slow down)
  • [Gameplay] Player cannot use shards after being silenced anymore
  • [Gameplay] Charging attacks are now always interrupted when hit twice

Known issues:

  • GOG overlay is currently not functional, this will be fixed very soon.

Check your game update and download latest Absolver 1.11 update.

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