Demeo PC Edition Update Patch Notes – June 22, 2022
Demeo PC Edition update is now rolling out on PC (Steam). According to the official Demeo PC Edition patch notes, the latest update added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s Demeo PC Edition patch will fix a few of these issues.
Check out more details below.
Demeo PC Edition Patch Notes – June 22, 2022
Fixed an issue where rolling the die would cause frame drops
Guiding Light no longer freezes in place if a valid path to an undiscovered key bearer cannot be found
Fixed bug where the warlock would sometimes receive a prototype card
Fire Immunity Potion, Ice Immunity Potion and Adamant Potion can now be used on Cána
Fixed various graphical issues related to picking up board pieces
Fixed various bugs where Cána’s skin would revert to the level 1 skin when she leveled up
Fixed Cána’s level not restoring to its original level when loading a saved game (unfortunately this means previous saves will not load properly, new saves after this patch will work as intended)
Fixed issue where Cána would not follow the warlock through portals
Fixed animation issue when the warlock is downed
Rejuvenation now heals non-player allies such as Cána
Cána can now attack the Hydra
Corrupted friendlies now use proper melee abilities instead of not animating
Cána now has the correct level when reconnecting to a game
Rift Servant can no longer banish the Hydra
Feral Charge now sets Cána’s chase and guard states properly
Cána no longer attacks remotely after having been forcefully moved from the tile she is guarding
Fixed bug where there were sometimes fewer eye tiles than intended on the boss level in the desert
Fixed an issue where the desert boss would display info panels at incorrect or inconvenient times when hovered in the PC Edition
Removed irrelevant stats on Water Flask and Overcharge cards
UI Art polish on PC
Fixed bug that caused the visual state of doors, chests and other interactables to be out of sync after a host migration
Fixed bug with desert merchant’s visual state not being synced properly between host and clients
Muted desert merchant when entering a new floor
Added SFX and VFX when Astral Strike hits a target
Proper values are now shown on the Scroll of Tsunami and the range of the attack corresponds to the length of the wave
Improved visual feedback when Reptilian Mage spawns a Corruption Sliver
Fixed bug where corruption spawned on eye tiles in boss level
Fixed bug where the assassin would get stealth back immediately after stealth expired
Various balance adjustments
New Jeweled Scarab plushie in Heroes’ Hangout in VR