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Dungeon Defenders Version 9.5.3 Patch Notes – July 31, 2024

A new Dungeon Defenders update 9.5.3 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Dungeon Defenders update 9.5.3 will address some of these issues and bugs.

Read what is new and fixed in today’s Dungeon Defenders patch. Read the official patch notes below.

Dungeon Defenders Patch 9.5.3 Notes – July 31, 2024

Balance Changes

  • Made all Halloween Spooktacular weapons have level 70 requirement on qualities above mythic for consistency.
  • Reduced ‘Lumeric Staff’ base damage by 7.5% to make in on par with the ‘Ember Sceptre’.
  • Reduced the health of the Ranger, Monk, and Knight bosses on Ruthless True Boss Rush checkpoint 4 by 15%.
  • Adjusted Challenge: Wizardry enemy number scaling on Ruthless.
  • Reduced all wave 17 enemy HP scaling by 12% in 3-4 player matches on Eternia Gauntlet.
  • Reduced ‘Assault Rifle’ projectile slowing effect from 80% to 50% on Eternia Gauntlet.
  • Reduced Final Jade health by 33% on Eternia Gauntlet.
  • Reduced Final Amethyst health by 20% on Eternia Gauntlet.
  • Increased Barbarian move speed and increased her knockback on Eternia Gauntlet.
  • Made Warping Core: Challenge Pack II maps start one wave later. Warping Core: Arcane Library starts 2 waves later.
  • Reduced ‘Baby Demon Lord’ melee damage by 50% (as it was out damaging every pet in the game twofold).
  • Buffed ‘Zamira’s Mount’ damage by 10%.
  • Added 10% movement speed bonus to all Emerald City campaign weapons.

Fixes

  • Fixed enemies not dying after waves end on Spring Valley.
  • Fixed an issue with the assault Jade and Amethyst fight where killing Amethyst would disable invulnerability phases, soft-locking the fight on Eternia Gauntlet.
  • Fixed an issue in wave 17 where a player respawning inside damage volumes would lose control of their character on Eternia Gauntlet.
  • Fixed an issue in Euclase fight where the start of each phase would have a long delay before floor attacks began on Eternia Gauntlet.
  • Fixed an issue in wave 17 where floor runes would not appear at the start of the second or third phase on Eternia Gauntlet.
  • Fixed Barbarian icon on Eternia Gauntlet.
  • Adjusted wave 17 Ruthless floor pattern’s damage volume size on Eternia Gauntlet.
  • Fixed visual for Barbarian turtle aura on Eternia Gauntlet.
  • Fixed issue where the player would sometimes shoot upwards while standing inside floor patterns on Eternia Gauntlet.
  • Added lock icon to Ruthless difficulty label if Nightmare difficulty is not unlocked.
  • Changed Eternia Gauntlet to Challenge: Eternia Gauntlet for consistency with other challenges.

Quality of Life

  • Removed build timers from most maps if Hardcore Mode is not active.
  • Reduced ogre counts on Ruthless difficulty by 40% for most maps. The Campaign versions of the base Campaign; Glitterhelm, and the four ‘Shards’ maps are unaffected, as well as all Challenge maps except Temple of Polybius.
  • Made enemies have a chance to drop extra items on Ruthless difficulty to make Ruthless Survivals more appealing.

Download Dungeon Defenders update 9.5.3 on PC.

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