A new Going Medieval update 0.19.27 patch notes are released for players. Read what is new and fixed in today’s Going Medieval patch. Read the official patch 0.19.27 notes below.
Going Medieval Patch 0.19.27 Notes – June 28, 2024
Bugs and Fixes
- Fixed several crash occurrences caused by changing resolutions and/or UI size in the game’s options.
- Fixed the issue that caused Heraldry editor to appear as blurred if opened from the in-game menu.
Known issues:
- Some text keys are missing.
- Player-triggered events don’t have sound effects
- Settlers will not refuel torches if there is no floor/ground beneath them.
- Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.